Player Matchup

Atlas
Atlas
ButtsRcooL
Atlas
Level 27
God Stats
6W - 2L
1,857 SR
Queue Stats
45W - 41L
1,422 Elo+
Party 2
Hercules
Hercules
JUICYCH00CHIE
Hercules
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 58L
1,431 Elo+
Party 2
Zeus
Zeus
SlateLand8295
Zeus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 125L
1,414 Elo+
Party 4
Chaac
Chaac
WetFingerGun
Chaac
Level 5
God Stats
1W - 1L
1,683 SR
Queue Stats
4W - 2L
1,710 Elo+
Party 4
Set
Set
supremeeric
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,440 Elo+
Party 2
Team Averages
Level 38
1,608 SR
1,484 Elo+

VS

Team Averages
Level 81
1,562 SR
1,480 Elo+
King Arthur
King Arthur
Fallout Dood
King Arthur
Level 149
God Stats
2W - 0L
1,709 SR
Queue Stats
30W - 29L
1,603 Elo+
Party 3
Athena
Athena
RoAFrostbite
Athena
Level 157
God Stats
1W - 0L
1,841 SR
Queue Stats
22W - 22L
1,551 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TrealJay
Morgan Le Fay
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
230W - 252L
1,417 Elo+
Solo
Neith
Neith
dripsonthebeans
Neith
Level 48
God Stats
24W - 13L
1,430 SR
Queue Stats
142W - 145L
1,428 Elo+
Party 1
Mulan
Mulan
heinieveginie
Mulan
Level 40
God Stats
7W - 6L
1,330 SR
Queue Stats
72W - 83L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
0 / 4 / 2
6,837
684
7,645
11,221
10,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
JUICYCH00CHIE
Hercules
12
1 / 3 / 1
6,873
687
4,185
10,477
10,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 3 / 1
7,104
710
6,909
7,023
2,423
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 2
6,398
640
2,759
8,287
5,577
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 4 / 2
6,784
678
3,526
7,881
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fallout Dood
King Arthur
14
2 / 2 / 10
7,509
751
8,619
12,663
9,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
14
6 / 0 / 7
8,550
855
6,721
7,730
7,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
TrealJay
Morgan Le Fay
13
0 / 0 / 12
7,284
728
8,361
4,932
2,082
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 8
7,979
798
10,149
5,629
2,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 6
7,705
771
4,219
6,574
6,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
3
Kills
16
16
Deaths
3
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
4
2
0.25
W
King Arthur
Fallout Dood
King Arthur
2
2
10
3.5
L
Hercules
JUICYCH00CHIE
Hercules
1
3
1
0.5
W
Athena
6
0
7
9.5
L
2
3
1
0.83
W
Morgan Le Fay
TrealJay
Morgan Le Fay
0
0
12
6
L
0
2
2
0.5
W
4
0
8
8
W
4
1
6
7
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,024
Damage
38,069
44,889
Taken
37,528
31,625
Mitigated
27,928
6,612
Healing
9,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
7,645
3,143
0
1,002
11,221
10,213
0
3,527
7,571
16,389
0
W
King Arthur
Fallout Dood
King Arthur
8,619
416
0
3,733
12,663
9,558
0
4,399
8,210
0
22,334
L
Hercules
JUICYCH00CHIE
Hercules
4,185
1,057
311
3,178
10,477
10,071
0
3,755
6,523
0
16,593
W
Athena
6,721
1,748
1,662
1,510
7,730
7,140
120
3,065
4,540
13,193
0
L
6,909
2,030
0
250
7,023
2,423
0
1,877
4,986
28,325
0
W
Morgan Le Fay
TrealJay
Morgan Le Fay
8,361
651
0
741
4,932
2,082
324
1,619
3,313
22,220
0
L
2,759
377
0
545
8,287
5,577
0
2,130
6,087
0
8,019
W
10,149
4,446
0
1,347
5,629
2,335
1,928
2,578
3,013
0
36,447
W
4,219
1,189
0
308
6,574
6,813
242
2,893
3,567
0
10,732
L
3,526
1,239
0
1,326
7,881
3,341
0
3,793
3,881
0
13,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,996
Gold Earned
39,027
140
Minions Killed
163
0
Camps Cleared
0
1,002,327
Distance Traveled
1,030,738
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,837
684
12
1
0
191,048
2
W
King Arthur
7,509
751
26
3
0
219,553
4
L
Hercules
6,873
687
35
4
0
214,926
1
W
Athena
8,550
855
20
2
0
201,226
0
L
Zeus
7,104
710
44
4
0
182,438
0
W
Morgan Le Fay
7,284
728
31
3
0
187,798
3
L
Chaac
6,398
640
11
1
0
212,577
0
W
Neith
7,979
798
66
7
0
193,706
0
W
Mulan
7,705
771
20
2
0
228,455
0
L
Set
6,784
678
38
4
0
201,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role