Player Matchup

Mercury
Mercury
Platinum II
Evereme
Mercury
Platinum II
Level 146
God Stats
14W - 8L
1,698 SR
Queue Stats
57W - 42L
2,189 MMR
Party 3
Erlang Shen
Erlang Shen
Platinum I
GodOfKings0
Erlang Shen
Platinum I
Level 140
God Stats
3W - 5L
1,603 SR
Queue Stats
135W - 129L
2,047 MMR
Solo
Rama
Rama
Diamond V
Gätsby
Rama
Diamond V
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 49L
2,145 MMR
Party 3
Zhong Kui
Zhong Kui
Diamond IV
Liliggxz
Zhong Kui
Diamond IV
Level 160
God Stats
38W - 33L
1,634 SR
Queue Stats
490W - 485L
2,221 MMR
Solo
Sobek
Sobek
Diamond V
Papa tapatio
Sobek
Diamond V
Level 156
God Stats
21W - 25L
1,686 SR
Queue Stats
350W - 351L
2,075 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,624 SR
2,136 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 106
1,729 SR
2,140 MMR
Ao Kuang
Ao Kuang
Diamond III
ElusiveWolfy
Ao Kuang
Diamond III
Level 158
God Stats
18W - 11L
1,753 SR
Queue Stats
181W - 152L
2,241 MMR
Party 1
Jormungandr
Jormungandr
Diamond V
QueueSlay
Jormungandr
Diamond V
Level 108
God Stats
13W - 8L
1,927 SR
Queue Stats
507W - 484L
2,027 MMR
Party 2
Apollo
Apollo
Diamond IV
Swaggidy Ash
Apollo
Diamond IV
Level 86
God Stats
17W - 13L
1,733 SR
Queue Stats
175W - 170L
2,038 MMR
Solo
Shiva
Shiva
Diamond III
se7en stone
Shiva
Diamond III
Level 69
God Stats
5W - 6L
1,733 SR
Queue Stats
411W - 393L
2,236 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond III
windlesstorm
Gilgamesh
Diamond III
Level 108
God Stats
10W - 9L
1,501 SR
Queue Stats
354W - 351L
2,160 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Evereme
Mercury
14
1 / 6 / 2
8,673
413
7,168
18,357
6,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
GodOfKings0
Erlang Shen
16
1 / 5 / 2
9,439
449
7,909
20,017
15,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
Gätsby
Rama
16
4 / 4 / 1
10,275
489
14,677
18,220
6,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Liliggxz
Zhong Kui
14
3 / 7 / 1
8,904
424
16,460
19,028
11,372
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 3
8,621
411
8,206
19,854
21,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
CliodhnaArachneMedusaGeb

VS

Bans
BastetLokiArtioThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ElusiveWolfy
Ao Kuang
20
16 / 1 / 7
13,396
638
19,183
22,652
14,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
QueueSlay
Jormungandr
20
3 / 0 / 10
12,963
617
15,111
12,735
12,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
19
3 / 5 / 9
11,836
564
15,658
13,658
5,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 5 / 13
9,815
467
9,742
18,367
11,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
windlesstorm
Gilgamesh
16
3 / 0 / 13
11,567
551
12,727
19,220
18,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
78
11
Kills
26
26
Deaths
11
9
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ElusiveWolfy
Ao Kuang
16
1
7
19.5
L
Mercury
Evereme
Mercury
1
6
2
0.33
L
Erlang Shen
GodOfKings0
Erlang Shen
1
5
2
0.4
L
Rama
Gätsby
Rama
4
4
1
1.13
L
Zhong Kui
Liliggxz
Zhong Kui
3
7
1
0.5
L
2
4
3
0.88
W
Jormungandr
QueueSlay
Jormungandr
3
0
10
8
W
Apollo
3
5
9
1.5
W
1
5
13
1.5
W
Gilgamesh
windlesstorm
Gilgamesh
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,420
Damage
72,421
95,476
Taken
86,632
60,725
Mitigated
62,562
28,939
Healing
28,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ElusiveWolfy
Ao Kuang
19,183
5,818
0
13,782
22,652
14,501
19
5,791
16,861
88,905
15,915
L
Mercury
Evereme
Mercury
7,168
2,815
0
2,894
18,357
6,293
0
6,552
11,805
0
68,803
L
Erlang Shen
GodOfKings0
Erlang Shen
7,909
4,159
0
8,609
20,017
15,260
0
7,237
12,780
0
65,593
L
Rama
Gätsby
Rama
14,677
12,109
0
6,530
18,220
6,246
426
5,881
12,339
0
80,113
L
Zhong Kui
Liliggxz
Zhong Kui
16,460
1,285
0
4,360
19,028
11,372
0
9,705
9,323
61,987
0
L
8,206
447
0
6,546
19,854
21,554
0
3,551
16,303
23,681
0
W
Jormungandr
QueueSlay
Jormungandr
15,111
5,851
0
2,880
12,735
12,821
28
2,351
10,384
95,644
0
W
Apollo
15,658
10,737
0
3,200
13,658
5,033
4,889
1,790
11,868
0
103,621
W
9,742
2,367
2,122
3,598
18,367
11,711
1,793
7,588
10,779
0
52,428
W
Gilgamesh
windlesstorm
Gilgamesh
12,727
2,374
0
3,375
19,220
18,496
120
7,146
12,074
0
40,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,912
Gold Earned
59,577
515
Minions Killed
583
0
Camps Cleared
0
1,961,833
Distance Traveled
2,104,757
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,396
638
119
6
0
468,760
2
L
Mercury
8,673
413
102
5
0
487,126
1
L
Erlang Shen
9,439
449
133
6
0
399,211
4
L
Rama
10,275
489
136
6
0
339,798
4
L
Zhong Kui
8,904
424
110
5
0
343,728
3
L
Sobek
8,621
411
34
2
0
391,970
5
W
Jormungandr
12,963
617
178
8
0
395,178
4
W
Apollo
11,836
564
151
7
0
391,054
8
W
Shiva
9,815
467
87
4
0
418,214
7
W
Gilgamesh
11,567
551
48
2
0
431,551
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role