Player Matchup

Atlas
Atlas
Cl875120
Atlas
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 22L
1,408 Elo+
Solo
Sylvanus
Sylvanus
Nova40
Sylvanus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,284 Elo+
Solo
Nemesis
Nemesis
Turan8888
Nemesis
Level 129
God Stats
17W - 14L
1,569 SR
Queue Stats
1,634W - 1,694L
1,465 Elo+
Solo
Bakasura
Bakasura
theBUSofNUNS
Bakasura
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
238W - 242L
1,464 Elo+
Solo
Kali
Kali
xSplatteRHousEx
Kali
Level 158
God Stats
1W - 5L
1,214 SR
Queue Stats
296W - 331L
1,447 Elo+
Solo
Team Averages
Level 93
1,457 SR
1,414 Elo+

VS

Team Averages
Level 93
1,395 SR
1,435 Elo+
Freya
Freya
 
Freya
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Pardoxduva
Rama
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
367W - 387L
1,464 Elo+
Solo
Guan Yu
Guan Yu
RGNbeast72701
Guan Yu
Level 121
God Stats
1W - 1L
1,269 SR
Queue Stats
10W - 16L
1,422 Elo+
Party 1
He Bo
He Bo
TorresSMota
He Bo
Level 102
God Stats
2W - 3L
1,209 SR
Queue Stats
82W - 102L
1,418 Elo+
Solo
Cthulhu
Cthulhu
datboyhieu
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 41L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cl875120
Atlas
19
10 / 6 / 12
12,102
807
19,142
22,191
28,290
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
Nova40
Sylvanus
17
5 / 3 / 16
10,875
725
6,393
19,987
11,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Turan8888
Nemesis
18
4 / 5 / 11
10,660
711
13,619
20,494
8,897
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
theBUSofNUNS
Bakasura
18
4 / 6 / 11
10,535
702
11,094
18,960
9,603
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 10 / 8
10,036
669
8,443
15,383
5,566
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
5 / 6 / 10
10,787
719
17,479
14,295
5,502
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 4 / 15
11,580
772
16,286
13,048
5,124
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
20
12 / 3 / 13
13,007
867
19,590
14,971
17,320
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
4 / 8 / 15
11,309
754
16,405
13,923
4,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
datboyhieu
Cthulhu
19
6 / 5 / 13
12,135
809
11,568
18,177
15,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
96
25
Kills
30
30
Deaths
26
58
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
6
10
1.67
L
Atlas
Cl875120
Atlas
10
6
12
2.67
L
Sylvanus
Nova40
Sylvanus
5
3
16
4.33
W
3
4
15
2.63
W
Guan Yu
12
3
13
6.17
W
4
8
15
1.44
L
Nemesis
Turan8888
Nemesis
4
5
11
1.9
W
Cthulhu
datboyhieu
Cthulhu
6
5
13
2.5
L
Bakasura
theBUSofNUNS
Bakasura
4
6
11
1.58
L
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,691
Damage
81,328
97,015
Taken
74,414
64,231
Mitigated
48,275
37,052
Healing
25,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
17,479
5,536
939
3,466
14,295
5,502
1,644
5,482
8,591
29,954
0
L
Atlas
Cl875120
Atlas
19,142
6,771
794
2,927
22,191
28,290
140
9,105
12,771
39,725
0
L
Sylvanus
Nova40
Sylvanus
6,393
1,772
5,388
7,694
19,987
11,875
167
6,464
13,331
13,090
0
W
16,286
13,677
1,723
3,778
13,048
5,124
1,502
6,044
6,584
0
31,358
W
Guan Yu
19,590
1,831
3,616
4,823
14,971
17,320
1,588
5,767
8,829
0
35,937
W
16,405
949
1,290
1,572
13,923
4,911
623
5,337
8,511
35,192
0
L
Nemesis
Turan8888
Nemesis
13,619
4,397
2,112
8,754
20,494
8,897
635
9,051
11,093
0
29,589
W
Cthulhu
datboyhieu
Cthulhu
11,568
361
1,029
3,695
18,177
15,418
272
2,905
14,810
22,906
0
L
Bakasura
theBUSofNUNS
Bakasura
11,094
8,668
1,772
4,149
18,960
9,603
656
11,238
7,518
0
15,159
L
8,443
1,962
1,322
2,140
15,383
5,566
598
8,449
6,850
0
17,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,208
Gold Earned
58,818
117
Minions Killed
154
0
Camps Cleared
0
1,403,090
Distance Traveled
1,407,441
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,787
719
22
1
0
268,076
0
L
Atlas
12,102
807
28
2
0
249,202
0
L
Sylvanus
10,875
725
13
1
0
267,248
1
W
Rama
11,580
772
36
2
0
246,447
0
W
Guan Yu
13,007
867
33
2
0
335,690
2
W
He Bo
11,309
754
38
3
0
272,834
1
L
Nemesis
10,660
711
31
2
0
314,019
0
W
Cthulhu
12,135
809
25
2
0
284,394
1
L
Bakasura
10,535
702
30
2
0
308,206
0
L
Kali
10,036
669
15
1
0
264,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role