Player Matchup

Nike
Nike
Arrowhelm
Nike
Level 55
God Stats
0W - 1L
1,537 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Fenrir
Fenrir
Cinnaminny
Fenrir
Level 8
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
Haxzar_Player26
Ullr
Level 90
God Stats
1W - 6L
1,227 SR
Queue Stats
56W - 53L
1,297 Elo+
Party 3
Cabrakan
Cabrakan
WwhiteWwitch
Cabrakan
Level 14
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
the_oringal_BYT
Vulcan
Level 125
God Stats
7W - 5L
1,500 SR
Queue Stats
156W - 173L
1,355 Elo+
Party 3
Team Averages
Level 58
1,375 SR
1,430 Elo+

VS

Team Averages
Level 89
1,439 SR
1,422 Elo+
Ymir
Ymir
DamnHesGoodECC
Ymir
Level 117
God Stats
23W - 39L
1,211 SR
Queue Stats
97W - 103L
1,332 Elo+
Solo
Da Ji
Da Ji
FeAR n0 eviL23
Da Ji
Level 28
God Stats
28W - 21L
1,412 SR
Queue Stats
161W - 168L
1,478 Elo+
Party 1
Chaac
Chaac
Macaquesnasty
Chaac
Level 55
God Stats
37W - 29L
1,569 SR
Queue Stats
308W - 345L
1,370 Elo+
Party 1
Anubis
Anubis
bahena
Anubis
Level 109
God Stats
15W - 8L
1,504 SR
Queue Stats
359W - 398L
1,471 Elo+
Party 1
Izanami
Izanami
lilshay
Izanami
Level 138
God Stats
2W - 3L
1,500 SR
Queue Stats
276W - 326L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
8
0 / 2 / 0
4,815
482
2,277
6,474
2,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Cinnaminny
Fenrir
6
0 / 3 / 0
4,350
435
732
6,265
1,518
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 0
4,765
477
2,749
4,694
1,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cabrakan
WwhiteWwitch
Cabrakan
7
0 / 4 / 1
4,474
447
1,438
6,015
2,368
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 4 / 0
5,072
507
3,116
6,111
1,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
6,098
610
2,397
7,283
3,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 1
6,102
610
2,622
4,587
1,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 1
6,480
648
3,646
7,070
5,266
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
bahena
Anubis
12
5 / 0 / 1
6,667
667
4,508
4,592
1,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
lilshay
Izanami
9
3 / 0 / 4
5,929
593
5,407
1,794
481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
14
14
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nike
0
2
0
0
L
Fenrir
Cinnaminny
Fenrir
0
3
0
0
W
2
1
4
4
W
3
0
1
3.5
L
1
1
0
1
W
1
0
1
1.5
L
Cabrakan
WwhiteWwitch
Cabrakan
0
4
1
0.13
W
Anubis
bahena
Anubis
5
0
1
5.5
W
Izanami
lilshay
Izanami
3
0
4
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,312
Damage
18,580
29,559
Taken
25,326
9,302
Mitigated
12,575
4,517
Healing
8,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
2,277
681
0
860
6,474
2,834
0
94
6,380
0
19,760
L
Fenrir
Cinnaminny
Fenrir
732
244
0
1,534
6,265
1,518
0
1,577
4,688
0
15,656
W
2,397
640
0
2,484
7,283
3,324
240
1,222
6,061
20,022
0
W
2,622
405
0
0
4,587
1,531
0
70
4,517
0
33,268
L
2,749
1,274
0
342
4,694
1,225
0
840
3,854
0
26,174
W
3,646
287
0
1,921
7,070
5,266
830
0
6,731
0
36,646
L
Cabrakan
WwhiteWwitch
Cabrakan
1,438
294
0
751
6,015
2,368
0
1,685
4,330
8,165
0
W
Anubis
bahena
Anubis
4,508
242
0
3,319
4,592
1,973
234
2,558
2,034
39,052
0
W
Izanami
lilshay
Izanami
5,407
3,750
0
833
1,794
481
1,878
704
1,090
0
30,753
L
3,116
1,038
0
1,030
6,111
1,357
0
2,709
3,402
25,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,476
Gold Earned
31,276
187
Minions Killed
323
0
Camps Cleared
0
991,735
Distance Traveled
991,281
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,815
482
39
4
0
204,515
0
L
Fenrir
4,350
435
37
4
0
209,257
0
W
Ymir
6,098
610
23
2
0
166,044
3
W
Da Ji
6,102
610
55
6
0
239,657
0
L
Ullr
4,765
477
41
4
0
191,588
3
W
Chaac
6,480
648
91
9
0
194,206
0
L
Cabrakan
4,474
447
22
2
0
188,943
3
W
Anubis
6,667
667
84
8
0
193,455
2
W
Izanami
5,929
593
70
7
0
197,919
3
L
Vulcan
5,072
507
48
5
0
197,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role