Player Matchup

Guan Yu
Guan Yu
INIII
Guan Yu
Level 5
God Stats
2W - 2L
1,588 SR
Queue Stats
2W - 4L
1,375 Elo+
Party 2
Gilgamesh
Gilgamesh
Jerry12727R
Gilgamesh
Level 19
God Stats
10W - 6L
1,585 SR
Queue Stats
240W - 150L
1,591 Elo+
Party 2
Ullr
Ullr
llPyroll
Ullr
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
120W - 72L
1,472 Elo+
Party 2
Ymir
Ymir
maliaaa
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Scylla
Scylla
xALIxZOMBIEx
Scylla
Level 124
God Stats
1W - 1L
1,712 SR
Queue Stats
307W - 266L
1,483 Elo+
Party 2
Team Averages
Level 32
1,577 SR
1,484 Elo+

VS

Team Averages
Level 50
1,622 SR
1,486 Elo+
Da Ji
Da Ji
CasperDDW
Da Ji
Level 81
God Stats
2W - 1L
1,802 SR
Queue Stats
14W - 29L
1,382 Elo+
Party 1
Neith
Neith
SpottySky821663
Neith
Level 57
God Stats
16W - 18L
1,603 SR
Queue Stats
130W - 119L
1,518 Elo+
Party 3
Ra
Ra
TheLostSilence
Ra
Level 59
God Stats
1W - 3L
1,565 SR
Queue Stats
164W - 166L
1,551 Elo+
Party 3
Cthulhu
Cthulhu
UzSavy
Cthulhu
Level 37
God Stats
48W - 38L
1,639 SR
Queue Stats
48W - 40L
1,579 Elo+
Party 3
Kukulkan
Kukulkan
kingkermit332
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
INIII
Guan Yu
8
1 / 4 / 1
5,068
507
724
6,442
2,401
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Jerry12727R
Gilgamesh
11
9 / 0 / 3
7,090
709
6,264
5,507
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
9
1 / 0 / 1
5,367
537
2,263
3,728
1,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
maliaaa
Ymir
8
0 / 2 / 4
4,897
490
1,756
7,870
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
11
3 / 0 / 3
6,182
618
3,453
3,222
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CasperDDW
Da Ji
8
1 / 3 / 1
4,975
498
2,494
6,713
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 0
5,560
556
3,083
3,687
870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 1
5,408
541
1,537
4,728
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
UzSavy
Cthulhu
8
1 / 2 / 1
5,244
524
2,479
6,192
2,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
kingkermit332
Kukulkan
8
3 / 4 / 0
5,287
529
3,049
3,889
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
6
6
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Da Ji
CasperDDW
Da Ji
1
3
1
0.5
W
Guan Yu
INIII
Guan Yu
1
4
1
0.38
W
Gilgamesh
Jerry12727R
Gilgamesh
9
0
3
10.5
L
1
1
0
1
L
0
4
1
0.13
L
Cthulhu
UzSavy
Cthulhu
1
2
1
0.75
L
Kukulkan
kingkermit332
Kukulkan
3
4
0
0.75
W
Ullr
1
0
1
1.5
W
Ymir
maliaaa
Ymir
0
2
4
1
W
Scylla
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,460
Damage
12,642
26,769
Taken
25,209
9,682
Mitigated
7,323
6,006
Healing
6,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
CasperDDW
Da Ji
2,494
824
0
2,535
6,713
1,703
0
1,191
5,522
0
20,926
W
Guan Yu
INIII
Guan Yu
724
132
181
1,107
6,442
2,401
0
2,072
4,370
0
16,707
W
Gilgamesh
Jerry12727R
Gilgamesh
6,264
2,167
0
1,642
5,507
1,828
0
1,239
4,268
0
33,786
L
3,083
1,319
0
1,566
3,687
870
0
105
3,582
0
43,655
L
1,537
169
91
639
4,728
1,205
0
2,247
2,481
30,230
0
L
Cthulhu
UzSavy
Cthulhu
2,479
466
0
1,596
6,192
2,628
0
1,666
4,526
11,673
0
L
Kukulkan
kingkermit332
Kukulkan
3,049
421
0
250
3,889
917
238
0
3,889
20,997
0
W
Ullr
2,263
555
0
451
3,728
1,030
0
570
3,158
0
30,424
W
Ymir
maliaaa
Ymir
1,756
758
0
2,310
7,870
3,513
0
2,013
5,857
9,215
0
W
Scylla
3,453
456
0
315
3,222
910
0
1,171
2,051
36,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,604
Gold Earned
26,474
241
Minions Killed
254
0
Camps Cleared
0
994,295
Distance Traveled
899,694
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,975
498
42
4
0
200,716
0
W
Guan Yu
5,068
507
35
4
0
195,295
0
W
Gilgamesh
7,090
709
59
6
0
229,732
0
L
Neith
5,560
556
87
9
0
184,508
3
L
Ra
5,408
541
59
6
0
188,353
4
L
Cthulhu
5,244
524
15
2
0
187,772
0
L
Kukulkan
5,287
529
51
5
0
138,345
4
W
Ullr
5,367
537
63
6
0
173,926
2
W
Ymir
4,897
490
18
2
0
195,778
3
W
Scylla
6,182
618
66
7
0
199,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role