Player Matchup

Bastet
Bastet
CptSaveDaHoz3
Bastet
Level 126
God Stats
3W - 1L
1,822 SR
Queue Stats
359W - 558L
1,296 Elo+
Party 2
Terra
Terra
MoneymauroX
Terra
Level 119
God Stats
13W - 15L
1,459 SR
Queue Stats
139W - 194L
1,352 Elo+
Party 2
Sobek
Sobek
crazyluke2014
Sobek
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 91L
1,378 Elo+
Party 2
Team Averages
Level 124
1,594 SR
1,342 Elo+

VS

Team Averages
Level 79
1,472 SR
1,304 Elo+
Guan Yu
Guan Yu
B3njix51
Guan Yu
Level 153
God Stats
8W - 6L
1,981 SR
Queue Stats
267W - 261L
1,530 Elo+
Solo
Fenrir
Fenrir
Jaysmoke422
Fenrir
Level 67
God Stats
1W - 3L
1,277 SR
Queue Stats
57W - 81L
1,291 Elo+
Party 1
Hel
Hel
MyztaMagik
Hel
Level 18
God Stats
0W - 1L
1,157 SR
Queue Stats
2W - 7L
1,090 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 10
8,357
836
13,004
6,431
2,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 3 / 11
8,013
801
5,366
10,287
6,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 1 / 8
8,011
801
6,866
8,928
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
B3njix51
Guan Yu
10
1 / 4 / 2
6,341
634
5,320
13,883
10,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
9
2 / 6 / 1
6,243
624
4,688
9,432
2,558
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 5 / 3
6,093
609
5,935
8,609
2,019
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
15
Kills
3
4
Deaths
15
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
B3njix51
Guan Yu
1
4
2
0.5
W
5
0
10
10
L
Fenrir
2
6
1
0.42
W
4
3
11
3.17
L
0
5
3
0.3
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,236
Damage
15,943
25,646
Taken
31,924
14,241
Mitigated
14,856
12,890
Healing
9,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
B3njix51
Guan Yu
5,320
797
1,239
4,454
13,883
10,279
0
4,489
9,394
0
14,539
W
13,004
3,659
0
1,606
6,431
2,605
861
839
5,505
0
34,067
L
Fenrir
4,688
1,310
0
1,035
9,432
2,558
15
3,539
5,893
0
8,325
W
5,366
943
1,949
5,144
10,287
6,889
16
3,181
6,807
18,898
0
L
5,935
1,509
1,189
1,281
8,609
2,019
0
4,204
4,405
13,818
0
W
6,866
142
309
3,882
8,928
4,747
0
2,233
6,466
14,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,381
Gold Earned
18,677
92
Minions Killed
57
5
Camps Cleared
1
610,776
Distance Traveled
533,760
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,341
634
24
2
1
186,605
1
W
Bastet
8,357
836
46
5
4
218,795
2
L
Fenrir
6,243
624
11
1
0
171,400
1
W
Terra
8,013
801
29
3
0
195,037
1
L
Hel
6,093
609
22
2
0
175,755
0
W
Sobek
8,011
801
17
2
1
196,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role