Player Matchup

He Bo
He Bo
Cl875120
He Bo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,381 Elo+
Solo
Sobek
Sobek
Pardoxduva
Sobek
Level 83
God Stats
1W - 3L
1,274 SR
Queue Stats
367W - 387L
1,473 Elo+
Solo
The Morrigan
The Morrigan
SimetrasDad
The Morrigan
Level 116
God Stats
1W - 1L
1,257 SR
Queue Stats
239W - 256L
1,441 Elo+
Solo
Vamana
Vamana
Turan8888
Vamana
Level 129
God Stats
21W - 14L
1,546 SR
Queue Stats
1,634W - 1,694L
1,454 Elo+
Solo
Set
Set
thegingie
Set
Level 97
God Stats
2W - 1L
1,298 SR
Queue Stats
218W - 181L
1,523 Elo+
Solo
Team Averages
Level 98
1,375 SR
1,455 Elo+

VS

Team Averages
Level 119
1,541 SR
1,435 Elo+
Artemis
Artemis
DezoDaDon
Artemis
Level 103
God Stats
3W - 6L
1,539 SR
Queue Stats
517W - 524L
1,458 Elo+
Party 1
Set
Set
MirageAssassin1
Set
Level 119
God Stats
9W - 9L
1,653 SR
Queue Stats
192W - 185L
1,438 Elo+
Party 1
Raijin
Raijin
OmegaX13X
Raijin
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 140L
1,403 Elo+
Party 1
He Bo
He Bo
itsTin0
He Bo
Level 145
God Stats
2W - 10L
1,176 SR
Queue Stats
411W - 406L
1,417 Elo+
Party 1
Achilles
Achilles
zixmoox
Achilles
Level 154
God Stats
3W - 3L
1,838 SR
Queue Stats
51W - 47L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cl875120
He Bo
20
9 / 11 / 7
13,306
887
17,282
14,066
4,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
17
0 / 9 / 11
9,830
655
7,065
24,237
28,423
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
SimetrasDad
The Morrigan
18
5 / 8 / 7
11,663
778
7,238
11,229
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
Turan8888
Vamana
19
3 / 5 / 13
11,833
789
8,955
16,090
14,225
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 5 / 11
11,913
794
11,154
18,689
13,381
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DezoDaDon
Artemis
17
8 / 3 / 17
11,209
747
14,939
11,436
3,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
14 / 5 / 17
12,939
863
19,540
12,477
5,594
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
OmegaX13X
Raijin
17
2 / 4 / 23
10,323
688
6,562
11,031
3,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

He Bo
itsTin0
He Bo
19
11 / 5 / 17
11,860
791
17,945
11,046
3,628
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
zixmoox
Achilles
17
2 / 6 / 24
10,408
694
10,925
19,428
29,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
135
22
Kills
37
38
Deaths
23
49
Assists
98
Player
Kills
Deaths
Assists
KDA
W
He Bo
Cl875120
He Bo
9
11
7
1.14
L
Artemis
DezoDaDon
Artemis
8
3
17
5.5
L
14
5
17
4.5
L
Raijin
OmegaX13X
Raijin
2
4
23
3.38
W
Sobek
0
9
11
0.61
W
The Morrigan
SimetrasDad
The Morrigan
5
8
7
1.06
W
Vamana
Turan8888
Vamana
3
5
13
1.9
L
He Bo
itsTin0
He Bo
11
5
17
3.9
W
5
5
11
2.1
L
Achilles
zixmoox
Achilles
2
6
24
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,694
Damage
69,911
84,311
Taken
65,418
65,345
Mitigated
45,614
18,737
Healing
20,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Cl875120
He Bo
17,282
964
0
334
14,066
4,792
1,843
5,355
8,504
30,846
0
L
Artemis
DezoDaDon
Artemis
14,939
5,544
720
3,281
11,436
3,471
858
6,344
4,709
0
28,835
L
19,540
7,951
3,002
2,577
12,477
5,594
1,448
4,796
7,436
0
34,768
L
Raijin
OmegaX13X
Raijin
6,562
1,404
291
909
11,031
3,870
372
4,894
5,773
17,571
0
W
Sobek
7,065
208
504
1,931
24,237
28,423
164
6,451
17,470
17,584
0
W
The Morrigan
SimetrasDad
The Morrigan
7,238
3,744
1,122
1,891
11,229
4,524
1,413
2,520
8,641
14,386
5,080
W
Vamana
Turan8888
Vamana
8,955
3,454
1,227
6,426
16,090
14,225
1,067
5,881
10,028
504
26,967
L
He Bo
itsTin0
He Bo
17,945
819
2,402
1,104
11,046
3,628
1,156
5,980
4,891
34,193
0
W
11,154
3,583
1,220
4,082
18,689
13,381
867
4,300
13,993
0
22,248
L
Achilles
zixmoox
Achilles
10,925
1,198
827
4,967
19,428
29,051
276
5,375
13,353
0
20,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,545
Gold Earned
56,739
132
Minions Killed
139
0
Camps Cleared
0
1,314,202
Distance Traveled
1,305,270
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,306
887
42
3
0
247,263
0
L
Artemis
11,209
747
38
3
0
239,995
0
L
Set
12,939
863
29
2
0
303,914
2
L
Raijin
10,323
688
24
2
0
222,195
0
W
Sobek
9,830
655
11
1
0
265,186
0
W
The Morrigan
11,663
778
29
2
0
226,842
0
W
Vamana
11,833
789
27
2
0
305,517
0
L
He Bo
11,860
791
33
2
0
276,262
1
W
Set
11,913
794
23
2
0
269,394
0
L
Achilles
10,408
694
15
1
0
262,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role