Player Matchup

Hercules
Hercules
Freyas_Haven
Hercules
Level 47
God Stats
1W - 1L
1,679 SR
Queue Stats
53W - 64L
1,371 Elo+
Party 2
Bastet
Bastet
PickleRyick
Bastet
Level 89
God Stats
14W - 17L
1,603 SR
Queue Stats
46W - 62L
1,317 Elo+
Party 2
Janus
Janus
Sphynx Wise
Janus
Level 148
God Stats
13W - 8L
1,596 SR
Queue Stats
52W - 67L
1,368 Elo+
Solo
Rama
Rama
TwistedHarbinger
Rama
Level 123
God Stats
1W - 3L
1,464 SR
Queue Stats
42W - 53L
1,259 Elo+
Party 2
Cthulhu
Cthulhu
wolfgang4069
Cthulhu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,458 Elo+
Party 2
Team Averages
Level 106
1,568 SR
1,355 Elo+

VS

Team Averages
Level 95
1,569 SR
1,424 Elo+
Cliodhna
Cliodhna
NanoCR2002
Cliodhna
Level 122
God Stats
9W - 5L
1,728 SR
Queue Stats
78W - 80L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
Raxeldor23
Kukulkan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 64L
1,490 Elo+
Party 1
King Arthur
King Arthur
UmbrasLight
King Arthur
Level 62
God Stats
10W - 8L
1,604 SR
Queue Stats
12W - 10L
1,497 Elo+
Solo
Ymir
Ymir
joselag800884
Ymir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,286 Elo+
Party 1
Xbalanque
Xbalanque
malekugamer
Xbalanque
Level 47
God Stats
13W - 14L
1,516 SR
Queue Stats
72W - 87L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Freyas_Haven
Hercules
12
3 / 8 / 1
7,974
469
6,733
17,977
16,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
13
3 / 5 / 4
7,744
456
5,997
14,377
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 5 / 1
8,147
479
7,880
10,531
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 3 / 4
8,873
522
6,204
11,070
4,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
wolfgang4069
Cthulhu
10
2 / 1 / 4
6,608
389
5,531
11,433
9,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
NanoCR2002
Cliodhna
14
7 / 4 / 4
8,968
528
11,497
14,301
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Raxeldor23
Kukulkan
16
6 / 3 / 5
9,545
561
12,518
7,453
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
UmbrasLight
King Arthur
15
7 / 0 / 4
9,510
559
11,633
12,790
8,086
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 3 / 8
7,378
434
6,048
11,067
9,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
malekugamer
Xbalanque
13
0 / 2 / 2
7,779
458
5,389
9,402
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
12
Kills
22
22
Deaths
12
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
Freyas_Haven
Hercules
3
8
1
0.44
W
Cliodhna
NanoCR2002
Cliodhna
7
4
4
2.25
L
Bastet
3
5
4
1
W
Kukulkan
Raxeldor23
Kukulkan
6
3
5
2.83
L
3
5
1
0.7
L
1
3
4
1
W
King Arthur
UmbrasLight
King Arthur
7
0
4
9
W
2
3
8
2
W
Xbalanque
malekugamer
Xbalanque
0
2
2
0.5
L
Cthulhu
wolfgang4069
Cthulhu
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,345
Damage
47,085
65,388
Taken
55,013
39,306
Mitigated
28,369
19,481
Healing
15,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Freyas_Haven
Hercules
6,733
2,254
0
6,804
17,977
16,231
0
3,016
14,961
0
27,217
W
Cliodhna
NanoCR2002
Cliodhna
11,497
1,646
0
5,702
14,301
4,958
0
3,114
11,090
0
58,513
L
Bastet
5,997
1,360
304
3,941
14,377
5,099
157
4,838
9,539
0
32,740
W
Kukulkan
Raxeldor23
Kukulkan
12,518
1,497
0
217
7,453
3,036
1,513
2,959
4,462
72,458
0
L
7,880
456
0
2,637
10,531
3,608
262
2,586
7,945
56,639
0
L
6,204
4,318
0
3,928
11,070
4,783
2,277
2,895
8,175
0
72,488
W
King Arthur
UmbrasLight
King Arthur
11,633
1,863
169
3,127
12,790
8,086
491
2,431
10,002
0
43,707
W
6,048
328
636
2,523
11,067
9,566
405
3,589
7,411
16,983
0
W
Xbalanque
malekugamer
Xbalanque
5,389
2,228
0
3,006
9,402
2,723
527
1,318
8,084
0
54,193
L
Cthulhu
wolfgang4069
Cthulhu
5,531
362
458
1,409
11,433
9,585
0
5,231
6,202
15,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,346
Gold Earned
43,180
357
Minions Killed
426
0
Camps Cleared
0
1,598,262
Distance Traveled
1,686,057
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,974
469
49
3
0
320,722
4
W
Cliodhna
8,968
528
86
5
0
365,119
2
L
Bastet
7,744
456
41
2
0
365,105
5
W
Kukulkan
9,545
561
140
8
0
335,631
2
L
Janus
8,147
479
102
6
0
293,142
7
L
Rama
8,873
522
142
8
0
290,094
2
W
King Arthur
9,510
559
71
4
0
347,016
4
W
Ymir
7,378
434
20
1
0
315,079
5
W
Xbalanque
7,779
458
109
6
0
323,212
4
L
Cthulhu
6,608
389
23
1
0
329,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role