Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BraverStraw
Chaac
Level 102
God Stats
1W - 0L
1,463 SR
Queue Stats
42W - 45L
1,502 Elo+
Solo
Hel
Hel
Hex-SpirtBooty
Hel
Level 149
God Stats
2W - 0L
1,739 SR
Queue Stats
43W - 38L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
Yogi7194718
Sun Wukong
Level 153
God Stats
1W - 1L
1,701 SR
Queue Stats
63W - 63L
1,537 Elo+
Solo
Cthulhu
Cthulhu
silver6147
Cthulhu
Level 114
God Stats
1W - 0L
1,745 SR
Queue Stats
2W - 2L
1,348 Elo+
Solo
Team Averages
Level 129
1,629 SR
1,481 Elo+

VS

Team Averages
Level 108
1,466 SR
1,391 Elo+
Serqet
Serqet
Fusion-_-Bosnian
Serqet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,365 Elo+
Party 2
Ares
Ares
bihasko23
Ares
Level 129
God Stats
2W - 4L
1,583 SR
Queue Stats
54W - 46L
1,322 Elo+
Party 2
Medusa
Medusa
fallenscientist
Medusa
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 47L
1,469 Elo+
Party 1
Fafnir
Fafnir
ganjawarlord
Fafnir
Level 68
God Stats
0W - 2L
1,248 SR
Queue Stats
40W - 43L
1,478 Elo+
Party 1
Hel
Hel
miguelescamilla3
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 40L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 2 / 18
8,495
850
11,605
4,723
2,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
9 / 3 / 12
9,624
962
21,363
17,133
14,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
8 / 2 / 16
9,508
951
7,803
9,782
4,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Yogi7194718
Sun Wukong
13
1 / 2 / 17
8,493
849
7,989
12,667
13,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cthulhu
silver6147
Cthulhu
16
6 / 1 / 20
10,007
1,001
14,967
13,922
14,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 6
7,503
750
4,475
14,828
8,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Ares
12
1 / 5 / 6
6,972
697
6,609
16,835
16,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 4 / 8
7,580
758
11,797
9,780
4,692
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
15
4 / 5 / 5
9,105
911
8,988
16,059
22,457
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 5 / 5
7,215
722
9,622
13,388
5,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
40
26
Kills
10
10
Deaths
26
83
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
18
5.5
W
9
3
12
5
L
2
7
6
0.71
W
8
2
16
8
W
Sun Wukong
Yogi7194718
Sun Wukong
1
2
17
4.75
L
Ares
1
5
6
0.8
L
1
4
8
1.25
L
Fafnir
4
5
5
1.3
L
2
5
5
0.9
W
Cthulhu
silver6147
Cthulhu
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,727
Damage
41,491
58,227
Taken
70,890
49,728
Mitigated
57,892
34,164
Healing
24,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,605
2,755
925
427
4,723
2,027
2,269
2,935
1,788
19,144
0
W
21,363
4,277
971
5,455
17,133
14,902
535
6,726
10,028
0
31,019
L
4,475
1,069
2,587
1,995
14,828
8,025
80
6,874
7,954
0
7,504
W
7,803
350
11,141
5,552
9,782
4,572
487
4,471
5,311
18,018
0
W
Sun Wukong
Yogi7194718
Sun Wukong
7,989
515
1,529
2,464
12,667
13,832
672
4,337
8,003
0
13,379
L
Ares
6,609
56
372
2,584
16,835
16,826
0
8,937
7,898
9,289
0
L
11,797
3,780
1,279
470
9,780
4,692
360
4,806
4,974
0
28,927
L
Fafnir
8,988
3,128
784
2,340
16,059
22,457
128
7,593
8,466
18,032
0
L
9,622
762
6,233
5,678
13,388
5,892
85
6,165
7,223
24,862
0
W
Cthulhu
silver6147
Cthulhu
14,967
1,180
2,981
2,719
13,922
14,395
897
6,750
6,956
31,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,127
Gold Earned
38,375
99
Minions Killed
94
0
Camps Cleared
0
1,032,548
Distance Traveled
869,679
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,495
850
5
1
0
161,935
1
W
Chaac
9,624
962
18
2
0
213,190
0
L
Serqet
7,503
750
10
1
0
187,727
2
W
Hel
9,508
951
26
3
0
213,579
0
W
Sun Wukong
8,493
849
5
1
0
213,681
0
L
Ares
6,972
697
2
0
0
169,459
0
L
Medusa
7,580
758
24
2
0
161,693
0
L
Fafnir
9,105
911
26
3
0
163,461
0
L
Hel
7,215
722
32
3
0
187,339
0
W
Cthulhu
10,007
1,001
45
5
0
230,163
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role