Player Matchup

Arachne
Arachne
FerretInABox
Arachne
Level 107
God Stats
16W - 10L
1,624 SR
Queue Stats
588W - 596L
1,506 Elo+
Solo
Sobek
Sobek
Meengusdew
Sobek
Level 144
God Stats
17W - 16L
1,620 SR
Queue Stats
1,066W - 1,075L
1,582 Elo+
Party 3
Poseidon
Poseidon
TangoKills
Poseidon
Level 119
God Stats
1W - 2L
1,506 SR
Queue Stats
372W - 369L
1,532 Elo+
Solo
Nu Wa
Nu Wa
WreckdemRuiner
Nu Wa
Level 147
God Stats
17W - 12L
1,596 SR
Queue Stats
746W - 749L
1,464 Elo+
Party 3
Agni
Agni
z3r0814
Agni
Level 129
God Stats
4W - 7L
1,524 SR
Queue Stats
291W - 247L
1,477 Elo+
Solo
Team Averages
Level 129
1,574 SR
1,512 Elo+

VS

Team Averages
Level 129
1,701 SR
1,534 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Bandit217
Zhong Kui
Level 155
God Stats
1W - 0L
1,918 SR
Queue Stats
17W - 15L
1,561 Elo+
Party 1
Hou Yi
Hou Yi
Claireshin
Hou Yi
Level 146
God Stats
1W - 0L
1,534 SR
Queue Stats
25W - 17L
1,574 Elo+
Party 1
Chronos
Chronos
Makosen
Chronos
Level 102
God Stats
6W - 6L
1,754 SR
Queue Stats
267W - 274L
1,537 Elo+
Party 2
Nox
Nox
Stymie
Nox
Level 80
God Stats
12W - 7L
1,797 SR
Queue Stats
232W - 225L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FerretInABox
Arachne
18
6 / 6 / 8
11,120
794
14,490
26,904
11,879
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
16
2 / 5 / 9
9,669
691
8,614
19,857
26,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
TangoKills
Poseidon
12
4 / 5 / 3
8,664
619
7,712
8,242
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 7 / 5
10,212
729
12,073
9,991
3,978
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
z3r0814
Agni
18
2 / 5 / 7
10,671
762
11,788
9,133
4,133
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
3 / 4 / 22
11,409
815
10,258
19,781
22,172
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
Bandit217
Zhong Kui
18
4 / 4 / 16
10,687
763
14,697
13,290
15,989
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
Claireshin
Hou Yi
19
12 / 5 / 6
11,775
841
23,336
14,264
6,187
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Makosen
Chronos
19
9 / 1 / 13
11,467
819
11,964
14,455
8,110
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nox
Stymie
Nox
16
0 / 2 / 15
9,571
684
4,708
8,524
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
100
16
Kills
28
28
Deaths
16
32
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
4
22
3.5
W
Zhong Kui
Bandit217
Zhong Kui
4
4
16
3
W
Hou Yi
Claireshin
Hou Yi
12
5
6
3
L
Arachne
FerretInABox
Arachne
6
6
8
1.67
W
Chronos
Makosen
Chronos
9
1
13
15.5
L
Sobek
2
5
9
1.3
W
Nox
Stymie
Nox
0
2
15
3.75
L
Poseidon
TangoKills
Poseidon
4
5
3
1.1
L
2
7
5
0.64
L
Agni
z3r0814
Agni
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,677
Damage
64,963
74,127
Taken
70,314
49,521
Mitigated
55,755
19,244
Healing
30,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
10,258
4,279
840
7,648
19,781
22,172
416
8,571
10,880
0
30,023
W
Zhong Kui
Bandit217
Zhong Kui
14,697
2,827
797
3,299
13,290
15,989
591
7,114
5,926
29,771
0
W
Hou Yi
Claireshin
Hou Yi
23,336
8,209
1,471
1,947
14,264
6,187
2,189
8,260
5,872
0
50,384
L
Arachne
FerretInABox
Arachne
14,490
8,651
636
9,481
26,904
11,879
0
12,982
13,922
0
18,241
W
Chronos
Makosen
Chronos
11,964
3,403
2,878
6,495
14,455
8,110
1,130
8,881
5,356
30,249
0
L
Sobek
8,614
788
1,239
4,176
19,857
26,774
0
7,582
12,275
15,993
0
W
Nox
Stymie
Nox
4,708
823
2,918
2,498
8,524
3,297
778
6,299
2,093
17,754
0
L
Poseidon
TangoKills
Poseidon
7,712
552
246
1,014
8,242
2,757
0
3,323
4,919
15,622
0
L
12,073
3,952
1,135
370
9,991
3,978
0
3,204
6,787
26,830
0
L
Agni
z3r0814
Agni
11,788
328
420
527
9,133
4,133
0
4,278
4,855
36,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,336
Gold Earned
54,909
128
Minions Killed
210
0
Camps Cleared
0
1,134,337
Distance Traveled
1,367,214
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,409
815
38
3
0
291,725
3
W
Zhong Kui
10,687
763
31
2
0
259,390
0
W
Hou Yi
11,775
841
61
4
0
228,307
0
L
Arachne
11,120
794
19
1
0
288,608
2
W
Chronos
11,467
819
38
3
0
324,313
0
L
Sobek
9,669
691
15
1
0
221,318
0
W
Nox
9,571
684
42
3
0
263,479
0
L
Poseidon
8,664
619
16
1
0
159,081
4
L
Nu Wa
10,212
729
24
2
0
205,905
0
L
Agni
10,671
762
54
4
0
259,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role