Player Matchup

Sobek
Sobek
Aincrad_God
Sobek
Level 156
God Stats
0W - 1L
1,311 SR
Queue Stats
33W - 34L
1,526 Elo+
Party 1
Ullr
Ullr
EA-TookMyAccount
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,668 Elo+
Party 1
Vulcan
Vulcan
FreshDankMemes
Vulcan
Level 105
God Stats
9W - 12L
1,671 SR
Queue Stats
20W - 18L
1,565 Elo+
Party 1
Ratatoskr
Ratatoskr
JealyoN
Ratatoskr
Level 160
God Stats
7W - 8L
1,460 SR
Queue Stats
42W - 46L
1,518 Elo+
Solo
Nox
Nox
RollThatCritical
Nox
Level 149
God Stats
0W - 1L
1,715 SR
Queue Stats
25W - 28L
1,542 Elo+
Party 1
Team Averages
Level 115
1,531 SR
1,564 Elo+

VS

Team Averages
Level 96
1,480 SR
1,598 Elo+
Shiva
Shiva
I_Dream_In_Memes
Shiva
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,629 Elo+
Party 2
Cabrakan
Cabrakan
Kittens Ahoy
Cabrakan
Level 160
God Stats
3W - 2L
1,634 SR
Queue Stats
125W - 76L
1,729 Elo+
Party 2
Olorun
Olorun
Lalozo
Olorun
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 24L
1,625 Elo+
Solo
Chaac
Chaac
WaxTh1sPol3
Chaac
Level 24
God Stats
4W - 7L
1,469 SR
Queue Stats
23W - 36L
1,342 Elo+
Solo
Hera
Hera
boohooty
Hera
Level 159
God Stats
1W - 3L
1,296 SR
Queue Stats
117W - 79L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,326
733
4,460
9,022
8,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 1 / 1
7,104
710
6,394
5,489
2,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 3 / 2
7,813
781
8,757
5,567
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
JealyoN
Ratatoskr
13
0 / 0 / 3
7,092
709
3,859
7,969
4,109
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 3
7,270
727
3,458
4,791
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
7,595
760
5,646
10,904
10,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
Kittens Ahoy
Cabrakan
13
0 / 1 / 6
7,032
703
3,999
7,557
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Lalozo
Olorun
14
1 / 2 / 4
7,431
743
4,326
9,183
3,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 1 / 3
7,368
737
2,929
4,967
2,025
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
15
3 / 0 / 4
8,086
809
9,133
4,933
1,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
5
Kills
9
9
Deaths
5
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
2
1
1
2.5
L
2
3
2
1
W
4
1
3
5.5
L
Ratatoskr
JealyoN
Ratatoskr
0
0
3
1.5
W
Cabrakan
Kittens Ahoy
Cabrakan
0
1
6
3
W
Olorun
Lalozo
Olorun
1
2
4
1.5
L
1
2
3
1.25
W
1
1
3
2.5
W
Hera
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,928
Damage
26,033
32,838
Taken
37,544
18,417
Mitigated
20,610
5,487
Healing
9,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,460
130
300
3,009
9,022
8,291
0
5,177
3,564
15,091
0
L
6,394
2,458
0
134
5,489
2,119
0
2,945
2,431
0
15,613
L
8,757
5,607
0
500
5,567
2,068
0
3,377
1,931
32,369
0
W
5,646
968
275
2,134
10,904
10,032
0
5,394
5,380
0
16,691
L
Ratatoskr
JealyoN
Ratatoskr
3,859
670
135
895
7,969
4,109
0
3,602
4,151
0
22,934
W
Cabrakan
Kittens Ahoy
Cabrakan
3,999
95
0
1,205
7,557
4,161
0
2,848
4,692
14,144
0
W
Olorun
Lalozo
Olorun
4,326
1,877
571
2,176
9,183
3,224
0
3,972
5,173
28,837
0
L
3,458
352
0
514
4,791
1,830
0
1,931
2,721
16,745
0
W
2,929
410
190
1,819
4,967
2,025
0
1,143
3,784
0
22,243
W
Hera
9,133
1,914
33
626
4,933
1,168
0
3,076
1,840
42,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,605
Gold Earned
37,512
170
Minions Killed
231
0
Camps Cleared
0
1,035,105
Distance Traveled
1,035,885
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,326
733
25
3
0
209,923
1
L
Ullr
7,104
710
15
2
0
203,895
0
L
Vulcan
7,813
781
60
6
0
203,842
2
W
Shiva
7,595
760
22
2
0
212,505
0
L
Ratatoskr
7,092
709
31
3
0
235,370
3
W
Cabrakan
7,032
703
23
2
0
214,233
4
W
Olorun
7,431
743
59
6
0
198,406
4
L
Nox
7,270
727
39
4
0
182,075
2
W
Chaac
7,368
737
47
5
0
196,997
0
W
Hera
8,086
809
80
8
0
213,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role