Player Matchup

Tiamat
Tiamat
Wangity_Hou
Tiamat
Level 126
God Stats
1W - 1L
1,741 SR
Queue Stats
24W - 41L
1,430 Elo+
Party 2
Shiva
Shiva
Xenvetion
Shiva
Level 89
God Stats
3W - 2L
1,490 SR
Queue Stats
15W - 30L
1,436 Elo+
Party 2
Ares
Ares
blackpoo724
Ares
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,496 Elo+
Party 2
Team Averages
Level 87
1,577 SR
1,454 Elo+

VS

Team Averages
Level 135
1,269 SR
1,460 Elo+
Hel
Hel
HorrificLynx
Hel
Level 117
God Stats
36W - 47L
1,463 SR
Queue Stats
391W - 565L
1,313 Elo+
Solo
Chaac
Chaac
Prαetoriαn
Chaac
Level 154
God Stats
0W - 1L
1,206 SR
Queue Stats
28W - 26L
1,491 Elo+
Party 1
Skadi
Skadi
TexasTwisted
Skadi
Level 134
God Stats
0W - 2L
1,137 SR
Queue Stats
47W - 35L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 0 / 1
9,575
684
12,176
10,651
7,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shiva
Xenvetion
Shiva
13
0 / 1 / 3
8,358
597
4,668
10,326
5,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 0 / 2
9,424
673
4,524
11,704
12,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
8,265
590
6,996
6,709
5,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 0 / 1
7,952
568
11,351
9,718
9,698
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 2 / 0
8,072
577
7,667
8,985
3,410
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
3
Kills
1
1
Deaths
3
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
0
0
1
0.5
L
0
2
0
0
W
Tiamat
2
0
1
2.5
W
Shiva
Xenvetion
Shiva
0
1
3
1.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,368
Damage
26,014
32,681
Taken
25,412
25,658
Mitigated
18,364
17,685
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,996
78
1,779
3,282
6,709
5,256
0
4,641
1,949
23,833
0
L
11,351
1,584
439
3,182
9,718
9,698
0
4,944
4,463
189
30,724
L
7,667
3,707
0
1,298
8,985
3,410
0
7,484
1,466
0
30,492
W
Tiamat
12,176
779
1,151
5,344
10,651
7,876
276
2,581
8,070
57,926
0
W
Shiva
Xenvetion
Shiva
4,668
455
2,100
5,130
10,326
5,481
567
2,681
7,645
0
22,653
W
4,524
148
327
3,633
11,704
12,301
272
2,234
9,470
9,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,357
Gold Earned
24,289
173
Minions Killed
141
6
Camps Cleared
7
804,470
Distance Traveled
671,850
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,265
590
48
3
1
188,261
0
L
Chaac
7,952
568
39
3
1
268,193
6
L
Skadi
8,072
577
54
4
5
215,396
4
W
Tiamat
9,575
684
122
9
4
282,312
4
W
Shiva
8,358
597
38
3
1
272,598
5
W
Ares
9,424
673
13
1
1
249,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role