Player Matchup

Serqet
Serqet
Ezzdee
Serqet
Level 147
God Stats
13W - 13L
1,450 SR
Queue Stats
345W - 336L
1,518 Elo+
Party 2
Sun Wukong
Sun Wukong
MeezyMo
Sun Wukong
Level 67
God Stats
1W - 0L
1,276 SR
Queue Stats
6W - 4L
1,210 Elo+
Party 2
Artemis
Artemis
PrestoDynamo
Artemis
Level 121
God Stats
16W - 25L
1,518 SR
Queue Stats
58W - 107L
1,361 Elo+
Party 2
Baron Samedi
Baron Samedi
Riley_Readabook
Baron Samedi
Level 122
God Stats
18W - 9L
1,765 SR
Queue Stats
473W - 446L
1,528 Elo+
Solo
Ymir
Ymir
Thevectorcraft
Ymir
Level 144
God Stats
15W - 7L
1,619 SR
Queue Stats
135W - 125L
1,559 Elo+
Party 2
Team Averages
Level 120
1,526 SR
1,435 Elo+

VS

Team Averages
Level 75
1,473 SR
1,490 Elo+
Yu Huang
Yu Huang
Aenyso
Yu Huang
Level 116
God Stats
3W - 5L
1,384 SR
Queue Stats
359W - 363L
1,489 Elo+
Solo
Ne Zha
Ne Zha
Dolomite901
Ne Zha
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
161W - 131L
1,676 Elo+
Party 1
Neith
Neith
RpgZebra
Neith
Level 8
God Stats
2W - 4L
1,447 SR
Queue Stats
2W - 4L
1,375 Elo+
Party 1
Hades
Hades
ZooterBill
Hades
Level 114
God Stats
8W - 5L
1,637 SR
Queue Stats
137W - 113L
1,536 Elo+
Party 1
Thanatos
Thanatos
ayork7491
Thanatos
Level 13
God Stats
2W - 6L
1,398 SR
Queue Stats
2W - 7L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ezzdee
Serqet
14
7 / 1 / 7
9,281
619
5,604
10,072
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
MeezyMo
Sun Wukong
14
1 / 2 / 1
8,774
585
5,143
11,377
5,766
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
PrestoDynamo
Artemis
16
8 / 1 / 5
9,887
659
10,673
9,233
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Riley_Readabook
Baron Samedi
14
7 / 2 / 6
9,213
614
9,938
8,821
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 1 / 14
8,770
585
3,812
11,623
10,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Aenyso
Yu Huang
11
2 / 7 / 1
6,854
457
8,316
8,542
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
11
2 / 5 / 1
7,537
502
5,791
12,521
7,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
RpgZebra
Neith
10
0 / 3 / 1
6,429
429
4,213
6,396
1,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
13
2 / 4 / 1
7,853
524
9,019
11,791
6,717
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
ayork7491
Thanatos
11
1 / 6 / 3
6,664
444
2,201
8,964
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
25
Kills
7
7
Deaths
25
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Aenyso
Yu Huang
2
7
1
0.36
L
Ne Zha
2
5
1
0.5
W
Serqet
Ezzdee
Serqet
7
1
7
10.5
W
Sun Wukong
MeezyMo
Sun Wukong
1
2
1
0.75
W
Artemis
PrestoDynamo
Artemis
8
1
5
10.5
W
Baron Samedi
Riley_Readabook
Baron Samedi
7
2
6
5
L
Neith
RpgZebra
Neith
0
3
1
0.17
W
2
1
14
9
L
Hades
2
4
1
0.63
L
Thanatos
ayork7491
Thanatos
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,170
Damage
29,540
51,126
Taken
48,214
26,369
Mitigated
20,428
19,484
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Aenyso
Yu Huang
8,316
494
0
965
8,542
2,214
0
3,249
4,510
38,568
0
L
Ne Zha
5,791
1,298
384
2,887
12,521
7,487
0
4,415
7,503
0
30,398
W
Serqet
Ezzdee
Serqet
5,604
1,086
0
3,606
10,072
3,604
151
2,542
7,530
0
38,833
W
Sun Wukong
MeezyMo
Sun Wukong
5,143
1,617
0
4,512
11,377
5,766
671
5,137
6,240
0
46,588
W
Artemis
PrestoDynamo
Artemis
10,673
6,325
0
4,915
9,233
3,666
5,124
2,571
6,662
0
67,551
W
Baron Samedi
Riley_Readabook
Baron Samedi
9,938
690
970
3,421
8,821
3,201
1,177
4,204
4,617
51,034
0
L
Neith
RpgZebra
Neith
4,213
1,305
0
723
6,396
1,362
0
953
5,421
0
28,561
W
3,812
768
0
2,060
11,623
10,132
31
2,881
8,742
21,507
5,140
L
Hades
9,019
1,383
0
3,561
11,791
6,717
247
1,336
10,423
45,119
0
L
Thanatos
ayork7491
Thanatos
2,201
519
0
4,674
8,964
2,648
227
2,998
5,808
0
26,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,925
Gold Earned
35,337
431
Minions Killed
323
0
Camps Cleared
0
1,403,318
Distance Traveled
1,338,909
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,854
457
62
4
0
266,947
4
L
Ne Zha
7,537
502
37
2
0
282,491
5
W
Serqet
9,281
619
69
5
0
348,439
9
W
Sun Wukong
8,774
585
101
7
0
249,719
0
W
Artemis
9,887
659
119
8
0
242,712
4
W
Baron Samedi
9,213
614
103
7
0
262,114
2
L
Neith
6,429
429
69
5
0
236,055
1
W
Ymir
8,770
585
39
3
0
300,334
1
L
Hades
7,853
524
96
6
0
246,933
2
L
Thanatos
6,664
444
59
4
0
306,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role