Player Matchup

Zeus
Zeus
Gold IV
LA7mach1
Zeus
Gold IV
Level 157
God Stats
3W - 1L
1,556 SR
Queue Stats
183W - 191L
1,377 MMR
Party 1
Cthulhu
Cthulhu
Silver II
SM0kiN_ITup
Cthulhu
Silver II
Level 109
God Stats
3W - 3L
1,538 SR
Queue Stats
17W - 30L
1,275 MMR
Solo
Awilix
Awilix
Silver I
ShaDoW-KiLlZyOu
Awilix
Silver I
Level 143
God Stats
22W - 23L
1,538 SR
Queue Stats
86W - 97L
1,297 MMR
Party 1
Olorun
Olorun
Silver I
YellowSign
Olorun
Silver I
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,280 MMR
Solo
Chaac
Chaac
Silver I
solo-man_5000
Chaac
Silver I
Level 69
God Stats
19W - 14L
1,597 SR
Queue Stats
195W - 213L
1,191 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,546 SR
1,284 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,520 SR
1,394 MMR
Cernunnos
Cernunnos
Silver I
 
Cernunnos
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
ItsYourBoyLeroy
Apollo
Gold V
Level 102
God Stats
1W - 3L
1,765 SR
Queue Stats
109W - 110L
1,352 MMR
Solo
Achilles
Achilles
Gold III
Lukealan2
Achilles
Gold III
Level 103
God Stats
37W - 48L
1,486 SR
Queue Stats
147W - 157L
1,290 MMR
Party 2
Ra
Ra
Gold IV
josh2910
Ra
Gold IV
Level 109
God Stats
10W - 12L
1,349 SR
Queue Stats
148W - 162L
1,329 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 5 / 0
7,012
501
7,707
9,929
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SM0kiN_ITup
Cthulhu
10
0 / 4 / 2
6,506
465
4,417
11,998
5,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 2
7,375
527
3,396
10,211
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
YellowSign
Olorun
9
2 / 7 / 0
6,207
443
9,785
10,590
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 1 / 1
7,824
559
5,962
11,059
4,569
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
CliodhnaBastetAtlas

VS

Bans
Erlang ShenMedusaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
6 / 2 / 5
8,114
580
10,990
12,234
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
 
Sobek
12
3 / 1 / 9
7,610
544
5,541
11,942
10,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 0 / 8
7,894
564
7,780
9,461
3,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Lukealan2
Achilles
13
3 / 2 / 3
7,822
559
7,061
11,947
6,673
14
4 / 1 / 4
8,362
597
8,085
6,070
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
6
Kills
20
20
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
2
5
4.25
W
Sobek
 
Sobek
3
1
9
7.5
W
4
0
8
8
L
Zeus
1
5
0
0.2
W
Achilles
Lukealan2
Achilles
3
2
3
2.25
L
Cthulhu
SM0kiN_ITup
Cthulhu
0
4
2
0.25
L
2
3
2
1
L
Olorun
YellowSign
Olorun
2
7
0
0.29
W
4
1
4
6
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,267
Damage
39,457
53,787
Taken
51,654
17,891
Mitigated
27,125
13,605
Healing
19,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,990
5,539
0
6,996
12,234
4,226
607
5,623
6,611
0
50,614
W
Sobek
 
Sobek
5,541
975
232
4,015
11,942
10,886
0
6,570
5,372
18,817
0
W
7,780
4,443
0
3,089
9,461
3,157
0
3,476
5,985
0
52,206
L
Zeus
7,707
955
0
1,122
9,929
2,481
950
2,833
7,096
45,250
0
W
Achilles
Lukealan2
Achilles
7,061
1,716
0
913
11,947
6,673
533
3,269
8,363
0
36,996
L
Cthulhu
SM0kiN_ITup
Cthulhu
4,417
297
42
2,442
11,998
5,220
0
3,140
8,858
28,787
0
L
3,396
1,331
0
3,348
10,211
3,240
0
3,344
6,867
0
49,953
L
Olorun
YellowSign
Olorun
9,785
6,030
115
2,457
10,590
2,381
244
3,429
7,161
24,338
160
W
8,085
1,087
794
3,172
6,070
2,183
529
2,811
3,259
59,165
0
L
5,962
1,556
0
4,079
11,059
4,569
505
880
10,179
0
49,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,924
Gold Earned
39,802
361
Minions Killed
335
0
Camps Cleared
0
1,331,676
Distance Traveled
1,401,542
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,114
580
76
5
0
265,585
0
W
Sobek
7,610
544
22
2
0
289,948
0
W
Apollo
7,894
564
75
5
0
305,058
6
L
Zeus
7,012
501
91
7
0
244,461
3
W
Achilles
7,822
559
59
4
0
244,413
4
L
Cthulhu
6,506
465
37
3
0
265,472
3
L
Awilix
7,375
527
87
6
0
324,550
2
L
Olorun
6,207
443
45
3
0
221,560
0
W
Ra
8,362
597
103
7
0
296,538
5
L
Chaac
7,824
559
101
7
0
275,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role