Player Matchup

Janus
Janus
 
Janus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
OwOyouSoWARM
Nike
Level 128
God Stats
1W - 1L
1,721 SR
Queue Stats
6W - 6L
1,577 Elo+
Party 1
Sylvanus
Sylvanus
ProffesorMarbles
Sylvanus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,577 Elo+
Party 1
Eset
Eset
TheGoatfarmer87
Eset
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,619 Elo+
Party 1
Thoth
Thoth
samlilylion
Thoth
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,625 Elo+
Solo
Team Averages
Level 131
1,544 SR
1,579 Elo+

VS

Team Averages
Level 104
1,615 SR
1,532 Elo+
Cernunnos
Cernunnos
Assasibn
Cernunnos
Level 120
God Stats
3W - 4L
1,659 SR
Queue Stats
138W - 133L
1,564 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Assertedgold79
Morgan Le Fay
Level 101
God Stats
4W - 1L
1,733 SR
Queue Stats
117W - 117L
1,534 Elo+
Party 2
Horus
Horus
Kleemonda
Horus
Level 138
God Stats
5W - 1L
1,683 SR
Queue Stats
189W - 182L
1,574 Elo+
Party 3
Ganesha
Ganesha
TRAIL MIX1
Ganesha
Level 124
God Stats
1W - 1L
1,295 SR
Queue Stats
18W - 24L
1,471 Elo+
Party 2
Kukulkan
Kukulkan
nzkt
Kukulkan
Level 35
God Stats
1W - 1L
1,707 SR
Queue Stats
9W - 14L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
0 / 1 / 1
7,379
738
7,541
6,324
1,579
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 5 / 0
7,129
713
4,162
17,291
6,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 4 / 2
7,127
713
4,727
10,747
8,708
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 7 / 3
6,748
675
6,334
8,638
1,948
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 4 / 2
6,470
647
5,438
6,648
1,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Assasibn
Cernunnos
16
7 / 0 / 7
8,994
899
9,357
4,934
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morgan Le Fay
Assertedgold79
Morgan Le Fay
15
6 / 1 / 13
9,152
915
16,299
8,017
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Kleemonda
Horus
15
4 / 1 / 11
9,026
903
5,110
11,052
9,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ganesha
TRAIL MIX1
Ganesha
15
1 / 1 / 20
8,897
890
7,013
9,881
10,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
nzkt
Kukulkan
12
3 / 2 / 9
7,759
776
8,249
4,892
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
81
5
Kills
21
21
Deaths
5
8
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
1
0.5
W
Cernunnos
Assasibn
Cernunnos
7
0
7
10.5
W
Morgan Le Fay
Assertedgold79
Morgan Le Fay
6
1
13
12.5
W
Horus
Kleemonda
Horus
4
1
11
9.5
L
2
5
0
0.4
L
2
4
2
0.75
W
Ganesha
TRAIL MIX1
Ganesha
1
1
20
11
L
1
7
3
0.36
W
Kukulkan
nzkt
Kukulkan
3
2
9
3.75
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,202
Damage
46,028
49,648
Taken
38,776
20,323
Mitigated
29,318
15,211
Healing
23,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,541
263
1,044
2,227
6,324
1,579
256
3,571
2,753
37,231
0
W
Cernunnos
Assasibn
Cernunnos
9,357
3,330
194
1,218
4,934
2,502
1,522
3,549
1,385
0
21,189
W
Morgan Le Fay
Assertedgold79
Morgan Le Fay
16,299
1,805
1,626
1,349
8,017
4,015
627
6,284
1,733
35,866
0
W
Horus
Kleemonda
Horus
5,110
1,257
5,847
5,102
11,052
9,816
80
6,509
4,543
0
6,795
L
4,162
37
212
3,396
17,291
6,391
0
10,035
7,256
0
6,417
L
4,727
1,163
3,295
2,806
10,747
8,708
0
6,837
3,910
6,487
0
W
Ganesha
TRAIL MIX1
Ganesha
7,013
713
2,409
3,985
9,881
10,779
51
5,389
4,492
13,499
0
L
6,334
176
442
969
8,638
1,948
0
6,501
2,137
9,265
0
W
Kukulkan
nzkt
Kukulkan
8,249
543
1,304
603
4,892
2,206
752
2,309
2,583
14,673
0
L
5,438
278
552
268
6,648
1,697
312
4,617
2,031
11,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,853
Gold Earned
43,828
92
Minions Killed
117
0
Camps Cleared
0
819,800
Distance Traveled
971,821
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,379
738
56
6
0
191,423
5
W
Cernunnos
8,994
899
49
5
0
184,702
1
W
Morgan Le Fay
9,152
915
44
4
0
206,317
0
W
Horus
9,026
903
5
1
0
199,209
1
L
Nike
7,129
713
6
1
0
164,930
0
L
Sylvanus
7,127
713
10
1
0
128,525
1
W
Ganesha
8,897
890
1
0
0
192,955
1
L
Eset
6,748
675
9
1
0
157,468
0
W
Kukulkan
7,759
776
18
2
0
188,638
0
L
Thoth
6,470
647
11
1
0
177,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role