Player Matchup

Sylvanus
Sylvanus
DankForces
Sylvanus
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 71L
1,610 Elo+
Solo
Poseidon
Poseidon
Raalex
Poseidon
Level 149
God Stats
2W - 0L
1,620 SR
Queue Stats
39W - 41L
1,553 Elo+
Party 1
Charybdis
Charybdis
sakucredo
Charybdis
Level 144
God Stats
4W - 0L
1,495 SR
Queue Stats
39W - 38L
1,553 Elo+
Party 1
Team Averages
Level 113
1,538 SR
1,572 Elo+

VS

Team Averages
Level 79
1,575 SR
1,565 Elo+
Apollo
Apollo
 
Apollo
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BUDDADOE
Hades
Level 68
God Stats
0W - 2L
1,407 SR
Queue Stats
99W - 164L
1,366 Elo+
Solo
Gilgamesh
Gilgamesh
DonStazio
Gilgamesh
Level 18
God Stats
4W - 1L
1,817 SR
Queue Stats
5W - 1L
1,828 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DankForces
Sylvanus
16
6 / 1 / 16
12,455
890
6,583
20,888
21,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Raalex
Poseidon
16
7 / 5 / 11
11,162
797
14,857
15,538
5,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
sakucredo
Charybdis
16
10 / 3 / 11
12,077
863
16,905
11,433
4,381
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 8 / 5
8,987
642
10,316
13,574
5,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
BUDDADOE
Hades
15
5 / 9 / 4
10,641
760
15,892
16,892
7,638
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DonStazio
Gilgamesh
14
3 / 6 / 6
9,955
711
10,679
15,267
15,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
23
Kills
9
9
Deaths
23
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
8
5
0.44
L
Hades
BUDDADOE
Hades
5
9
4
0.78
W
Sylvanus
DankForces
Sylvanus
6
1
16
14
L
Gilgamesh
DonStazio
Gilgamesh
3
6
6
1
W
Poseidon
Raalex
Poseidon
7
5
11
2.5
W
Charybdis
sakucredo
Charybdis
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,345
Damage
36,887
47,859
Taken
45,733
31,528
Mitigated
28,580
18,493
Healing
6,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,316
5,509
0
1,935
13,574
5,463
0
6,336
7,238
0
35,149
L
Hades
BUDDADOE
Hades
15,892
1,252
136
3,127
16,892
7,638
0
9,294
7,598
43,817
0
W
Sylvanus
DankForces
Sylvanus
6,583
1,530
3,822
9,006
20,888
21,435
279
5,639
14,899
16,278
0
L
Gilgamesh
DonStazio
Gilgamesh
10,679
2,297
137
910
15,267
15,479
0
6,214
9,053
0
17,154
W
Poseidon
Raalex
Poseidon
14,857
2,943
0
4,870
15,538
5,712
878
5,972
9,428
57,550
0
W
Charybdis
sakucredo
Charybdis
16,905
8,914
0
795
11,433
4,381
1,736
4,735
6,572
0
43,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,694
Gold Earned
29,583
153
Minions Killed
148
7
Camps Cleared
5
687,747
Distance Traveled
671,905
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,987
642
53
4
4
230,416
1
L
Hades
10,641
760
73
5
1
202,711
5
W
Sylvanus
12,455
890
18
1
0
248,093
5
L
Gilgamesh
9,955
711
22
2
0
238,778
1
W
Poseidon
11,162
797
84
6
5
225,475
4
W
Charybdis
12,077
863
51
4
2
214,179
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role