Player Matchup

Medusa
Medusa
Daniel7673
Medusa
Level 140
God Stats
4W - 6L
1,191 SR
Queue Stats
124W - 178L
1,418 Elo+
Party 1
Sobek
Sobek
Luisyraa
Sobek
Level 124
God Stats
16W - 7L
1,420 SR
Queue Stats
149W - 201L
1,447 Elo+
Party 1
Cliodhna
Cliodhna
RogueBrawler
Cliodhna
Level 154
God Stats
3W - 0L
1,859 SR
Queue Stats
102W - 95L
1,526 Elo+
Party 1
Tiamat
Tiamat
Tarantino0
Tiamat
Level 48
God Stats
10W - 5L
1,726 SR
Queue Stats
115W - 138L
1,482 Elo+
Solo
Achilles
Achilles
username6x
Achilles
Level 147
God Stats
9W - 3L
1,690 SR
Queue Stats
132W - 139L
1,459 Elo+
Solo
Team Averages
Level 123
1,577 SR
1,466 Elo+

VS

Team Averages
Level 95
1,415 SR
1,391 Elo+
Atlas
Atlas
THE_BIG_67
Atlas
Level 89
God Stats
0W - 1L
1,502 SR
Queue Stats
2W - 9L
1,237 Elo+
Party 3
Merlin
Merlin
Thegreatharlu
Merlin
Level 42
God Stats
1W - 4L
1,250 SR
Queue Stats
1W - 4L
1,270 Elo+
Party 3
Amaterasu
Amaterasu
Youngbull_tv_ree
Amaterasu
Level 27
God Stats
1W - 4L
1,336 SR
Queue Stats
2W - 8L
1,254 Elo+
Party 3
Thor
Thor
sggntphcm
Thor
Level 159
God Stats
7W - 6L
1,554 SR
Queue Stats
50W - 45L
1,602 Elo+
Party 2
Sol
Sol
xKid-Elix
Sol
Level 160
God Stats
8W - 9L
1,432 SR
Queue Stats
28W - 29L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Daniel7673
Medusa
15
4 / 3 / 9
8,102
810
7,595
7,290
2,998
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Luisyraa
Sobek
12
1 / 3 / 6
7,034
703
3,014
14,605
8,730
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
RogueBrawler
Cliodhna
15
5 / 1 / 5
8,506
851
9,940
7,574
3,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Tiamat
Tarantino0
Tiamat
16
4 / 0 / 6
8,568
857
8,411
4,700
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
username6x
Achilles
14
4 / 1 / 9
7,858
786
5,873
9,745
11,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
0 / 6 / 3
6,550
655
4,327
9,772
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 6 / 1
6,868
687
5,674
7,863
3,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
11
1 / 5 / 3
6,680
668
1,410
9,541
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
15
4 / 1 / 2
8,124
812
4,885
7,559
2,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 1 / 3
8,220
822
7,211
7,068
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
18
Kills
8
8
Deaths
19
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Daniel7673
Medusa
4
3
9
2.83
W
Sobek
Luisyraa
Sobek
1
3
6
1.33
W
Cliodhna
RogueBrawler
Cliodhna
5
1
5
7.5
L
Atlas
0
6
3
0.25
W
Tiamat
Tarantino0
Tiamat
4
0
6
7
L
0
6
1
0.08
L
Amaterasu
1
5
3
0.5
L
Thor
4
1
2
5
W
Achilles
username6x
Achilles
4
1
9
8.5
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,833
Damage
23,507
43,914
Taken
41,803
29,649
Mitigated
16,736
12,187
Healing
6,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Daniel7673
Medusa
7,595
3,553
0
2,157
7,290
2,998
1,489
3,434
3,694
0
23,620
W
Sobek
Luisyraa
Sobek
3,014
203
150
5,232
14,605
8,730
180
4,551
9,704
15,994
0
W
Cliodhna
RogueBrawler
Cliodhna
9,940
766
0
1,820
7,574
3,078
175
3,423
4,031
0
34,882
L
Atlas
4,327
538
0
439
9,772
3,868
0
3,369
6,403
9,162
0
W
Tiamat
Tarantino0
Tiamat
8,411
443
0
1,409
4,700
3,748
215
2,539
2,160
40,557
0
L
5,674
275
155
675
7,863
3,466
0
3,733
4,130
25,795
0
L
Amaterasu
1,410
927
0
438
9,541
4,252
0
1,514
8,027
0
3,448
L
Thor
4,885
294
0
928
7,559
2,887
365
1,456
6,103
0
21,693
W
Achilles
username6x
Achilles
5,873
1,237
0
1,419
9,745
11,095
136
2,506
7,113
0
14,329
L
7,211
2,188
0
3,620
7,068
2,263
2,350
1,353
5,715
31,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,068
Gold Earned
36,442
227
Minions Killed
170
0
Camps Cleared
0
1,033,944
Distance Traveled
971,483
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,102
810
44
4
0
190,752
2
W
Sobek
7,034
703
25
3
0
184,954
4
W
Cliodhna
8,506
851
51
5
0
241,840
4
L
Atlas
6,550
655
17
2
0
196,495
1
W
Tiamat
8,568
857
87
9
0
213,963
3
L
Merlin
6,868
687
45
5
0
180,321
0
L
Amaterasu
6,680
668
3
0
0
175,679
0
L
Thor
8,124
812
46
5
0
223,321
3
W
Achilles
7,858
786
20
2
0
202,435
0
L
Sol
8,220
822
59
6
0
195,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role