Player Matchup

Hel
Hel
MamaBearI
Hel
Level 13
God Stats
0W - 7L
1,500 SR
Queue Stats
4W - 32L
977 Elo+
Party 2
Camazotz
Camazotz
NefariousTactics
Camazotz
Level 46
God Stats
1W - 3L
1,288 SR
Queue Stats
38W - 60L
977 Elo+
Party 2
Zhong Kui
Zhong Kui
gobow
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,036 Elo+
Party 2
Team Averages
Level 29
1,429 SR
997 Elo+

VS

Team Averages
Level 54
1,592 SR
1,699 Elo+
Chaac
Chaac
Haggerman
Chaac
Level 109
God Stats
2W - 2L
1,516 SR
Queue Stats
56W - 40L
1,772 Elo+
Party 1
Tiamat
Tiamat
Tarantino0
Tiamat
Level 48
God Stats
2W - 1L
1,739 SR
Queue Stats
38W - 22L
1,825 Elo+
Party 1
Neith
Neith
ThawttyBugatti
Neith
Level 4
God Stats
1W - 4L
1,521 SR
Queue Stats
10W - 17L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,214
555
939
7,886
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 2
7,652
589
7,076
15,105
13,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
gobow
Zhong Kui
13
3 / 11 / 0
8,776
675
8,395
15,626
7,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Haggerman
Chaac
15
7 / 1 / 12
10,281
791
10,884
14,331
12,017
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
Tarantino0
Tiamat
15
9 / 1 / 9
10,699
823
15,345
6,413
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 11
9,248
711
6,170
5,925
1,720
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
20
20
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chaac
Haggerman
Chaac
7
1
12
13
L
0
4
2
0.25
L
1
5
2
0.4
W
Tiamat
Tarantino0
Tiamat
9
1
9
13.5
W
4
2
11
4.75
L
Zhong Kui
gobow
Zhong Kui
3
11
0
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,410
Damage
32,399
38,617
Taken
26,669
23,544
Mitigated
18,380
10,120
Healing
9,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Haggerman
Chaac
10,884
2,197
271
6,310
14,331
12,017
389
5,043
9,155
0
30,598
L
939
222
680
1,863
7,886
2,741
0
3,340
4,546
12,357
0
L
7,076
1,478
177
5,404
15,105
13,248
0
7,529
7,576
0
22,140
W
Tiamat
Tarantino0
Tiamat
15,345
1,903
0
2,266
6,413
4,643
745
1,203
5,177
49,194
0
W
6,170
2,391
0
558
5,925
1,720
996
3,494
2,431
0
14,455
L
Zhong Kui
gobow
Zhong Kui
8,395
489
21
1,975
15,626
7,555
0
4,986
10,640
21,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,642
Gold Earned
30,228
84
Minions Killed
135
4
Camps Cleared
6
625,730
Distance Traveled
698,678
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,281
791
33
3
3
252,576
3
L
Hel
7,214
555
27
2
0
196,328
0
L
Camazotz
7,652
589
23
2
3
228,388
4
W
Tiamat
10,699
823
84
6
2
221,720
3
W
Neith
9,248
711
18
1
1
224,382
1
L
Zhong Kui
8,776
675
34
3
1
201,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role