Player Matchup

Shiva
Shiva
HarambeVsReptar
Shiva
Level 27
God Stats
44W - 11L
1,715 SR
Queue Stats
232W - 52L
1,819 Elo+
Party 1
Cabrakan
Cabrakan
KonkreteSmile
Cabrakan
Level 107
God Stats
19W - 10L
1,627 SR
Queue Stats
420W - 195L
1,699 Elo+
Party 1
Danzaburou
Danzaburou
PracticallyAmish
Danzaburou
Level 57
God Stats
7W - 3L
1,302 SR
Queue Stats
149W - 50L
1,776 Elo+
Party 1
Thor
Thor
WAZOOOOO
Thor
Level 106
God Stats
103W - 44L
1,663 SR
Queue Stats
390W - 156L
1,755 Elo+
Party 1
Yu Huang
Yu Huang
cMocs
Yu Huang
Level 108
God Stats
7W - 6L
1,629 SR
Queue Stats
451W - 145L
1,826 Elo+
Party 1
Team Averages
Level 81
1,587 SR
1,775 Elo+

VS

Team Averages
Level 54
1,526 SR
1,560 Elo+
Medusa
Medusa
AdobadaBurrito
Medusa
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 10L
1,440 Elo+
Party 2
Charybdis
Charybdis
Automatic619
Charybdis
Level 54
God Stats
6W - 7L
1,372 SR
Queue Stats
7W - 10L
1,440 Elo+
Party 2
Ah Puch
Ah Puch
DiscriminationX
Ah Puch
Level 145
God Stats
5W - 6L
1,673 SR
Queue Stats
100W - 64L
1,638 Elo+
Party 3
Cerberus
Cerberus
HashbrownBurrito
Cerberus
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 7L
1,532 Elo+
Party 2
Nu Wa
Nu Wa
cookiesandlevi
Nu Wa
Level 22
God Stats
12W - 4L
1,583 SR
Queue Stats
34W - 28L
1,752 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 15
10,248
1,025
5,544
10,319
5,827
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
KonkreteSmile
Cabrakan
16
2 / 1 / 12
10,695
1,070
5,335
10,107
11,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
PracticallyAmish
Danzaburou
16
2 / 1 / 15
10,372
1,037
10,533
8,345
3,017
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
17
13 / 1 / 6
12,216
1,222
15,237
6,772
2,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
cMocs
Yu Huang
16
4 / 0 / 10
11,128
1,113
9,595
5,538
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

324

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
8,962
896
5,500
9,235
2,758
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Automatic619
Charybdis
14
2 / 6 / 1
9,503
950
4,865
9,719
2,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 2
9,325
933
11,915
3,529
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 3
8,805
881
4,647
14,597
13,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 6 / 2
8,643
864
7,294
12,048
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
14
22
Kills
3
3
Deaths
22
58
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Charybdis
Automatic619
Charybdis
2
6
1
0.42
L
1
1
2
2
W
1
0
15
8.5
L
0
4
3
0.38
W
Cabrakan
KonkreteSmile
Cabrakan
2
1
12
8
W
Danzaburou
PracticallyAmish
Danzaburou
2
1
15
9.5
W
Thor
13
1
6
16
W
Yu Huang
cMocs
Yu Huang
4
0
10
9
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,244
Damage
34,221
41,081
Taken
49,128
25,061
Mitigated
23,227
9,157
Healing
1,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,500
2,811
0
0
9,235
2,758
0
2,019
7,216
0
28,461
L
Charybdis
Automatic619
Charybdis
4,865
2,505
0
362
9,719
2,458
0
4,006
5,713
0
25,066
L
11,915
378
0
362
3,529
1,063
0
1,149
2,380
28,203
0
W
5,544
378
1,222
2,402
10,319
5,827
0
5,149
4,878
0
18,514
L
4,647
133
0
632
14,597
13,682
0
4,203
10,394
12,199
0
W
Cabrakan
KonkreteSmile
Cabrakan
5,335
619
0
2,923
10,107
11,883
0
5,422
4,525
9,028
0
W
Danzaburou
PracticallyAmish
Danzaburou
10,533
3,929
0
1,386
8,345
3,017
0
4,632
2,983
0
30,265
W
Thor
15,237
3,420
0
466
6,772
2,462
0
4,303
2,291
0
45,756
W
Yu Huang
cMocs
Yu Huang
9,595
1,042
0
758
5,538
1,872
0
3,506
1,948
35,194
0
L
7,294
1,501
0
133
12,048
3,266
0
3,553
8,495
13,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,659
Gold Earned
45,238
228
Minions Killed
177
13
Camps Cleared
3
963,803
Distance Traveled
852,115
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,962
896
37
4
1
187,479
1
L
Charybdis
9,503
950
53
5
1
136,870
2
L
Ah Puch
9,325
933
36
4
0
185,781
0
W
Shiva
10,248
1,025
25
3
3
199,930
0
L
Cerberus
8,805
881
23
2
0
175,064
0
W
Cabrakan
10,695
1,070
10
1
0
193,738
4
W
Danzaburou
10,372
1,037
45
5
2
209,943
0
W
Thor
12,216
1,222
78
8
1
176,528
3
W
Yu Huang
11,128
1,113
70
7
7
183,664
1
L
Nu Wa
8,643
864
28
3
1
166,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role