Player Matchup

Baron Samedi
Baron Samedi
BigOlePoggers
Baron Samedi
Level 29
God Stats
15W - 14L
1,615 SR
Queue Stats
59W - 55L
1,457 Elo+
Party 2
Arachne
Arachne
ConceptHR
Arachne
Level 46
God Stats
3W - 1L
1,734 SR
Queue Stats
40W - 46L
1,333 Elo+
Party 2
Ymir
Ymir
Ric Bowls
Ymir
Level 26
God Stats
14W - 13L
1,658 SR
Queue Stats
22W - 22L
1,473 Elo+
Party 2
Erlang Shen
Erlang Shen
Spudster21
Erlang Shen
Level 26
God Stats
3W - 2L
1,581 SR
Queue Stats
39W - 36L
1,454 Elo+
Party 2
Skadi
Skadi
Zlot117
Skadi
Level 70
God Stats
0W - 1L
1,315 SR
Queue Stats
58W - 55L
1,457 Elo+
Party 2
Team Averages
Level 39
1,581 SR
1,435 Elo+

VS

Team Averages
Level 47
1,634 SR
1,463 Elo+
Ah Muzen Cab
Ah Muzen Cab
BlueFire34
Ah Muzen Cab
Level 81
God Stats
28W - 12L
1,794 SR
Queue Stats
299W - 241L
1,522 Elo+
Party 1
Fafnir
Fafnir
FaltEarthren
Fafnir
Level 24
God Stats
13W - 10L
1,580 SR
Queue Stats
193W - 153L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
TurboDuncan
Sun Wukong
Level 29
God Stats
11W - 5L
1,600 SR
Queue Stats
111W - 88L
1,398 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Uininaark
Morgan Le Fay
Level 29
God Stats
7W - 2L
1,718 SR
Queue Stats
229W - 191L
1,535 Elo+
Party 1
Loki
Loki
XIX_DEMIK_XCV
Loki
Level 74
God Stats
3W - 5L
1,481 SR
Queue Stats
428W - 483L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigOlePoggers
Baron Samedi
20
3 / 7 / 1
12,301
492
14,340
19,183
7,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
ConceptHR
Arachne
17
4 / 5 / 2
11,519
461
8,984
21,577
7,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
15
0 / 2 / 3
9,858
394
3,495
24,145
31,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Spudster21
Erlang Shen
16
0 / 8 / 2
9,486
379
7,455
21,142
15,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Zlot117
Skadi
17
3 / 5 / 0
10,672
427
14,400
17,680
7,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlueFire34
Ah Muzen Cab
20
2 / 1 / 7
12,938
518
16,942
11,776
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
17
0 / 1 / 10
12,266
491
8,735
16,116
24,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
TurboDuncan
Sun Wukong
20
7 / 3 / 12
14,365
575
20,234
29,036
20,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Uininaark
Morgan Le Fay
20
12 / 2 / 4
14,048
562
24,529
12,529
6,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 3 / 2
12,834
513
7,799
17,205
8,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
10
Kills
27
27
Deaths
10
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BigOlePoggers
Baron Samedi
3
7
1
0.5
W
Ah Muzen Cab
BlueFire34
Ah Muzen Cab
2
1
7
5.5
L
Arachne
ConceptHR
Arachne
4
5
2
1
W
Fafnir
0
1
10
5
L
Ymir
0
2
3
0.75
L
Erlang Shen
Spudster21
Erlang Shen
0
8
2
0.13
W
Sun Wukong
TurboDuncan
Sun Wukong
7
3
12
4.33
W
Morgan Le Fay
Uininaark
Morgan Le Fay
12
2
4
7
W
6
3
2
2.33
L
Skadi
Zlot117
Skadi
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,674
Damage
78,239
103,727
Taken
86,662
68,782
Mitigated
63,851
23,576
Healing
33,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BigOlePoggers
Baron Samedi
14,340
354
1,780
5,258
19,183
7,874
0
8,925
10,258
97,771
0
W
Ah Muzen Cab
BlueFire34
Ah Muzen Cab
16,942
6,088
0
7,047
11,776
4,353
1,473
1,143
10,357
0
126,938
L
Arachne
ConceptHR
Arachne
8,984
6,617
0
3,973
21,577
7,195
0
8,148
13,429
0
73,822
W
Fafnir
8,735
2,291
0
3,694
16,116
24,109
390
3,560
12,556
28,927
5,350
L
Ymir
3,495
365
700
2,634
24,145
31,024
27
4,252
19,893
33,058
0
L
Erlang Shen
Spudster21
Erlang Shen
7,455
4,072
0
4,566
21,142
15,172
268
5,702
15,440
0
41,397
W
Sun Wukong
TurboDuncan
Sun Wukong
20,234
4,489
0
13,873
29,036
20,226
956
7,574
21,462
0
105,022
W
Morgan Le Fay
Uininaark
Morgan Le Fay
24,529
1,245
0
2,433
12,529
6,670
1,715
1,347
11,182
113,828
0
W
7,799
1,663
0
6,223
17,205
8,493
0
4,211
12,994
0
90,740
L
Skadi
Zlot117
Skadi
14,400
4,571
0
4,665
17,680
7,517
52
4,649
13,031
0
78,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,836
Gold Earned
66,451
548
Minions Killed
740
0
Camps Cleared
0
2,284,408
Distance Traveled
2,470,342
30
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,301
492
153
6
0
417,383
11
W
Ah Muzen Cab
12,938
518
211
8
0
518,891
8
L
Arachne
11,519
461
104
4
0
512,412
4
W
Fafnir
12,266
491
47
2
0
496,702
5
L
Ymir
9,858
394
75
3
0
471,244
2
L
Erlang Shen
9,486
379
76
3
0
445,053
6
W
Sun Wukong
14,365
575
170
7
0
446,944
8
W
Morgan Le Fay
14,048
562
174
7
0
473,159
12
W
Loki
12,834
513
138
6
0
534,646
1
L
Skadi
10,672
427
140
6
0
438,316
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role