Player Matchup

Heimdallr
Heimdallr
Chuscle
Heimdallr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 96L
1,660 Elo+
Party 1
Ganesha
Ganesha
Condor1249
Ganesha
Level 27
God Stats
15W - 6L
1,829 SR
Queue Stats
67W - 20L
1,720 Elo+
Party 1
Bastet
Bastet
Funkskunk
Bastet
Level 79
God Stats
2W - 3L
1,481 SR
Queue Stats
25W - 13L
1,691 Elo+
Party 1
Cabrakan
Cabrakan
LordStabbington
Cabrakan
Level 76
God Stats
10W - 7L
1,631 SR
Queue Stats
175W - 104L
1,678 Elo+
Party 1
Thoth
Thoth
SSoupp
Thoth
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 46L
1,605 Elo+
Party 1
Team Averages
Level 89
1,588 SR
1,671 Elo+

VS

Team Averages
Level 81
1,499 SR
1,268 Elo+
Skadi
Skadi
AA Azrael 777
Skadi
Level 106
God Stats
26W - 34L
1,480 SR
Queue Stats
53W - 94L
1,225 Elo+
Party 2
Guan Yu
Guan Yu
AngeLitoXmeN
Guan Yu
Level 107
God Stats
0W - 2L
1,382 SR
Queue Stats
7W - 12L
1,223 Elo+
Solo
Kukulkan
Kukulkan
Back Shawtz
Kukulkan
Level 25
God Stats
1W - 3L
1,373 SR
Queue Stats
3W - 8L
1,400 Elo+
Party 2
Khepri
Khepri
Diablo Blanco19
Khepri
Level 102
God Stats
0W - 2L
1,613 SR
Queue Stats
22W - 56L
1,219 Elo+
Party 2
Arachne
Arachne
Staple0
Arachne
Level 66
God Stats
10W - 5L
1,647 SR
Queue Stats
15W - 20L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chuscle
Heimdallr
20
20 / 3 / 9
14,381
575
35,482
18,716
8,837
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Condor1249
Ganesha
17
0 / 1 / 28
12,189
488
6,277
19,893
25,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Funkskunk
Bastet
17
5 / 4 / 11
11,443
458
7,982
20,051
8,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cabrakan
19
12 / 2 / 15
13,202
528
19,395
26,311
30,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
SSoupp
Thoth
17
9 / 1 / 12
12,129
485
14,046
10,082
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 2
10,901
436
17,276
17,985
5,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
AngeLitoXmeN
Guan Yu
13
1 / 12 / 3
8,836
353
4,319
19,537
18,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Back Shawtz
Kukulkan
15
2 / 9 / 3
10,272
411
13,438
14,801
4,422
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 3
9,268
371
4,548
19,264
22,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Staple0
Arachne
17
3 / 10 / 3
11,551
462
15,873
30,931
9,280
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
23
46
Kills
9
11
Deaths
46
75
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
L
Guan Yu
AngeLitoXmeN
Guan Yu
1
12
3
0.21
L
Kukulkan
Back Shawtz
Kukulkan
2
9
3
0.39
W
Heimdallr
Chuscle
Heimdallr
20
3
9
8.17
W
Ganesha
Condor1249
Ganesha
0
1
28
14
L
0
6
3
0.25
W
Bastet
Funkskunk
Bastet
5
4
11
2.63
W
Cabrakan
12
2
15
9.75
W
Thoth
SSoupp
Thoth
9
1
12
15
L
Arachne
Staple0
Arachne
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,182
Damage
55,454
95,053
Taken
102,518
77,548
Mitigated
60,227
33,677
Healing
14,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,276
5,573
0
230
17,985
5,493
0
541
17,438
0
82,889
L
Guan Yu
AngeLitoXmeN
Guan Yu
4,319
520
326
2,848
19,537
18,276
0
7,844
11,693
0
27,627
L
Kukulkan
Back Shawtz
Kukulkan
13,438
785
0
862
14,801
4,422
873
7,757
7,044
73,705
0
W
Heimdallr
Chuscle
Heimdallr
35,482
17,094
0
6,717
18,716
8,837
1,795
2,489
16,187
0
137,846
W
Ganesha
Condor1249
Ganesha
6,277
268
1,104
3,797
19,893
25,833
761
6,067
13,765
32,963
3,321
L
4,548
465
26
730
19,264
22,756
0
8,535
10,729
26,931
0
W
Bastet
Funkskunk
Bastet
7,982
2,499
0
9,295
20,051
8,286
1,778
2,400
17,545
0
72,696
W
Cabrakan
19,395
3,975
746
9,843
26,311
30,271
474
4,959
20,983
89,274
0
W
Thoth
SSoupp
Thoth
14,046
1,306
0
2,175
10,082
4,321
2,632
2,424
7,658
75,319
0
L
Arachne
Staple0
Arachne
15,873
12,302
0
9,950
30,931
9,280
0
14,751
16,180
0
61,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,344
Gold Earned
50,828
577
Minions Killed
428
0
Camps Cleared
0
2,310,129
Distance Traveled
2,265,032
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,901
436
143
6
0
529,893
5
L
Guan Yu
8,836
353
41
2
0
350,831
0
L
Kukulkan
10,272
411
112
4
0
401,720
0
W
Heimdallr
14,381
575
183
7
0
435,396
2
W
Ganesha
12,189
488
3
0
0
487,627
0
L
Khepri
9,268
371
33
1
0
481,496
1
W
Bastet
11,443
458
107
4
0
514,254
0
W
Cabrakan
13,202
528
151
6
0
420,404
3
W
Thoth
12,129
485
133
5
0
452,448
3
L
Arachne
11,551
462
99
4
0
501,092
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role