Player Matchup

Artio
Artio
ECK0x92
Artio
Level 69
God Stats
6W - 2L
1,505 SR
Queue Stats
186W - 192L
1,544 Elo+
Solo
Khepri
Khepri
MB_materia
Khepri
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,473 Elo+
Party 1
Achilles
Achilles
SubScorpion187
Achilles
Level 155
God Stats
4W - 3L
1,715 SR
Queue Stats
284W - 300L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Utgard_98
Ah Muzen Cab
Level 145
God Stats
0W - 1L
1,536 SR
Queue Stats
26W - 39L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
wrathofmajora
Baron Samedi
Level 149
God Stats
6W - 2L
1,696 SR
Queue Stats
257W - 245L
1,486 Elo+
Solo
Team Averages
Level 129
1,590 SR
1,496 Elo+

VS

Team Averages
Level 127
1,566 SR
1,517 Elo+
Khepri
Khepri
Bigshotcarson
Khepri
Level 156
God Stats
5W - 3L
1,683 SR
Queue Stats
246W - 210L
1,514 Elo+
Party 2
Shiva
Shiva
SapphireStarDrg
Shiva
Level 124
God Stats
2W - 2L
1,560 SR
Queue Stats
98W - 107L
1,564 Elo+
Solo
Osiris
Osiris
Satanicvibez995
Osiris
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 147L
1,537 Elo+
Solo
Fenrir
Fenrir
Tubbs Tube
Fenrir
Level 89
God Stats
1W - 2L
1,503 SR
Queue Stats
98W - 91L
1,495 Elo+
Party 2
Discordia
Discordia
deviilcrybaby
Discordia
Level 120
God Stats
3W - 2L
1,586 SR
Queue Stats
452W - 454L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ECK0x92
Artio
16
3 / 7 / 15
11,282
752
9,956
26,665
28,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
MB_materia
Khepri
17
1 / 4 / 16
11,054
737
7,859
24,325
23,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
17
4 / 7 / 11
11,007
734
10,943
28,628
36,040
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Utgard_98
Ah Muzen Cab
20
8 / 4 / 12
12,026
802
20,725
14,697
7,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
wrathofmajora
Baron Samedi
18
4 / 6 / 14
11,022
735
20,075
17,652
8,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 21
12,104
807
9,287
16,997
20,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 4 / 15
11,177
745
19,063
20,291
23,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 5 / 22
10,809
721
11,277
19,397
26,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Tubbs Tube
Fenrir
20
13 / 4 / 8
12,772
851
21,750
17,553
11,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
deviilcrybaby
Discordia
20
6 / 4 / 14
11,919
795
31,817
10,843
5,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
108
20
Kills
28
28
Deaths
20
68
Assists
80
Player
Kills
Deaths
Assists
KDA
W
3
3
21
4.5
L
Artio
ECK0x92
Artio
3
7
15
1.5
L
Khepri
MB_materia
Khepri
1
4
16
2.25
W
4
4
15
2.88
W
2
5
22
2.6
L
Achilles
4
7
11
1.36
W
Fenrir
Tubbs Tube
Fenrir
13
4
8
4.25
L
Ah Muzen Cab
Utgard_98
Ah Muzen Cab
8
4
12
3.5
W
Discordia
deviilcrybaby
Discordia
6
4
14
3.25
L
Baron Samedi
wrathofmajora
Baron Samedi
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,558
Damage
93,194
111,967
Taken
85,081
104,249
Mitigated
87,818
34,269
Healing
28,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,287
759
3,429
3,832
16,997
20,610
1,405
5,136
11,707
27,463
0
L
Artio
ECK0x92
Artio
9,956
1,378
5,578
5,936
26,665
28,360
340
7,918
18,208
15,545
0
L
Khepri
MB_materia
Khepri
7,859
795
469
5,556
24,325
23,738
397
11,089
12,786
21,534
0
W
19,063
4,062
3,961
5,323
20,291
23,559
691
8,829
11,150
0
33,232
W
11,277
2,063
795
2,449
19,397
26,313
307
10,821
8,260
0
15,551
L
Achilles
10,943
3,337
794
2,429
28,628
36,040
618
8,563
19,396
0
19,054
W
Fenrir
Tubbs Tube
Fenrir
21,750
6,728
499
5,514
17,553
11,863
2,075
7,709
9,727
0
31,699
L
Ah Muzen Cab
Utgard_98
Ah Muzen Cab
20,725
5,696
1,363
2,868
14,697
7,144
2,896
4,769
9,685
0
45,419
W
Discordia
deviilcrybaby
Discordia
31,817
3,344
1,491
1,187
10,843
5,473
679
4,454
6,347
65,887
0
L
Baron Samedi
wrathofmajora
Baron Samedi
20,075
1,931
5,795
3,481
17,652
8,967
1,344
8,765
8,447
34,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,391
Gold Earned
58,781
146
Minions Killed
193
0
Camps Cleared
0
1,227,920
Distance Traveled
1,445,775
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,104
807
24
2
0
280,766
5
L
Artio
11,282
752
11
1
0
237,468
0
L
Khepri
11,054
737
34
2
0
269,733
1
W
Shiva
11,177
745
33
2
0
286,018
1
W
Osiris
10,809
721
8
1
0
271,683
0
L
Achilles
11,007
734
17
1
0
226,255
0
W
Fenrir
12,772
851
36
2
0
317,792
1
L
Ah Muzen Cab
12,026
802
54
4
0
264,800
0
W
Discordia
11,919
795
92
6
0
289,516
3
L
Baron Samedi
11,022
735
30
2
0
229,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role