Player Matchup

Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tyr
Tyr
IIDamon
Tyr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
330W - 303L
1,506 Elo+
Party 4
Thanatos
Thanatos
KEV129
Thanatos
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 17L
1,498 Elo+
Party 1
Jormungandr
Jormungandr
Mr Tokenstein
Jormungandr
Level 94
God Stats
0W - 1L
1,605 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
Subi One4729
Zeus
Level 111
God Stats
0W - 1L
1,587 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 119
1,538 SR
1,501 Elo+

VS

Team Averages
Level 100
1,598 SR
1,521 Elo+
Thanatos
Thanatos
 
Thanatos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ElderBuffalo873
Morgan Le Fay
Level 84
God Stats
10W - 4L
1,735 SR
Queue Stats
158W - 172L
1,517 Elo+
Party 3
Horus
Horus
KuncleBun
Horus
Level 108
God Stats
6W - 5L
1,659 SR
Queue Stats
142W - 121L
1,565 Elo+
Party 2
Osiris
Osiris
VM-PHANTOM
Osiris
Level 126
God Stats
87W - 64L
1,596 SR
Queue Stats
185W - 160L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 8 / 6
10,861
494
12,730
14,459
6,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
18
2 / 2 / 2
11,210
510
9,845
17,541
17,049
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
KEV129
Thanatos
14
1 / 11 / 2
8,482
386
6,655
20,475
5,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Mr Tokenstein
Jormungandr
15
4 / 4 / 6
10,315
469
10,580
18,631
14,396
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 10 / 2
10,589
481
15,108
16,691
5,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
8 / 4 / 3
12,341
561
11,623
19,312
10,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
 
Chronos
18
5 / 5 / 4
11,748
534
9,473
15,705
6,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
ElderBuffalo873
Morgan Le Fay
18
1 / 3 / 9
11,559
525
12,568
15,934
6,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
KuncleBun
Horus
18
8 / 4 / 13
12,356
562
16,240
14,294
14,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
VM-PHANTOM
Osiris
20
12 / 1 / 6
13,592
618
18,746
21,386
21,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
17
Kills
34
35
Deaths
17
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
8
6
0.88
W
Thanatos
 
Thanatos
8
4
3
2.38
W
Chronos
 
Chronos
5
5
4
1.4
W
Morgan Le Fay
ElderBuffalo873
Morgan Le Fay
1
3
9
1.83
L
Tyr
2
2
2
1.5
L
Thanatos
KEV129
Thanatos
1
11
2
0.18
W
Horus
KuncleBun
Horus
8
4
13
3.63
L
Jormungandr
Mr Tokenstein
Jormungandr
4
4
6
1.75
L
6
10
2
0.7
W
Osiris
VM-PHANTOM
Osiris
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,918
Damage
68,650
87,797
Taken
86,631
48,788
Mitigated
59,584
27,210
Healing
41,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,730
5,680
0
3,036
14,459
6,054
660
5,264
9,195
0
80,717
W
Thanatos
 
Thanatos
11,623
2,424
0
17,506
19,312
10,841
205
4,505
14,807
0
108,392
W
Chronos
 
Chronos
9,473
2,580
615
3,280
15,705
6,337
2,540
5,275
10,430
67,296
8,089
W
Morgan Le Fay
ElderBuffalo873
Morgan Le Fay
12,568
1,226
215
4,375
15,934
6,035
816
7,423
8,511
84,478
0
L
Tyr
9,845
545
0
4,577
17,541
17,049
0
2,859
14,682
0
72,112
L
Thanatos
KEV129
Thanatos
6,655
871
0
11,206
20,475
5,978
0
3,605
16,870
0
44,598
W
Horus
KuncleBun
Horus
16,240
6,675
2,158
4,318
14,294
14,836
1,282
2,969
11,126
0
59,103
L
Jormungandr
Mr Tokenstein
Jormungandr
10,580
1,469
321
4,449
18,631
14,396
719
5,742
12,889
47,277
0
L
15,108
1,044
54
3,567
16,691
5,311
767
3,781
12,910
67,488
0
W
Osiris
VM-PHANTOM
Osiris
18,746
10,046
0
8,965
21,386
21,535
102
5,516
15,870
0
98,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,457
Gold Earned
61,596
529
Minions Killed
662
0
Camps Cleared
0
2,082,294
Distance Traveled
2,197,722
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,861
494
123
6
0
396,545
3
W
Thanatos
12,341
561
160
7
0
461,761
5
W
Chronos
11,748
534
130
6
0
418,360
3
W
Morgan Le Fay
11,559
525
140
6
0
433,782
8
L
Tyr
11,210
510
145
7
0
522,187
10
L
Thanatos
8,482
386
78
4
0
392,730
0
W
Horus
12,356
562
73
3
0
430,033
6
L
Jormungandr
10,315
469
76
3
0
419,658
0
L
Zeus
10,589
481
107
5
0
351,174
0
W
Osiris
13,592
618
159
7
0
453,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role