Player Matchup

Ra
Ra
BigNova1769
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
KZRock4
Olorun
Level 26
God Stats
13W - 11L
1,713 SR
Queue Stats
39W - 69L
1,266 Elo+
Party 1
Hou Yi
Hou Yi
PytrexShadow
Hou Yi
Level 44
God Stats
1W - 3L
1,296 SR
Queue Stats
9W - 23L
1,184 Elo+
Solo
Jormungandr
Jormungandr
atypicalPenguin
Jormungandr
Level 12
God Stats
1W - 1L
1,713 SR
Queue Stats
10W - 15L
1,365 Elo+
Party 1
Shiva
Shiva
dcaavsitdro47
Shiva
Level 106
God Stats
7W - 11L
1,437 SR
Queue Stats
106W - 135L
1,338 Elo+
Party 1
Team Averages
Level 38
1,532 SR
1,331 Elo+

VS

Team Averages
Level 94
1,556 SR
1,396 Elo+
Loki
Loki
Drewbaggs
Loki
Level 48
God Stats
3W - 4L
1,407 SR
Queue Stats
12W - 16L
1,467 Elo+
Party 2
Athena
Athena
IssaByno
Athena
Level 108
God Stats
2W - 2L
1,647 SR
Queue Stats
11W - 22L
1,333 Elo+
Party 2
Agni
Agni
Mixbybash
Agni
Level 94
God Stats
4W - 2L
1,726 SR
Queue Stats
28W - 38L
1,424 Elo+
Party 2
Medusa
Medusa
MuRDAH3RThR0AT
Medusa
Level 100
God Stats
5W - 2L
1,448 SR
Queue Stats
13W - 16L
1,453 Elo+
Party 2
Horus
Horus
keggstandd
Horus
Level 121
God Stats
10W - 8L
1,550 SR
Queue Stats
29W - 59L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 1
8,338
695
2,153
9,414
4,307
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Olorun
KZRock4
Olorun
15
2 / 8 / 1
9,149
762
9,335
14,110
5,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
15
0 / 7 / 4
8,302
692
5,826
13,558
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
atypicalPenguin
Jormungandr
15
1 / 5 / 2
8,562
714
5,890
14,107
12,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 7 / 3
8,769
731
11,008
15,672
14,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
8 / 1 / 19
9,883
824
9,756
9,626
4,323
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
IssaByno
Athena
16
4 / 0 / 21
9,860
822
6,771
17,855
18,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Agni
19
11 / 0 / 16
11,179
932
16,080
7,587
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
14 / 3 / 16
11,484
957
21,420
14,382
6,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
14
0 / 1 / 22
8,998
750
4,135
13,698
14,211
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
131
5
Kills
37
37
Deaths
5
11
Assists
94
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
Loki
8
1
19
17.5
W
Athena
IssaByno
Athena
4
0
21
14.5
L
Olorun
KZRock4
Olorun
2
8
1
0.31
W
Agni
11
0
16
19
W
14
3
16
7.33
L
Hou Yi
0
7
4
0.29
L
Jormungandr
atypicalPenguin
Jormungandr
1
5
2
0.4
L
2
7
3
0.5
W
Horus
0
1
22
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,212
Damage
58,162
66,861
Taken
63,148
41,820
Mitigated
47,103
7,207
Healing
21,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,153
452
188
44
9,414
4,307
1,588
3,802
5,612
23,386
0
W
Loki
9,756
1,323
0
1,756
9,626
4,323
97
3,213
6,077
0
19,461
W
Athena
IssaByno
Athena
6,771
2,002
0
2,956
17,855
18,965
1,242
4,324
13,531
20,424
0
L
Olorun
KZRock4
Olorun
9,335
6,707
595
2,804
14,110
5,601
4,501
3,861
10,249
27,676
0
W
Agni
16,080
1,783
330
2,072
7,587
2,983
3,150
1,309
6,278
61,721
0
W
21,420
14,863
0
3,113
14,382
6,621
3,085
3,954
10,428
0
52,550
L
Hou Yi
5,826
2,050
0
1,327
13,558
5,112
469
4,514
8,882
0
28,226
L
Jormungandr
atypicalPenguin
Jormungandr
5,890
2,510
179
1,015
14,107
12,039
285
4,281
9,689
21,190
0
L
11,008
1,244
222
833
15,672
14,761
0
6,181
9,279
0
18,633
W
Horus
4,135
1,895
6,632
4,972
13,698
14,211
274
4,578
7,610
0
14,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,120
Gold Earned
51,404
192
Minions Killed
190
0
Camps Cleared
0
980,129
Distance Traveled
1,319,803
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,338
695
55
5
0
183,389
0
W
Loki
9,883
824
11
1
0
274,544
0
W
Athena
9,860
822
24
2
0
279,782
1
L
Olorun
9,149
762
43
4
0
201,541
0
W
Agni
11,179
932
78
7
0
243,424
0
W
Medusa
11,484
957
61
5
0
234,095
0
L
Hou Yi
8,302
692
41
3
0
213,731
1
L
Jormungandr
8,562
714
30
3
0
176,039
0
L
Shiva
8,769
731
23
2
0
205,429
0
W
Horus
8,998
750
16
1
0
287,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role