Player Matchup

Atlas
Atlas
DietPepis
Atlas
Level 51
God Stats
1W - 1L
1,627 SR
Queue Stats
19W - 21L
1,664 Elo+
Party 2
Ra
Ra
PytrexShadow
Ra
Level 44
God Stats
1W - 5L
1,560 SR
Queue Stats
127W - 213L
1,297 Elo+
Party 1
Chaac
Chaac
ReMa Galaxy
Chaac
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,611 Elo+
Party 2
Susano
Susano
TNTPhoenix64
Susano
Level 62
God Stats
4W - 4L
1,329 SR
Queue Stats
130W - 180L
1,410 Elo+
Party 1
Izanami
Izanami
Verdilos
Izanami
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 14L
1,611 Elo+
Party 2
Team Averages
Level 49
1,503 SR
1,518 Elo+

VS

Team Averages
Level 60
1,479 SR
1,393 Elo+
Shiva
Shiva
CowboySuckz
Shiva
Level 47
God Stats
10W - 6L
1,455 SR
Queue Stats
85W - 80L
1,401 Elo+
Party 3
Artio
Artio
GigglyCanadian
Artio
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 80L
1,403 Elo+
Party 3
Neith
Neith
JessicaFairy88
Neith
Level 48
God Stats
81W - 106L
1,412 SR
Queue Stats
160W - 221L
1,336 Elo+
Party 3
Bellona
Bellona
Kudokuten
Bellona
Level 26
God Stats
23W - 45L
1,561 SR
Queue Stats
403W - 533L
1,402 Elo+
Party 3
Nu Wa
Nu Wa
pettinate
Nu Wa
Level 76
God Stats
33W - 41L
1,469 SR
Queue Stats
526W - 569L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DietPepis
Atlas
16
3 / 0 / 9
11,401
1,140
9,394
8,631
11,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
4 / 3 / 7
11,454
1,145
10,591
7,533
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 3 / 10
10,666
1,067
10,455
11,638
9,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
16
4 / 0 / 5
10,702
1,070
10,371
10,569
3,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Verdilos
Izanami
16
1 / 1 / 8
10,068
1,007
11,662
7,893
2,862
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

305

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
9,767
977
5,325
3,482
2,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 3 / 5
10,171
1,017
4,268
15,590
16,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 3 / 2
10,152
1,015
12,261
10,595
3,957
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Kudokuten
Bellona
15
0 / 4 / 4
10,105
1,011
6,406
17,433
18,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
pettinate
Nu Wa
15
1 / 4 / 4
9,875
988
13,342
9,892
6,972
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
14
Kills
7
7
Deaths
14
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
0
2
3
W
Atlas
DietPepis
Atlas
3
0
9
7.5
L
1
3
5
1.17
L
3
3
2
1.33
L
Bellona
Kudokuten
Bellona
0
4
4
0.5
W
4
3
7
2.5
W
2
3
10
2.33
W
Susano
4
0
5
6.5
W
Izanami
Verdilos
Izanami
1
1
8
5
L
Nu Wa
pettinate
Nu Wa
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,473
Damage
41,602
46,264
Taken
56,992
30,511
Mitigated
49,232
14,716
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,325
788
0
418
3,482
2,512
0
1,006
2,411
0
11,859
W
Atlas
DietPepis
Atlas
9,394
3,069
410
1,622
8,631
11,367
0
3,508
5,097
19,498
0
L
4,268
434
336
1,166
15,590
16,928
0
5,324
10,074
11,170
0
L
12,261
6,536
0
1,910
10,595
3,957
0
4,012
6,468
0
35,584
L
Bellona
Kudokuten
Bellona
6,406
1,802
1,455
1,365
17,433
18,863
0
5,323
11,878
0
18,208
W
10,591
1,698
2,654
1,383
7,533
2,596
0
3,289
4,187
46,393
0
W
10,455
2,256
0
3,428
11,638
9,736
0
4,234
7,347
0
25,260
W
Susano
10,371
1,078
0
3,005
10,569
3,950
0
3,789
6,780
0
31,211
W
Izanami
Verdilos
Izanami
11,662
8,792
277
1,937
7,893
2,862
0
2,790
4,984
0
36,604
L
Nu Wa
pettinate
Nu Wa
13,342
5,931
0
0
9,892
6,972
0
4,320
5,420
32,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,291
Gold Earned
50,070
245
Minions Killed
141
9
Camps Cleared
3
1,020,500
Distance Traveled
884,331
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,767
977
17
2
0
96,862
0
W
Atlas
11,401
1,140
15
2
0
209,395
0
L
Artio
10,171
1,017
15
2
1
227,892
0
L
Neith
10,152
1,015
57
6
0
181,170
0
L
Bellona
10,105
1,011
23
2
0
208,699
1
W
Ra
11,454
1,145
93
9
1
186,362
0
W
Chaac
10,666
1,067
28
3
1
206,591
0
W
Susano
10,702
1,070
44
4
3
221,545
0
W
Izanami
10,068
1,007
65
7
4
196,607
0
L
Nu Wa
9,875
988
29
3
2
169,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role