Player Matchup

Charybdis
Charybdis
FerdaBois
Charybdis
Level 117
God Stats
2W - 3L
1,337 SR
Queue Stats
245W - 220L
1,528 Elo+
Party 2
Xbalanque
Xbalanque
NoSatisfaction
Xbalanque
Level 129
God Stats
3W - 0L
1,768 SR
Queue Stats
207W - 196L
1,521 Elo+
Party 2
Sol
Sol
Omvi
Sol
Level 123
God Stats
1W - 0L
1,824 SR
Queue Stats
6W - 5L
1,513 Elo+
Party 3
Odin
Odin
SandmanBr
Odin
Level 158
God Stats
6W - 3L
1,486 SR
Queue Stats
185W - 197L
1,465 Elo+
Solo
Cu Chulainn
Cu Chulainn
TreyTheDragon92
Cu Chulainn
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,650 Elo+
Party 3
Team Averages
Level 134
1,583 SR
1,535 Elo+

VS

Team Averages
Level 95
1,401 SR
1,543 Elo+
Chiron
Chiron
Awesome1394
Chiron
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 61L
1,503 Elo+
Solo
Hun Batz
Hun Batz
CANNABLlSS-
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
Kg Anubis
Janus
Level 104
God Stats
5W - 8L
1,189 SR
Queue Stats
185W - 222L
1,493 Elo+
Solo
Cthulhu
Cthulhu
Panduhc
Cthulhu
Level 145
God Stats
1W - 1L
1,539 SR
Queue Stats
46W - 33L
1,718 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WhereTheTeamAt-
Tsukuyomi
Level 33
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FerdaBois
Charybdis
16
5 / 3 / 9
9,547
796
11,606
9,686
3,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
NoSatisfaction
Xbalanque
18
5 / 5 / 11
10,105
842
12,837
11,364
4,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sol
Omvi
Sol
15
5 / 6 / 12
9,710
809
12,402
12,196
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
18
5 / 2 / 21
10,736
895
5,871
17,859
13,376
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
TreyTheDragon92
Cu Chulainn
18
8 / 4 / 14
10,840
903
11,455
14,641
17,348
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
3 / 5 / 5
9,115
760
11,047
13,105
5,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
CANNABLlSS-
Hun Batz
14
2 / 7 / 9
8,704
725
7,053
11,332
4,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Kg Anubis
Janus
16
3 / 4 / 8
9,072
756
10,978
7,804
2,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Panduhc
Cthulhu
18
8 / 5 / 5
10,676
890
15,068
15,728
25,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
WhereTheTeamAt-
Tsukuyomi
15
4 / 7 / 6
9,309
776
8,404
11,769
5,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
53
28
Kills
20
20
Deaths
28
67
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chiron
3
5
5
1.1
L
Hun Batz
CANNABLlSS-
Hun Batz
2
7
9
0.93
W
Charybdis
FerdaBois
Charybdis
5
3
9
3.17
L
Janus
Kg Anubis
Janus
3
4
8
1.75
W
Xbalanque
NoSatisfaction
Xbalanque
5
5
11
2.1
W
Sol
Omvi
Sol
5
6
12
1.83
L
Cthulhu
Panduhc
Cthulhu
8
5
5
2.1
W
Odin
5
2
21
7.75
W
Cu Chulainn
TreyTheDragon92
Cu Chulainn
8
4
14
3.75
L
Tsukuyomi
WhereTheTeamAt-
Tsukuyomi
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,171
Damage
52,550
65,746
Taken
59,738
43,328
Mitigated
44,519
27,171
Healing
12,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
11,047
3,609
949
4,001
13,105
5,872
556
2,511
10,594
0
22,518
L
Hun Batz
CANNABLlSS-
Hun Batz
7,053
829
223
530
11,332
4,911
0
1,694
9,638
0
11,948
W
Charybdis
FerdaBois
Charybdis
11,606
7,137
895
1,921
9,686
3,539
2,508
5,532
4,154
0
20,179
L
Janus
Kg Anubis
Janus
10,978
164
645
1,628
7,804
2,980
92
2,310
5,494
27,394
0
W
Xbalanque
NoSatisfaction
Xbalanque
12,837
5,984
2,574
3,264
11,364
4,729
342
3,680
7,684
0
29,925
W
Sol
Omvi
Sol
12,402
2,551
958
3,655
12,196
4,336
69
7,872
4,324
20,365
0
L
Cthulhu
Panduhc
Cthulhu
15,068
133
728
2,390
15,728
25,256
0
3,433
12,295
29,099
0
W
Odin
5,871
849
1,741
7,973
17,859
13,376
168
5,151
12,708
133
10,822
W
Cu Chulainn
TreyTheDragon92
Cu Chulainn
11,455
1,839
696
3,494
14,641
17,348
128
3,811
10,830
0
28,041
L
Tsukuyomi
WhereTheTeamAt-
Tsukuyomi
8,404
2,864
0
933
11,769
5,500
0
2,568
9,201
0
12,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,938
Gold Earned
46,876
128
Minions Killed
122
0
Camps Cleared
0
1,151,660
Distance Traveled
1,045,327
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,115
760
31
3
0
192,759
0
L
Hun Batz
8,704
725
12
1
0
205,990
0
W
Charybdis
9,547
796
18
2
0
235,196
0
L
Janus
9,072
756
39
3
0
228,487
1
W
Xbalanque
10,105
842
41
3
0
217,218
1
W
Sol
9,710
809
20
2
0
203,276
0
L
Cthulhu
10,676
890
27
2
0
210,138
0
W
Odin
10,736
895
18
2
0
262,010
0
W
Cu Chulainn
10,840
903
31
3
0
233,960
0
L
Tsukuyomi
9,309
776
13
1
0
207,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role