Player Matchup

Geb
Geb
 
Geb
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Darkarma727
Loki
Level 55
God Stats
4W - 5L
1,366 SR
Queue Stats
318W - 460L
1,327 Elo+
Solo
Baron Samedi
Baron Samedi
SmallSubset2
Baron Samedi
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 27L
1,216 Elo+
Solo
Team Averages
Level 86
1,455 SR
1,347 Elo+

VS

Team Averages
Level 42
1,394 SR
1,353 Elo+
Zeus
Zeus
Inferbo
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Jamslabbits
Medusa
Level 16
God Stats
1W - 4L
1,183 SR
Queue Stats
3W - 10L
1,280 Elo+
Party 1
Ymir
Ymir
Roforiana
Ymir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
3 / 0 / 11
10,141
780
4,002
10,794
9,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 2 / 9
9,557
735
9,756
8,955
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
SmallSubset2
Baron Samedi
15
7 / 1 / 7
9,877
760
19,283
12,719
9,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Inferbo
Zeus
12
0 / 7 / 2
7,787
599
7,092
9,577
3,839
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
13
2 / 2 / 1
8,102
623
10,398
12,594
4,775
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
11
1 / 5 / 1
8,250
635
4,829
16,555
17,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
14
Kills
3
3
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
0
11
8.5
W
4
2
9
4.25
L
Zeus
Inferbo
Zeus
0
7
2
0.14
L
Medusa
2
2
1
1.25
L
Ymir
1
5
1
0.3
W
Baron Samedi
SmallSubset2
Baron Samedi
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,041
Damage
22,319
32,468
Taken
38,726
22,432
Mitigated
25,973
15,278
Healing
3,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,002
170
521
3,496
10,794
9,330
233
4,322
6,472
9,306
0
W
9,756
2,214
0
1,960
8,955
3,574
0
2,586
6,369
0
40,788
L
Zeus
Inferbo
Zeus
7,092
828
103
816
9,577
3,839
54
7,260
2,317
25,854
0
L
Medusa
10,398
4,426
0
728
12,594
4,775
112
7,482
5,112
0
23,885
L
Ymir
4,829
988
82
1,346
16,555
17,359
0
8,703
7,852
13,435
0
W
Baron Samedi
SmallSubset2
Baron Samedi
19,283
2,946
2,628
6,673
12,719
9,528
1,012
5,321
7,398
46,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,575
Gold Earned
24,139
135
Minions Killed
102
8
Camps Cleared
4
731,558
Distance Traveled
637,823
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,141
780
3
0
0
248,390
5
W
Loki
9,557
735
54
4
6
259,563
2
L
Zeus
7,787
599
52
4
3
198,473
4
L
Medusa
8,102
623
27
2
0
233,862
1
L
Ymir
8,250
635
23
2
1
205,488
1
W
Baron Samedi
9,877
760
78
6
2
223,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role