Player Matchup

Apollo
Apollo
B00M99H3AD5H0T
Apollo
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 157L
1,507 Elo+
Party 2
Medusa
Medusa
JeanOP7
Medusa
Level 105
God Stats
4W - 1L
1,462 SR
Queue Stats
92W - 100L
1,582 Elo+
Solo
King Arthur
King Arthur
Jinnjo
King Arthur
Level 137
God Stats
2W - 1L
1,738 SR
Queue Stats
253W - 240L
1,507 Elo+
Party 2
Rama
Rama
TheLokiMaster84
Rama
Level 158
God Stats
3W - 2L
1,325 SR
Queue Stats
242W - 241L
1,508 Elo+
Solo
Fenrir
Fenrir
mimmimim
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,474 Elo+
Solo
Team Averages
Level 107
1,505 SR
1,515 Elo+

VS

Team Averages
Level 108
1,587 SR
1,484 Elo+
Fenrir
Fenrir
DarkVictinii
Fenrir
Level 26
God Stats
1W - 0L
1,478 SR
Queue Stats
17W - 11L
1,491 Elo+
Party 1
Discordia
Discordia
Lizbeth55
Discordia
Level 157
God Stats
3W - 1L
1,864 SR
Queue Stats
227W - 205L
1,607 Elo+
Party 1
Cthulhu
Cthulhu
Rasalex92
Cthulhu
Level 157
God Stats
19W - 16L
1,678 SR
Queue Stats
506W - 506L
1,482 Elo+
Solo
Osiris
Osiris
WolfeYurp412
Osiris
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,355 Elo+
Solo
Hera
Hera
jorgeihm
Hera
Level 148
God Stats
16W - 14L
1,417 SR
Queue Stats
842W - 897L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
4,962
992
2,401
4,941
1,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
JeanOP7
Medusa
10
1 / 4 / 0
5,174
1,035
2,447
4,536
1,523
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Jinnjo
King Arthur
8
0 / 3 / 1
4,702
940
2,700
6,004
5,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 4 / 3
4,889
978
3,128
5,223
1,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Fenrir
mimmimim
Fenrir
9
1 / 3 / 3
5,264
1,053
1,795
3,751
1,395
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
6 / 1 / 8
7,328
1,466
4,162
6,969
4,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Lizbeth55
Discordia
11
4 / 1 / 7
6,660
1,332
3,617
3,998
3,933
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Rasalex92
Cthulhu
11
2 / 2 / 9
6,603
1,321
5,837
6,353
5,806
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
11
2 / 1 / 12
6,589
1,318
3,280
5,384
7,374
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
11
3 / 0 / 11
6,561
1,312
4,843
3,611
1,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
2
Kills
17
17
Deaths
5
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Fenrir
6
1
8
10
L
Medusa
JeanOP7
Medusa
1
4
0
0.25
L
King Arthur
Jinnjo
King Arthur
0
3
1
0.17
W
Discordia
Lizbeth55
Discordia
4
1
7
7.5
W
Cthulhu
Rasalex92
Cthulhu
2
2
9
3.25
L
0
4
3
0.38
W
Osiris
2
1
12
8
W
Hera
3
0
11
8.5
L
Fenrir
mimmimim
Fenrir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,471
Damage
21,739
24,455
Taken
26,315
12,403
Mitigated
22,641
3,904
Healing
7,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,401
689
198
603
4,941
1,773
0
2,999
1,882
0
7,498
W
Fenrir
4,162
1,197
175
1,520
6,969
4,202
743
0
6,910
0
6,727
L
Medusa
JeanOP7
Medusa
2,447
445
236
171
4,536
1,523
0
2,512
1,958
0
8,717
L
King Arthur
Jinnjo
King Arthur
2,700
144
237
1,019
6,004
5,989
0
2,998
2,785
0
3,395
W
Discordia
Lizbeth55
Discordia
3,617
266
636
879
3,998
3,933
922
0
3,967
14,130
0
W
Cthulhu
Rasalex92
Cthulhu
5,837
47
872
703
6,353
5,806
99
0
5,263
12,867
0
L
3,128
2,563
0
481
5,223
1,723
0
3,349
1,841
0
6,146
W
Osiris
3,280
964
172
1,229
5,384
7,374
523
0
5,320
0
5,499
W
Hera
4,843
1,357
302
735
3,611
1,326
1,251
0
3,579
10,512
0
L
Fenrir
mimmimim
Fenrir
1,795
524
510
449
3,751
1,395
0
2,439
1,280
0
3,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,991
Gold Earned
33,741
33
Minions Killed
55
0
Camps Cleared
0
473,515
Distance Traveled
570,297
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,962
992
5
1
0
111,003
0
W
Fenrir
7,328
1,466
5
1
0
117,439
2
L
Medusa
5,174
1,035
12
2
0
106,594
1
L
King Arthur
4,702
940
6
1
0
82,389
0
W
Discordia
6,660
1,332
21
4
0
104,480
2
W
Cthulhu
6,603
1,321
17
3
0
119,935
2
L
Rama
4,889
978
9
2
0
83,330
0
W
Osiris
6,589
1,318
6
1
0
103,722
0
W
Hera
6,561
1,312
6
1
0
124,721
2
L
Fenrir
5,264
1,053
1
0
0
90,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role