Player Matchup

Cerberus
Cerberus
A Magiic Triick
Cerberus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,228 Elo+
Party 1
Nu Wa
Nu Wa
CatboyLee
Nu Wa
Level 76
God Stats
125W - 115L
1,780 SR
Queue Stats
159W - 173L
1,547 Elo+
Solo
Da Ji
Da Ji
LuxuryT0XIC
Da Ji
Level 65
God Stats
12W - 7L
1,671 SR
Queue Stats
33W - 31L
1,464 Elo+
Solo
Chiron
Chiron
Real530Boss
Chiron
Level 85
God Stats
18W - 12L
1,746 SR
Queue Stats
133W - 132L
1,550 Elo+
Solo
Guan Yu
Guan Yu
TripE Taka
Guan Yu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,245 Elo+
Party 1
Team Averages
Level 78
1,639 SR
1,407 Elo+

VS

Team Averages
Level 86
1,379 SR
1,378 Elo+
Artemis
Artemis
AngryAngel3791
Artemis
Level 60
God Stats
11W - 18L
1,345 SR
Queue Stats
194W - 292L
1,334 Elo+
Party 2
Aphrodite
Aphrodite
CrimsonWarlock7
Aphrodite
Level 152
God Stats
6W - 12L
1,399 SR
Queue Stats
213W - 306L
1,330 Elo+
Party 2
Hercules
Hercules
DAxGINJAxNINJA
Hercules
Level 96
God Stats
11W - 4L
1,454 SR
Queue Stats
106W - 94L
1,469 Elo+
Solo
Fenrir
Fenrir
SAVAGEdog567987
Fenrir
Level 57
God Stats
1W - 6L
1,500 SR
Queue Stats
211W - 314L
1,335 Elo+
Party 2
Ymir
Ymir
uncannyswagg
Ymir
Level 64
God Stats
1W - 7L
1,199 SR
Queue Stats
51W - 63L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
5 / 8 / 12
17,480
1,028
24,661
39,671
69,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
CatboyLee
Nu Wa
20
3 / 7 / 9
16,581
975
21,484
16,372
9,215
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
2 / 6 / 0
14,196
835
3,382
7,060
2,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
20
6 / 5 / 13
18,249
1,073
43,612
25,563
10,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
TripE Taka
Guan Yu
20
4 / 4 / 13
17,238
1,014
18,086
34,092
44,396
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 14
17,277
1,016
29,823
20,265
8,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
CrimsonWarlock7
Aphrodite
20
7 / 8 / 20
17,652
1,038
31,056
30,294
19,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
20
7 / 2 / 18
18,079
1,063
30,595
29,297
29,973
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
9 / 5 / 15
17,876
1,052
12,583
20,723
7,725
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 1 / 20
16,038
943
9,612
22,898
32,371
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
117
20
Kills
30
30
Deaths
20
47
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Cerberus
5
8
12
1.38
W
6
4
14
3.25
L
Nu Wa
CatboyLee
Nu Wa
3
7
9
1.07
W
Aphrodite
CrimsonWarlock7
Aphrodite
7
8
20
2.13
W
Hercules
7
2
18
8
L
2
6
0
0.33
L
Chiron
6
5
13
2.5
W
9
5
15
3.3
L
Guan Yu
TripE Taka
Guan Yu
4
4
13
2.63
W
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,225
Damage
113,669
122,758
Taken
123,477
136,199
Mitigated
97,287
25,047
Healing
46,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
24,661
1,996
0
10,393
39,671
69,654
0
14,247
24,766
44,024
0
W
29,823
15,814
776
5,083
20,265
8,144
0
7,701
12,430
0
75,802
L
Nu Wa
CatboyLee
Nu Wa
21,484
4,800
0
0
16,372
9,215
0
4,362
11,822
57,779
0
W
Aphrodite
CrimsonWarlock7
Aphrodite
31,056
2,286
15,433
14,533
30,294
19,074
0
10,087
19,970
64,913
0
W
Hercules
30,595
8,308
0
8,340
29,297
29,973
0
8,610
20,272
0
68,943
L
3,382
721
0
13
7,060
2,474
0
728
6,179
0
5,846
L
Chiron
43,612
17,075
1,143
4,391
25,563
10,460
0
10,061
15,344
0
78,802
W
12,583
4,446
573
1,598
20,723
7,725
0
7,366
13,031
0
23,184
L
Guan Yu
TripE Taka
Guan Yu
18,086
3,116
3,986
5,121
34,092
44,396
0
11,270
22,499
0
38,588
W
9,612
2,429
0
0
22,898
32,371
0
10,714
11,629
31,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,744
Gold Earned
86,922
266
Minions Killed
317
5
Camps Cleared
9
1,289,935
Distance Traveled
1,574,258
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
17,480
1,028
55
3
2
301,332
1
W
Artemis
17,277
1,016
114
7
1
277,107
0
L
Nu Wa
16,581
975
78
5
1
246,076
4
W
Aphrodite
17,652
1,038
92
5
1
300,295
0
W
Hercules
18,079
1,063
65
4
3
363,163
0
L
Da Ji
14,196
835
2
0
0
91,103
0
L
Chiron
18,249
1,073
85
5
1
302,526
0
W
Fenrir
17,876
1,052
9
1
3
339,353
0
L
Guan Yu
17,238
1,014
46
3
1
348,898
0
W
Ymir
16,038
943
37
2
1
294,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role