Player Matchup

Loki
Loki
RomanianSquad
Loki
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 164L
1,685 Elo+
Party 2
Bacchus
Bacchus
ZoOm HYP3
Bacchus
Level 66
God Stats
3W - 5L
1,545 SR
Queue Stats
138W - 108L
1,637 Elo+
Party 2
Zeus
Zeus
pøulpe
Zeus
Level 129
God Stats
2W - 4L
1,546 SR
Queue Stats
42W - 39L
1,633 Elo+
Solo
Team Averages
Level 100
1,530 SR
1,651 Elo+

VS

Team Averages
Level 137
1,587 SR
1,702 Elo+
Baron Samedi
Baron Samedi
AthleticButt
Baron Samedi
Level 160
God Stats
7W - 3L
1,716 SR
Queue Stats
404W - 323L
1,639 Elo+
Solo
Ao Kuang
Ao Kuang
YunoRosey
Ao Kuang
Level 123
God Stats
2W - 2L
1,320 SR
Queue Stats
251W - 117L
1,735 Elo+
Party 1
Chaac
Chaac
llovezzz
Chaac
Level 129
God Stats
1W - 2L
1,725 SR
Queue Stats
304W - 170L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 3
11,850
697
13,929
16,478
7,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
ZoOm HYP3
Bacchus
15
2 / 7 / 5
11,360
668
8,829
19,727
29,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
pøulpe
Zeus
16
2 / 5 / 7
11,054
650
21,310
11,216
4,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AthleticButt
Baron Samedi
17
2 / 2 / 10
11,867
698
12,643
13,516
6,297
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
YunoRosey
Ao Kuang
16
7 / 7 / 4
12,091
711
9,692
18,821
5,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
llovezzz
Chaac
20
9 / 2 / 6
13,851
815
19,272
20,752
27,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
11
Kills
18
18
Deaths
11
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AthleticButt
Baron Samedi
2
2
10
3.5
L
7
6
3
1.42
W
Ao Kuang
YunoRosey
Ao Kuang
7
7
4
1.29
L
Bacchus
ZoOm HYP3
Bacchus
2
7
5
0.64
W
Chaac
llovezzz
Chaac
9
2
6
6
L
Zeus
pøulpe
Zeus
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,068
Damage
41,607
47,421
Taken
53,089
41,393
Mitigated
39,138
3,702
Healing
20,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AthleticButt
Baron Samedi
12,643
1,544
1,526
5,151
13,516
6,297
1,004
8,449
4,767
36,773
0
L
13,929
3,183
0
484
16,478
7,097
0
9,809
6,669
0
37,750
W
Ao Kuang
YunoRosey
Ao Kuang
9,692
1,800
0
4,396
18,821
5,696
1,182
9,839
8,691
34,212
0
L
Bacchus
ZoOm HYP3
Bacchus
8,829
1,578
13
2,503
19,727
29,393
0
10,712
9,015
24,453
0
W
Chaac
llovezzz
Chaac
19,272
8,744
0
8,938
20,752
27,145
494
11,564
8,664
89
63,993
L
Zeus
pøulpe
Zeus
21,310
2,058
0
702
11,216
4,903
60
2,452
8,764
57,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,264
Gold Earned
37,809
174
Minions Killed
182
7
Camps Cleared
8
860,106
Distance Traveled
933,055
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,867
698
56
3
0
291,859
4
L
Loki
11,850
697
51
3
5
304,531
3
W
Ao Kuang
12,091
711
25
1
5
298,410
4
L
Bacchus
11,360
668
28
2
1
276,096
4
W
Chaac
13,851
815
101
6
3
342,786
0
L
Zeus
11,054
650
95
6
1
279,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role