Player Matchup

Tyr
Tyr
DonJ3ffe1993
Tyr
Level 97
God Stats
20W - 15L
1,445 SR
Queue Stats
88W - 97L
1,332 Elo+
Solo
Zeus
Zeus
Luiston123
Zeus
Level 26
God Stats
24W - 33L
1,453 SR
Queue Stats
74W - 118L
1,334 Elo+
Party 2
Ymir
Ymir
Swaggin_27
Ymir
Level 24
God Stats
2W - 8L
1,342 SR
Queue Stats
5W - 16L
1,319 Elo+
Party 2
Mercury
Mercury
programedplayer
Mercury
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
50W - 94L
1,330 Elo+
Party 2
Danzaburou
Danzaburou
theeggman921
Danzaburou
Level 26
God Stats
4W - 3L
1,112 SR
Queue Stats
13W - 38L
1,195 Elo+
Party 2
Team Averages
Level 48
1,370 SR
1,302 Elo+

VS

Team Averages
Level 48
1,264 SR
1,389 Elo+
Ares
Ares
GentlestImp5375
Ares
Level 26
God Stats
1W - 3L
1,124 SR
Queue Stats
157W - 175L
1,345 Elo+
Party 1
Gilgamesh
Gilgamesh
JR00005
Gilgamesh
Level 38
God Stats
1W - 5L
1,146 SR
Queue Stats
287W - 335L
1,320 Elo+
Party 1
Arachne
Arachne
Murrkeyz
Arachne
Level 47
God Stats
0W - 2L
1,298 SR
Queue Stats
185W - 251L
1,423 Elo+
Solo
Artemis
Artemis
R3PT1LL14N
Artemis
Level 81
God Stats
2W - 3L
1,254 SR
Queue Stats
133W - 125L
1,364 Elo+
Solo
Agni
Agni
TheShrekness
Agni
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 124L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
8,641
576
7,814
13,142
14,482
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
1 / 3 / 0
7,127
475
2,731
5,000
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 0 / 6
8,103
540
5,125
8,354
7,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 1 / 1
8,272
551
8,131
10,748
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
theeggman921
Danzaburou
13
6 / 0 / 5
7,878
525
12,883
7,395
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,149
410
2,653
13,835
10,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
JR00005
Gilgamesh
13
1 / 4 / 3
7,769
518
9,387
11,152
8,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Murrkeyz
Arachne
13
3 / 2 / 0
7,658
511
4,567
12,553
4,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
R3PT1LL14N
Artemis
10
0 / 5 / 0
6,219
415
4,446
8,076
2,807
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
3 / 5 / 0
7,557
504
7,908
9,060
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
20
Kills
7
7
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
0
4
0
0
L
Gilgamesh
JR00005
Gilgamesh
1
4
3
0.63
W
1
3
0
0.33
L
Arachne
Murrkeyz
Arachne
3
2
0
1.5
L
Artemis
R3PT1LL14N
Artemis
0
5
0
0
W
5
0
6
8
L
3
5
0
0.6
W
5
1
1
5.5
W
Danzaburou
theeggman921
Danzaburou
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,684
Damage
28,961
44,639
Taken
54,676
30,160
Mitigated
29,966
11,953
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,814
2,188
0
3,261
13,142
14,482
399
1,003
12,139
123
49,859
L
2,653
181
159
1,372
13,835
10,470
0
2,503
11,332
20,228
0
L
Gilgamesh
JR00005
Gilgamesh
9,387
3,522
0
781
11,152
8,537
991
123
11,029
0
45,307
W
2,731
422
81
932
5,000
1,398
66
3,105
1,895
33,341
0
L
Arachne
Murrkeyz
Arachne
4,567
3,480
0
2,882
12,553
4,801
7
384
12,095
0
40,348
L
Artemis
R3PT1LL14N
Artemis
4,446
2,001
0
1,728
8,076
2,807
184
1,714
6,362
0
26,286
W
5,125
566
0
1,652
8,354
7,572
328
3,280
5,074
16,052
1,960
L
7,908
968
84
1,087
9,060
3,351
728
2,698
6,055
41,878
0
W
8,131
5,295
0
880
10,748
3,779
0
687
10,061
0
55,084
W
Danzaburou
theeggman921
Danzaburou
12,883
6,445
329
4,818
7,395
2,929
430
2,486
4,909
0
43,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,021
Gold Earned
35,352
373
Minions Killed
340
0
Camps Cleared
0
1,388,448
Distance Traveled
1,352,767
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,641
576
100
7
0
267,647
4
L
Ares
6,149
410
30
2
0
261,017
2
L
Gilgamesh
7,769
518
85
6
0
285,372
3
W
Zeus
7,127
475
74
5
0
252,511
0
L
Arachne
7,658
511
77
5
0
314,249
0
L
Artemis
6,219
415
62
4
0
230,794
3
W
Ymir
8,103
540
22
1
0
246,596
0
L
Agni
7,557
504
86
6
0
261,335
0
W
Mercury
8,272
551
100
7
0
365,110
1
W
Danzaburou
7,878
525
77
5
0
256,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role