Player Matchup

Hun Batz
Hun Batz
BIG Linny
Hun Batz
Level 89
God Stats
1W - 2L
1,269 SR
Queue Stats
132W - 126L
1,366 Elo+
Solo
Vulcan
Vulcan
JotaStark
Vulcan
Level 128
God Stats
10W - 12L
1,502 SR
Queue Stats
758W - 819L
1,342 Elo+
Solo
Kali
Kali
Meenanoona
Kali
Level 29
God Stats
9W - 7L
1,258 SR
Queue Stats
881W - 927L
1,334 Elo+
Solo
Bacchus
Bacchus
ToastyFriend818
Bacchus
Level 121
God Stats
0W - 3L
1,582 SR
Queue Stats
151W - 157L
1,459 Elo+
Solo
Olorun
Olorun
xrtsilli
Olorun
Level 88
God Stats
2W - 3L
1,466 SR
Queue Stats
261W - 349L
1,311 Elo+
Solo
Team Averages
Level 91
1,415 SR
1,363 Elo+

VS

Team Averages
Level 94
1,549 SR
1,322 Elo+
Vulcan
Vulcan
BiGCouZ
Vulcan
Level 100
God Stats
5W - 3L
1,746 SR
Queue Stats
58W - 81L
1,211 Elo+
Party 1
Tiamat
Tiamat
BlipBloop
Tiamat
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,533 Elo+
Solo
Cabrakan
Cabrakan
Danielson09
Cabrakan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 78L
1,215 Elo+
Party 1
Baron Samedi
Baron Samedi
FluffyPup712627
Baron Samedi
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,224 Elo+
Party 1
Da Ji
Da Ji
HOSTILEx410
Da Ji
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
207W - 185L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BIG Linny
Hun Batz
16
3 / 11 / 8
10,733
596
7,397
19,393
6,384
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
JotaStark
Vulcan
20
13 / 6 / 13
16,456
914
35,879
12,641
4,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 8 / 9
13,637
758
15,134
19,247
7,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 10 / 8
11,459
637
8,454
19,876
14,704
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
xrtsilli
Olorun
17
4 / 8 / 11
11,468
637
9,149
17,830
5,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BiGCouZ
Vulcan
19
7 / 7 / 11
12,406
689
12,725
15,147
5,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
BlipBloop
Tiamat
20
3 / 5 / 19
12,162
676
9,686
16,973
7,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Danielson09
Cabrakan
20
15 / 6 / 15
15,499
861
25,952
30,059
30,955
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
FluffyPup712627
Baron Samedi
20
8 / 6 / 19
13,389
744
19,546
20,751
10,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 5 / 13
13,740
763
12,422
12,175
5,399
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
120
29
Kills
43
43
Deaths
29
49
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BIG Linny
Hun Batz
3
11
8
0.64
W
Vulcan
BiGCouZ
Vulcan
7
7
11
1.79
W
Tiamat
BlipBloop
Tiamat
3
5
19
2.5
W
Cabrakan
Danielson09
Cabrakan
15
6
15
3.75
W
Baron Samedi
FluffyPup712627
Baron Samedi
8
6
19
2.92
W
10
5
13
3.3
L
Vulcan
JotaStark
Vulcan
13
6
13
3.25
L
8
8
9
1.56
L
1
10
8
0.5
L
Olorun
xrtsilli
Olorun
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,013
Damage
80,331
88,987
Taken
95,105
38,324
Mitigated
59,680
16,278
Healing
38,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BIG Linny
Hun Batz
7,397
1,728
1,013
763
19,393
6,384
225
15,282
4,006
0
11,925
W
Vulcan
BiGCouZ
Vulcan
12,725
4,488
396
2,322
15,147
5,953
1,260
10,581
4,566
29,050
0
W
Tiamat
BlipBloop
Tiamat
9,686
1,055
1,231
5,914
16,973
7,295
551
12,378
4,595
23,289
0
W
Cabrakan
Danielson09
Cabrakan
25,952
1,085
718
12,054
30,059
30,955
1,226
15,887
14,172
51,054
0
W
Baron Samedi
FluffyPup712627
Baron Samedi
19,546
2,271
5,885
5,884
20,751
10,078
860
9,111
11,640
51,238
0
W
12,422
2,036
1,728
2,287
12,175
5,399
1,217
5,525
6,650
0
20,733
L
Vulcan
JotaStark
Vulcan
35,879
12,191
1,161
1,059
12,641
4,091
1,392
10,148
2,327
87,080
0
L
15,134
7,538
1,370
5,681
19,247
7,199
561
11,645
7,335
0
21,784
L
8,454
238
242
728
19,876
14,704
175
15,137
4,522
15,509
0
L
Olorun
xrtsilli
Olorun
9,149
4,545
1,060
3,201
17,830
5,946
872
14,683
2,888
26,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,753
Gold Earned
67,196
184
Minions Killed
165
0
Camps Cleared
0
1,353,957
Distance Traveled
1,426,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,733
596
14
1
0
265,336
0
W
Vulcan
12,406
689
33
2
0
268,486
0
W
Tiamat
12,162
676
16
1
0
329,508
0
W
Cabrakan
15,499
861
44
2
0
251,543
0
W
Baron Samedi
13,389
744
58
3
0
266,980
0
W
Da Ji
13,740
763
14
1
0
309,836
0
L
Vulcan
16,456
914
114
6
0
287,351
0
L
Kali
13,637
758
10
1
0
314,814
0
L
Bacchus
11,459
637
13
1
0
263,493
0
L
Olorun
11,468
637
33
2
0
222,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role