Player Matchup

Anhur
Anhur
 
Anhur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DaddiesBussy
Xing Tian
Level 128
God Stats
5W - 6L
1,509 SR
Queue Stats
155W - 142L
1,542 Elo+
Solo
Achilles
Achilles
FHER1611
Achilles
Level 160
God Stats
1W - 0L
1,730 SR
Queue Stats
116W - 112L
1,466 Elo+
Solo
Bakasura
Bakasura
Krieg_45
Bakasura
Level 109
God Stats
1W - 0L
1,793 SR
Queue Stats
37W - 40L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
ZzHunterDeer
Baron Samedi
Level 104
God Stats
17W - 6L
1,759 SR
Queue Stats
248W - 252L
1,499 Elo+
Solo
Team Averages
Level 122
1,658 SR
1,492 Elo+

VS

Team Averages
Level 125
1,464 SR
1,489 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Ashbringer-4
Erlang Shen
Level 139
God Stats
16W - 11L
1,651 SR
Queue Stats
369W - 373L
1,462 Elo+
Solo
Jing Wei
Jing Wei
KingLouiejk19
Jing Wei
Level 125
God Stats
0W - 6L
1,169 SR
Queue Stats
52W - 65L
1,485 Elo+
Solo
Sobek
Sobek
ManlyxXxGamer
Sobek
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 1 / 3
6,769
564
7,860
5,129
1,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
DaddiesBussy
Xing Tian
12
4 / 0 / 5
6,938
578
5,526
8,751
6,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
FHER1611
Achilles
11
2 / 2 / 2
6,342
529
4,853
8,575
4,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
Krieg_45
Bakasura
12
2 / 3 / 2
6,702
559
4,403
8,467
2,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
ZzHunterDeer
Baron Samedi
6
0 / 2 / 0
4,785
399
595
2,516
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
3 / 2 / 1
7,336
611
4,183
7,088
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
 
Kali
12
3 / 3 / 2
7,316
610
5,309
9,806
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Ashbringer-4
Erlang Shen
12
2 / 1 / 0
7,131
594
3,316
5,212
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jing Wei
KingLouiejk19
Jing Wei
9
0 / 3 / 1
5,742
479
3,081
7,378
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 1
5,435
453
3,096
9,573
3,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
8
8
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
3
5.5
L
Ah Puch
 
Ah Puch
3
2
1
1.75
L
Kali
 
Kali
3
3
2
1.33
L
Erlang Shen
Ashbringer-4
Erlang Shen
2
1
0
2
W
Xing Tian
DaddiesBussy
Xing Tian
4
0
5
6.5
W
Achilles
FHER1611
Achilles
2
2
2
1.5
L
Jing Wei
KingLouiejk19
Jing Wei
0
3
1
0.17
W
Bakasura
Krieg_45
Bakasura
2
3
2
1
L
0
3
1
0.17
W
Baron Samedi
ZzHunterDeer
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,237
Damage
18,985
33,438
Taken
39,057
16,290
Mitigated
14,057
8,559
Healing
13,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,860
4,539
0
610
5,129
1,718
0
596
4,533
0
44,561
L
Ah Puch
 
Ah Puch
4,183
280
0
2,352
7,088
2,412
789
1,141
5,670
49,818
0
L
Kali
 
Kali
5,309
4,013
0
2,479
9,806
3,171
299
875
8,526
0
48,393
L
Erlang Shen
Ashbringer-4
Erlang Shen
3,316
1,686
0
3,297
5,212
3,229
164
0
5,212
0
37,218
W
Xing Tian
DaddiesBussy
Xing Tian
5,526
520
75
2,402
8,751
6,278
0
2,568
6,183
21,158
0
W
Achilles
FHER1611
Achilles
4,853
1,659
0
2,790
8,575
4,545
0
806
7,769
0
26,401
L
Jing Wei
KingLouiejk19
Jing Wei
3,081
2,516
0
2,842
7,378
1,710
88
2,375
5,003
0
36,258
W
Bakasura
Krieg_45
Bakasura
4,403
2,648
0
2,081
8,467
2,971
0
2,223
6,244
0
36,031
L
3,096
30
112
2,910
9,573
3,535
78
1,730
7,501
11,518
0
W
Baron Samedi
ZzHunterDeer
Baron Samedi
595
237
0
601
2,516
778
0
1,086
1,430
18,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,536
Gold Earned
32,960
318
Minions Killed
371
0
Camps Cleared
0
1,024,895
Distance Traveled
1,093,776
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,769
564
80
7
0
204,691
2
L
Ah Puch
7,336
611
106
9
0
211,243
4
L
Kali
7,316
610
87
7
0
231,514
3
L
Erlang Shen
7,131
594
83
7
0
221,154
2
W
Xing Tian
6,938
578
29
2
0
239,666
2
W
Achilles
6,342
529
71
6
0
226,397
5
L
Jing Wei
5,742
479
79
7
0
212,144
0
W
Bakasura
6,702
559
94
8
0
259,888
3
L
Sobek
5,435
453
16
1
0
217,721
0
W
Baron Samedi
4,785
399
44
4
0
94,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role