Player Matchup

Artemis
Artemis
DuelTooMuch
Artemis
Level 27
God Stats
2W - 0L
1,841 SR
Queue Stats
46W - 6L
1,897 Elo+
Party 1
Atlas
Atlas
JxstMeOnlyMe
Atlas
Level 28
God Stats
6W - 1L
1,860 SR
Queue Stats
31W - 6L
1,813 Elo+
Party 1
Charybdis
Charybdis
KABRALY
Charybdis
Level 160
God Stats
15W - 4L
1,841 SR
Queue Stats
109W - 20L
2,006 Elo+
Party 1
Bastet
Bastet
NazDaKing
Bastet
Level 160
God Stats
2W - 0L
1,831 SR
Queue Stats
187W - 98L
1,834 Elo+
Party 1
Discordia
Discordia
TacoElite32
Discordia
Level 144
God Stats
22W - 5L
2,039 SR
Queue Stats
149W - 36L
1,967 Elo+
Party 1
Team Averages
Level 104
1,882 SR
1,903 Elo+

VS

Team Averages
Level 59
1,620 SR
1,590 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Kahchoom
Sylvanus
Level 35
God Stats
1W - 1L
1,727 SR
Queue Stats
121W - 133L
1,509 Elo+
Solo
Medusa
Medusa
Medusa_Will_kill
Medusa
Level 63
God Stats
126W - 119L
1,623 SR
Queue Stats
126W - 119L
1,577 Elo+
Party 3
Xbalanque
Xbalanque
Smurfenue511
Xbalanque
Level 48
God Stats
1W - 1L
1,753 SR
Queue Stats
6W - 6L
1,772 Elo+
Party 2
Ravana
Ravana
Synful_Dawg
Ravana
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 122L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DuelTooMuch
Artemis
17
10 / 2 / 0
10,423
745
14,679
14,677
6,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 0 / 7
7,766
555
5,250
9,243
5,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
KABRALY
Charybdis
16
4 / 4 / 2
9,087
649
4,933
8,864
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
NazDaKing
Bastet
13
5 / 2 / 1
8,203
586
6,750
10,610
3,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
TacoElite32
Discordia
14
1 / 1 / 4
8,285
592
2,247
5,312
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
0 / 5 / 1
5,086
363
1,299
6,315
1,359
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Kahchoom
Sylvanus
13
3 / 6 / 4
8,305
593
9,374
12,056
6,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 4 / 1
7,314
522
6,418
8,501
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
Smurfenue511
Xbalanque
14
0 / 3 / 3
7,987
571
5,283
11,042
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
12
3 / 3 / 2
7,307
522
6,169
8,140
4,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
21
Kills
9
9
Deaths
21
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
5
1
0.1
W
Artemis
DuelTooMuch
Artemis
10
2
0
5
W
1
0
7
4.5
W
Charybdis
KABRALY
Charybdis
4
4
2
1.25
L
Sylvanus
Kahchoom
Sylvanus
3
6
4
0.83
L
3
4
1
0.88
W
Bastet
NazDaKing
Bastet
5
2
1
2.75
L
Xbalanque
Smurfenue511
Xbalanque
0
3
3
0.5
L
Ravana
3
3
2
1.33
W
Discordia
TacoElite32
Discordia
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,859
Damage
28,543
48,706
Taken
46,054
19,943
Mitigated
17,579
20,129
Healing
12,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,299
338
0
890
6,315
1,359
0
0
6,315
0
11,753
W
Artemis
DuelTooMuch
Artemis
14,679
8,604
0
9,332
14,677
6,764
2,442
3,808
10,869
0
93,901
W
5,250
1,867
2,116
2,583
9,243
5,323
0
954
8,289
16,665
0
W
Charybdis
KABRALY
Charybdis
4,933
1,534
194
2,467
8,864
3,029
232
1,281
7,583
0
63,508
L
Sylvanus
Kahchoom
Sylvanus
9,374
2,534
880
3,234
12,056
6,117
0
1,296
10,760
25,985
6,128
L
6,418
2,926
0
1,884
8,501
2,358
891
2,442
6,059
0
43,971
W
Bastet
NazDaKing
Bastet
6,750
2,166
0
1,916
10,610
3,378
24
1,904
8,706
0
42,637
L
Xbalanque
Smurfenue511
Xbalanque
5,283
1,232
0
2,850
11,042
3,390
0
1,846
9,196
0
58,449
L
Ravana
6,169
1,085
0
2,336
8,140
4,355
0
1,913
6,227
0
45,168
W
Discordia
TacoElite32
Discordia
2,247
182
0
1,521
5,312
1,449
210
478
4,834
50,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,764
Gold Earned
35,999
454
Minions Killed
358
0
Camps Cleared
0
1,429,413
Distance Traveled
1,229,881
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,086
363
20
1
0
201,583
0
W
Artemis
10,423
745
137
10
0
245,938
0
W
Atlas
7,766
555
20
1
0
307,993
1
W
Charybdis
9,087
649
123
9
0
263,606
1
L
Sylvanus
8,305
593
57
4
0
236,435
0
L
Medusa
7,314
522
71
5
0
246,312
4
W
Bastet
8,203
586
81
6
0
329,148
2
L
Xbalanque
7,987
571
123
9
0
266,944
5
L
Ravana
7,307
522
87
6
0
278,607
7
W
Discordia
8,285
592
93
7
0
282,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role