Player Matchup

Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ALEX KNELLER
Hou Yi
Level 86
God Stats
4W - 6L
1,809 SR
Queue Stats
252W - 188L
1,461 Elo+
Party 1
Gilgamesh
Gilgamesh
Shmooden
Gilgamesh
Level 84
God Stats
5W - 0L
1,726 SR
Queue Stats
137W - 114L
1,475 Elo+
Party 1
Charybdis
Charybdis
pN CasuaL
Charybdis
Level 29
God Stats
1W - 1L
1,721 SR
Queue Stats
12W - 8L
1,528 Elo+
Party 1
Team Averages
Level 99
1,651 SR
1,493 Elo+

VS

Team Averages
Level 87
1,449 SR
1,496 Elo+
Cthulhu
Cthulhu
CerillosLocos
Cthulhu
Level 75
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
ChaunceyJ
Bastet
Level 145
God Stats
0W - 4L
1,493 SR
Queue Stats
97W - 107L
1,456 Elo+
Solo
Tiamat
Tiamat
DrHamBurgLar_
Tiamat
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,562 Elo+
Party 3
Bakasura
Bakasura
Hidra70
Bakasura
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Kresky_
Hun Batz
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
5 / 3 / 29
10,049
1,005
9,483
15,237
18,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
 
Tiamat
14
7 / 4 / 20
9,382
938
15,488
10,017
8,467
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
16
9 / 2 / 23
10,221
1,022
16,076
9,377
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Shmooden
Gilgamesh
16
11 / 5 / 18
10,064
1,006
8,982
13,091
5,517
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
pN CasuaL
Charybdis
18
17 / 1 / 22
11,253
1,125
22,627
10,741
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
3 / 8 / 6
8,087
809
8,284
17,327
13,750
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
ChaunceyJ
Bastet
15
4 / 8 / 7
9,306
931
8,563
14,057
4,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 11 / 6
7,378
738
3,703
13,957
6,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Hidra70
Bakasura
12
0 / 12 / 8
7,208
721
2,782
14,471
4,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Kresky_
Hun Batz
13
4 / 10 / 4
8,203
820
9,891
15,461
8,946
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
44
49
Kills
13
15
Deaths
49
112
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
3
29
6.5
W
Tiamat
 
Tiamat
7
4
20
4.25
W
Hou Yi
9
2
23
10.25
L
Cthulhu
3
8
6
0.75
L
Bastet
ChaunceyJ
Bastet
4
8
7
0.94
L
2
11
6
0.45
L
Bakasura
Hidra70
Bakasura
0
12
8
0.33
L
Hun Batz
Kresky_
Hun Batz
4
10
4
0.6
W
Gilgamesh
Shmooden
Gilgamesh
11
5
18
4
W
Charybdis
pN CasuaL
Charybdis
17
1
22
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,656
Damage
33,223
58,463
Taken
75,273
40,898
Mitigated
38,004
18,456
Healing
6,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,483
1,142
1,388
2,220
15,237
18,243
323
3,570
11,478
13,821
0
W
Tiamat
 
Tiamat
15,488
923
1,606
2,485
10,017
8,467
0
2,194
7,469
25,847
0
W
Hou Yi
16,076
8,405
1,450
2,229
9,377
3,690
1,374
1,853
6,744
0
24,540
L
Cthulhu
8,284
718
0
0
17,327
13,750
0
3,566
13,761
13,547
0
L
Bastet
ChaunceyJ
Bastet
8,563
2,046
354
3,178
14,057
4,602
0
5,346
8,711
0
13,195
L
3,703
638
164
1,298
13,957
6,054
0
4,820
9,137
7,128
0
L
Bakasura
Hidra70
Bakasura
2,782
1,806
0
363
14,471
4,652
0
5,672
8,799
0
4,466
L
Hun Batz
Kresky_
Hun Batz
9,891
1,245
277
766
15,461
8,946
0
5,567
9,894
0
15,514
W
Gilgamesh
Shmooden
Gilgamesh
8,982
2,076
801
891
13,091
5,517
828
2,149
8,334
0
13,580
W
Charybdis
pN CasuaL
Charybdis
22,627
10,966
789
4,597
10,741
4,981
3,634
2,221
8,390
0
41,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,969
Gold Earned
40,182
124
Minions Killed
45
0
Camps Cleared
0
991,100
Distance Traveled
722,451
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,049
1,005
11
1
0
204,714
0
W
Tiamat
9,382
938
16
2
0
210,856
2
W
Hou Yi
10,221
1,022
32
3
0
209,567
0
L
Cthulhu
8,087
809
13
1
0
151,965
1
L
Bastet
9,306
931
8
1
0
170,028
0
L
Tiamat
7,378
738
7
1
0
112,820
0
L
Bakasura
7,208
721
5
1
0
138,153
0
L
Hun Batz
8,203
820
12
1
0
149,485
4
W
Gilgamesh
10,064
1,006
14
1
0
206,410
0
W
Charybdis
11,253
1,125
51
5
0
159,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role