Player Matchup

Yemoja
Yemoja
HarambeVsReptar
Yemoja
Level 27
God Stats
1W - 1L
1,812 SR
Queue Stats
73W - 22L
1,805 Elo+
Party 1
Yu Huang
Yu Huang
IceBeams
Yu Huang
Level 81
God Stats
2W - 0L
1,551 SR
Queue Stats
90W - 52L
1,623 Elo+
Party 1
Achilles
Achilles
KonkreteSmile
Achilles
Level 107
God Stats
7W - 0L
1,840 SR
Queue Stats
127W - 59L
1,774 Elo+
Party 1
Khepri
Khepri
PracticallyAmish
Khepri
Level 58
God Stats
2W - 0L
1,713 SR
Queue Stats
50W - 21L
1,754 Elo+
Party 1
Ullr
Ullr
cMocs
Ullr
Level 108
God Stats
20W - 10L
1,841 SR
Queue Stats
304W - 192L
1,672 Elo+
Party 1
Team Averages
Level 76
1,752 SR
1,726 Elo+

VS

Team Averages
Level 75
1,481 SR
1,510 Elo+
Geb
Geb
CounterCash
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,762 Elo+
Solo
Anubis
Anubis
Rangerbigguy
Anubis
Level 128
God Stats
0W - 1L
1,517 SR
Queue Stats
121W - 89L
1,433 Elo+
Party 2
Cliodhna
Cliodhna
SUGONDEEZENUTS
Cliodhna
Level 26
God Stats
0W - 2L
1,324 SR
Queue Stats
74W - 61L
1,339 Elo+
Party 2
Nox
Nox
VANTHROMHRE
Nox
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 87L
1,507 Elo+
Solo
Yemoja
Yemoja
fupples1
Yemoja
Level 117
God Stats
5W - 3L
1,563 SR
Queue Stats
100W - 90L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 17
10,673
667
5,068
15,596
19,870
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
IceBeams
Yu Huang
19
5 / 3 / 14
11,356
710
29,798
10,828
5,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
KonkreteSmile
Achilles
20
7 / 0 / 16
13,137
821
15,231
22,380
32,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
2 / 2 / 17
11,544
722
13,335
20,144
23,097
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ullr
cMocs
Ullr
20
11 / 2 / 11
12,709
794
18,737
18,314
10,109
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 7
10,402
650
10,825
29,089
18,213
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
17
2 / 5 / 4
9,934
621
18,732
13,036
5,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
17
5 / 8 / 2
10,955
685
18,024
17,961
7,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 4 / 3
9,920
620
11,172
15,857
6,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
fupples1
Yemoja
17
0 / 1 / 6
9,095
568
5,576
12,235
10,723
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
30
25
Kills
8
8
Deaths
25
75
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
W
0
1
17
8.5
W
Yu Huang
IceBeams
Yu Huang
5
3
14
4
W
Achilles
KonkreteSmile
Achilles
7
0
16
15
W
2
2
17
5.25
L
Anubis
2
5
4
0.8
L
Cliodhna
5
8
2
0.75
L
1
4
3
0.63
W
Ullr
cMocs
Ullr
11
2
11
8.25
L
Yemoja
fupples1
Yemoja
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,169
Damage
64,329
87,262
Taken
88,178
90,616
Mitigated
48,142
51,533
Healing
32,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,825
721
1,495
2,922
29,089
18,213
0
17,625
11,464
20,907
0
W
5,068
2,338
25,696
4,972
15,596
19,870
526
6,374
9,222
11,944
0
W
Yu Huang
IceBeams
Yu Huang
29,798
1,224
0
1,093
10,828
5,285
565
7,831
2,997
39,665
0
W
Achilles
KonkreteSmile
Achilles
15,231
2,302
2,565
7,612
22,380
32,255
326
11,300
11,080
0
32,689
W
13,335
1,153
816
2,550
20,144
23,097
77
8,189
11,955
23,870
0
L
Anubis
18,732
153
1,417
2,166
13,036
5,445
0
7,749
5,287
32,411
0
L
Cliodhna
18,024
2,298
430
1,613
17,961
7,690
0
7,481
10,480
0
38,414
L
11,172
415
1,784
2,460
15,857
6,071
0
10,106
5,751
32,970
0
W
Ullr
cMocs
Ullr
18,737
8,532
3,265
2,964
18,314
10,109
2,746
12,611
5,703
0
53,111
L
Yemoja
fupples1
Yemoja
5,576
802
14,583
3,547
12,235
10,723
0
5,240
6,995
9,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,419
Gold Earned
50,306
170
Minions Killed
156
0
Camps Cleared
0
1,629,210
Distance Traveled
1,473,263
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,402
650
14
1
0
271,712
1
W
Yemoja
10,673
667
13
1
0
281,353
3
W
Yu Huang
11,356
710
20
1
0
321,080
0
W
Achilles
13,137
821
10
1
0
371,317
8
W
Khepri
11,544
722
27
2
0
344,736
0
L
Anubis
9,934
621
26
2
0
294,759
1
L
Cliodhna
10,955
685
44
3
0
305,635
3
L
Nox
9,920
620
65
4
0
304,933
0
W
Ullr
12,709
794
100
6
0
310,724
4
L
Yemoja
9,095
568
7
0
0
296,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role