Player Matchup

Ra
Ra
DeafMetalBand
Ra
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 31L
1,445 Elo+
Party 2
Anhur
Anhur
FireTyler420
Anhur
Level 104
God Stats
0W - 2L
1,304 SR
Queue Stats
23W - 30L
1,457 Elo+
Party 2
Ah Puch
Ah Puch
Sweaty300lbMan
Ah Puch
Level 29
God Stats
10W - 10L
1,504 SR
Queue Stats
216W - 252L
1,437 Elo+
Solo
Hercules
Hercules
babykappa
Hercules
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 74L
1,491 Elo+
Solo
Pele
Pele
mekelekahigh
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,792 Elo+
Solo
Team Averages
Level 39
1,462 SR
1,525 Elo+

VS

Team Averages
Level 56
1,423 SR
1,485 Elo+
Ah Puch
Ah Puch
Bishopking63
Ah Puch
Level 20
God Stats
2W - 0L
1,575 SR
Queue Stats
64W - 40L
1,550 Elo+
Party 1
Hou Yi
Hou Yi
Cyvleon
Hou Yi
Level 95
God Stats
6W - 5L
1,555 SR
Queue Stats
408W - 412L
1,511 Elo+
Party 1
Chronos
Chronos
IMTEN25
Chronos
Level 29
God Stats
1W - 1L
1,344 SR
Queue Stats
30W - 54L
1,352 Elo+
Solo
Sun Wukong
Sun Wukong
Jimothay
Sun Wukong
Level 112
God Stats
6W - 5L
1,352 SR
Queue Stats
266W - 279L
1,514 Elo+
Party 1
Guan Yu
Guan Yu
kalashnikovvv
Guan Yu
Level 26
God Stats
2W - 3L
1,289 SR
Queue Stats
263W - 295L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 5
9,689
692
8,855
11,376
3,650
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 8 / 5
9,100
650
11,256
14,249
3,755
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
6 / 7 / 8
12,404
886
28,269
18,291
6,118
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
babykappa
Hercules
17
4 / 7 / 7
10,373
741
12,955
22,153
16,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

7
0 / 4 / 1
6,863
490
499
3,852
783

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bishopking63
Ah Puch
18
14 / 4 / 10
12,549
896
20,224
12,799
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Cyvleon
Hou Yi
19
9 / 2 / 21
12,293
878
18,231
15,585
4,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
IMTEN25
Chronos
19
7 / 4 / 11
11,648
832
9,032
12,521
4,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Jimothay
Sun Wukong
17
2 / 2 / 19
10,490
749
7,244
15,824
14,947
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
16
1 / 3 / 16
10,243
732
8,163
22,727
13,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
110
14
Kills
33
33
Deaths
15
26
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bishopking63
Ah Puch
14
4
10
4.75
W
Hou Yi
Cyvleon
Hou Yi
9
2
21
9.75
L
2
7
5
0.64
L
2
8
5
0.56
W
Chronos
IMTEN25
Chronos
7
4
11
3.13
W
Sun Wukong
Jimothay
Sun Wukong
2
2
19
5.75
L
6
7
8
1.43
L
Hercules
babykappa
Hercules
4
7
7
1.07
W
Guan Yu
1
3
16
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,834
Damage
62,894
69,921
Taken
79,456
30,461
Mitigated
41,514
17,941
Healing
36,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bishopking63
Ah Puch
20,224
499
1,751
3,342
12,799
4,510
1,095
6,864
5,697
33,516
0
W
Hou Yi
Cyvleon
Hou Yi
18,231
6,497
1,658
6,049
15,585
4,383
1,225
7,259
7,303
0
37,121
L
8,855
217
3,439
2,798
11,376
3,650
630
4,548
6,828
26,932
0
L
11,256
4,841
427
1,227
14,249
3,755
1,815
5,917
8,332
0
23,226
W
Chronos
IMTEN25
Chronos
9,032
2,553
326
1,861
12,521
4,391
1,794
6,650
5,839
30,737
0
W
Sun Wukong
Jimothay
Sun Wukong
7,244
1,085
2,184
3,896
15,824
14,947
594
6,760
7,190
0
19,402
L
28,269
663
1,375
3,683
18,291
6,118
359
6,998
11,293
62,160
0
L
Hercules
babykappa
Hercules
12,955
2,150
660
4,146
22,153
16,155
180
10,240
11,913
2,784
12,843
W
Guan Yu
8,163
1,234
4,739
10,791
22,727
13,283
721
10,773
11,454
0
12,720
L
499
270
155
31
3,852
783
0
1,553
2,299
0
921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,429
Gold Earned
57,223
126
Minions Killed
144
0
Camps Cleared
0
933,061
Distance Traveled
1,445,384
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,549
896
28
2
0
257,515
0
W
Hou Yi
12,293
878
42
3
0
269,698
0
L
Ra
9,689
692
27
2
0
246,819
0
L
Anhur
9,100
650
21
2
0
181,400
0
W
Chronos
11,648
832
48
3
0
288,710
2
W
Sun Wukong
10,490
749
14
1
0
329,355
6
L
Ah Puch
12,404
886
70
5
0
231,023
0
L
Hercules
10,373
741
8
1
0
222,738
2
W
Guan Yu
10,243
732
12
1
0
300,106
2
L
Pele
6,863
490
0
0
0
51,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role