Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
OfficiallyTed
Ra
Level 123
God Stats
0W - 1L
1,330 SR
Queue Stats
30W - 23L
1,542 Elo+
Solo
King Arthur
King Arthur
zzTRoY
King Arthur
Level 158
God Stats
6W - 9L
1,340 SR
Queue Stats
171W - 190L
1,466 Elo+
Party 1
Neith
Neith
Порохх
Neith
Level 157
God Stats
11W - 15L
1,294 SR
Queue Stats
568W - 609L
1,479 Elo+
Solo
Team Averages
Level 145
1,393 SR
1,497 Elo+

VS

Team Averages
Level 81
1,458 SR
1,510 Elo+
Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CutePinkRabbit
Heimdallr
Level 26
God Stats
2W - 2L
1,521 SR
Queue Stats
109W - 73L
1,588 Elo+
Solo
Fafnir
Fafnir
KiLL4Ch1nChiLL4
Fafnir
Level 69
God Stats
3W - 3L
1,437 SR
Queue Stats
121W - 121L
1,506 Elo+
Solo
Shiva
Shiva
LastNoobStandin
Shiva
Level 44
God Stats
1W - 0L
1,240 SR
Queue Stats
2W - 3L
1,330 Elo+
Solo
Vulcan
Vulcan
Slayerrofdeath
Vulcan
Level 157
God Stats
25W - 34L
1,591 SR
Queue Stats
29W - 37L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 2 / 0
5,707
713
4,105
9,800
11,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
 
Agni
10
1 / 0 / 3
5,648
706
2,082
1,802
569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 3
5,714
714
4,300
6,092
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
zzTRoY
King Arthur
10
1 / 8 / 2
5,609
701
5,797
10,055
7,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 2 / 1
6,480
810
3,473
6,276
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 0 / 10
6,306
788
4,693
3,885
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
CutePinkRabbit
Heimdallr
15
8 / 0 / 4
7,887
986
8,426
6,974
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 2 / 10
7,038
880
3,367
6,785
5,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 2 / 5
6,064
758
3,109
6,255
3,602
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 1 / 10
6,930
866
7,671
3,072
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
5
Kills
17
17
Deaths
5
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
0
0.5
L
Agni
 
Agni
1
0
3
2.5
W
Ra
 
Ra
1
0
10
6
W
Heimdallr
CutePinkRabbit
Heimdallr
8
0
4
10
W
3
2
10
4
W
2
2
5
2.25
L
0
5
3
0.3
W
3
1
10
8
L
King Arthur
zzTRoY
King Arthur
1
8
2
0.25
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,757
Damage
27,266
34,025
Taken
26,971
24,103
Mitigated
14,871
5,626
Healing
8,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,105
405
0
1,069
9,800
11,439
0
4,487
5,149
0
12,770
L
Agni
 
Agni
2,082
287
0
375
1,802
569
0
1,598
78
7,945
0
W
Ra
 
Ra
4,693
298
596
1,600
3,885
1,454
210
967
2,857
17,903
0
W
Heimdallr
CutePinkRabbit
Heimdallr
8,426
4,038
0
3,976
6,974
2,918
1,482
805
6,087
0
32,786
W
3,367
808
57
1,697
6,785
5,821
138
2,958
3,655
7,512
0
W
3,109
274
0
606
6,255
3,602
0
652
5,547
0
10,527
L
4,300
350
543
396
6,092
2,623
0
3,545
2,517
19,242
0
W
7,671
2,249
0
360
3,072
1,076
344
1,000
2,013
27,499
0
L
King Arthur
zzTRoY
King Arthur
5,797
928
0
692
10,055
7,357
0
3,899
6,094
0
8,779
L
3,473
1,541
0
2,551
6,276
2,115
0
1,752
4,456
0
21,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,158
Gold Earned
34,225
118
Minions Killed
168
0
Camps Cleared
0
736,118
Distance Traveled
882,901
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,707
713
18
2
0
169,822
4
L
Agni
5,648
706
19
2
0
64,356
1
W
Ra
6,306
788
21
3
0
178,173
4
W
Heimdallr
7,887
986
54
7
0
163,792
0
W
Fafnir
7,038
880
13
2
0
163,788
0
W
Shiva
6,064
758
18
2
0
180,600
0
L
Ra
5,714
714
39
5
0
171,550
0
W
Vulcan
6,930
866
62
8
0
196,548
1
L
King Arthur
5,609
701
7
1
0
175,486
1
L
Neith
6,480
810
35
4
0
154,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role