Player Matchup

Jing Wei
Jing Wei
Ghost_Alpha2-1
Jing Wei
Level 26
God Stats
2W - 1L
1,879 SR
Queue Stats
6W - 4L
1,625 Elo+
Party 1
Sobek
Sobek
HarlequinOfSloth
Sobek
Level 47
God Stats
0W - 3L
1,167 SR
Queue Stats
26W - 37L
1,367 Elo+
Party 1
Gilgamesh
Gilgamesh
Reallysadweeb
Gilgamesh
Level 106
God Stats
14W - 7L
1,679 SR
Queue Stats
31W - 44L
1,362 Elo+
Party 1
Team Averages
Level 60
1,575 SR
1,451 Elo+

VS

Team Averages
Level 80
1,553 SR
1,348 Elo+
Kukulkan
Kukulkan
Dualidy
Kukulkan
Level 104
God Stats
66W - 121L
1,332 SR
Queue Stats
69W - 123L
1,250 Elo+
Solo
Ganesha
Ganesha
Jayvinsenpai
Ganesha
Level 68
God Stats
4W - 2L
1,748 SR
Queue Stats
53W - 57L
1,392 Elo+
Solo
Fenrir
Fenrir
RodrigoDLR99
Fenrir
Level 67
God Stats
5W - 0L
1,581 SR
Queue Stats
169W - 196L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
2 / 3 / 2
7,351
735
4,583
7,417
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 4 / 1
7,883
788
3,983
10,285
6,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Reallysadweeb
Gilgamesh
11
0 / 1 / 4
7,291
729
6,108
9,111
6,823
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dualidy
Kukulkan
12
1 / 0 / 4
7,367
737
5,532
3,535
1,375
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Jayvinsenpai
Ganesha
11
0 / 1 / 7
7,528
753
5,844
7,049
7,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
12
7 / 3 / 1
8,090
809
10,143
8,661
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
8
8
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dualidy
Kukulkan
1
0
4
3
L
Jing Wei
2
3
2
1
L
2
4
1
0.63
W
Ganesha
Jayvinsenpai
Ganesha
0
1
7
3.5
L
Gilgamesh
Reallysadweeb
Gilgamesh
0
1
4
2
W
Fenrir
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,674
Damage
21,519
26,813
Taken
19,245
15,524
Mitigated
13,128
6,417
Healing
3,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dualidy
Kukulkan
5,532
230
0
655
3,535
1,375
489
1,991
1,544
26,680
0
L
Jing Wei
4,583
3,694
0
1,116
7,417
2,335
117
2,981
4,436
0
19,432
L
3,983
215
83
2,419
10,285
6,366
0
4,632
5,653
11,897
0
W
Ganesha
Jayvinsenpai
Ganesha
5,844
1,005
314
1,117
7,049
7,737
0
1,409
5,640
13,390
0
L
Gilgamesh
Reallysadweeb
Gilgamesh
6,108
1,924
854
1,945
9,111
6,823
27
4,461
4,650
0
21,148
W
Fenrir
10,143
2,873
0
1,224
8,661
4,016
224
1,462
7,199
0
22,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,525
Gold Earned
22,985
84
Minions Killed
100
5
Camps Cleared
5
568,028
Distance Traveled
623,314
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,367
737
72
7
1
193,296
0
L
Jing Wei
7,351
735
42
4
1
199,345
1
L
Sobek
7,883
788
15
2
1
172,330
0
W
Ganesha
7,528
753
0
0
0
204,873
1
L
Gilgamesh
7,291
729
27
3
3
196,353
3
W
Fenrir
8,090
809
28
3
4
225,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role