Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Connectto
Bakasura
Level 160
God Stats
40W - 32L
1,663 SR
Queue Stats
492W - 474L
1,591 Elo+
Solo
Artemis
Artemis
JonesDog
Artemis
Level 128
God Stats
4W - 6L
1,526 SR
Queue Stats
104W - 114L
1,615 Elo+
Solo
Bastet
Bastet
noseand
Bastet
Level 109
God Stats
0W - 1L
1,728 SR
Queue Stats
84W - 65L
1,605 Elo+
Solo
Team Averages
Level 127
1,583 SR
1,562 Elo+

VS

Team Averages
Level 115
1,613 SR
1,608 Elo+
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Henwayyy
Hera
Level 121
God Stats
15W - 9L
1,625 SR
Queue Stats
232W - 159L
1,652 Elo+
Party 1
Chernobog
Chernobog
Keukey
Chernobog
Level 160
God Stats
5W - 1L
1,848 SR
Queue Stats
305W - 204L
1,742 Elo+
Party 1
Xing Tian
Xing Tian
OUI93
Xing Tian
Level 69
God Stats
2W - 1L
1,442 SR
Queue Stats
478W - 332L
1,657 Elo+
Party 1
Arachne
Arachne
hispoulle
Arachne
Level 64
God Stats
3W - 2L
1,647 SR
Queue Stats
72W - 57L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 2 / 4
7,242
517
5,264
6,815
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
 
Achilles
10
1 / 2 / 6
6,671
477
5,578
10,368
5,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Connectto
Bakasura
12
3 / 5 / 0
7,288
521
9,463
12,934
9,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
JonesDog
Artemis
10
0 / 5 / 2
6,316
451
3,681
8,181
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
noseand
Bastet
13
6 / 3 / 2
7,946
568
8,542
9,807
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 2 / 5
7,996
571
6,694
10,058
9,183
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hera
14
4 / 1 / 6
8,052
575
8,408
5,016
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Keukey
Chernobog
14
5 / 2 / 3
8,489
606
10,563
10,066
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
OUI93
Xing Tian
12
3 / 3 / 7
7,575
541
7,339
13,531
14,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
hispoulle
Arachne
14
5 / 3 / 1
8,440
603
3,814
12,682
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
11
Kills
17
17
Deaths
11
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
4
1.5
L
Achilles
 
Achilles
1
2
6
2
W
Tyr
 
Tyr
0
2
5
1.25
L
Bakasura
Connectto
Bakasura
3
5
0
0.6
W
Hera
4
1
6
7
L
Artemis
JonesDog
Artemis
0
5
2
0.2
W
Chernobog
Keukey
Chernobog
5
2
3
3.25
W
Xing Tian
OUI93
Xing Tian
3
3
7
2.17
W
Arachne
hispoulle
Arachne
5
3
1
1.83
L
Bastet
noseand
Bastet
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,528
Damage
36,818
48,105
Taken
51,353
21,544
Mitigated
33,068
14,766
Healing
18,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,264
423
0
1,930
6,815
2,186
0
3,413
3,402
53,053
0
L
Achilles
 
Achilles
5,578
1,524
280
2,864
10,368
5,008
0
5,187
5,181
0
14,577
W
Tyr
 
Tyr
6,694
1,086
0
4,145
10,058
9,183
0
604
8,222
0
53,993
L
Bakasura
Connectto
Bakasura
9,463
5,552
0
3,958
12,934
9,603
0
754
12,180
0
39,795
W
Hera
8,408
1,552
0
530
5,016
1,715
0
753
4,263
48,178
3,253
L
Artemis
JonesDog
Artemis
3,681
1,971
0
2,026
8,181
1,858
0
2,674
5,507
0
33,060
W
Chernobog
Keukey
Chernobog
10,563
6,492
0
5,041
10,066
3,469
1,722
938
8,708
0
60,454
W
Xing Tian
OUI93
Xing Tian
7,339
663
0
1,792
13,531
14,476
0
2,611
10,920
18,686
0
W
Arachne
hispoulle
Arachne
3,814
2,365
0
6,959
12,682
4,225
0
358
11,669
0
40,840
L
Bastet
noseand
Bastet
8,542
2,378
0
3,708
9,807
2,889
9
3,589
6,218
0
38,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,463
Gold Earned
40,552
359
Minions Killed
452
0
Camps Cleared
0
1,408,183
Distance Traveled
1,457,535
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,242
517
109
8
0
288,169
6
L
Achilles
6,671
477
20
1
0
279,489
5
W
Tyr
7,996
571
119
9
0
311,723
3
L
Bakasura
7,288
521
98
7
0
277,493
1
W
Hera
8,052
575
119
9
0
287,295
2
L
Artemis
6,316
451
69
5
0
252,732
4
W
Chernobog
8,489
606
108
8
0
270,313
4
W
Xing Tian
7,575
541
22
2
0
281,506
2
W
Arachne
8,440
603
84
6
0
306,698
4
L
Bastet
7,946
568
63
5
0
310,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role