Player Matchup

Cupid
Cupid
Brazenhart
Cupid
Level 24
God Stats
1W - 0L
1,694 SR
Queue Stats
12W - 13L
1,339 Elo+
Solo
Achilles
Achilles
JayTerrel
Achilles
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
272W - 283L
1,440 Elo+
Solo
Sol
Sol
LastOne--68
Sol
Level 79
God Stats
1W - 1L
1,290 SR
Queue Stats
160W - 180L
1,383 Elo+
Solo
Jing Wei
Jing Wei
WillowWhips
Jing Wei
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,431 Elo+
Solo
Cerberus
Cerberus
ajSpaRR0w666
Cerberus
Level 122
God Stats
8W - 2L
1,572 SR
Queue Stats
89W - 106L
1,394 Elo+
Solo
Team Averages
Level 80
1,511 SR
1,397 Elo+

VS

Team Averages
Level 100
1,422 SR
1,525 Elo+
Ao Kuang
Ao Kuang
Boomdcles
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,461 Elo+
Solo
Pele
Pele
Caviar J
Pele
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,508 Elo+
Solo
Cthulhu
Cthulhu
Epsilon Corn
Cthulhu
Level 107
God Stats
5W - 2L
1,423 SR
Queue Stats
94W - 79L
1,658 Elo+
Solo
Scylla
Scylla
Oni_Rizzle
Scylla
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo
Cupid
Cupid
jahfree710
Cupid
Level 137
God Stats
1W - 3L
1,185 SR
Queue Stats
156W - 160L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
13 / 2 / 19
12,082
863
26,719
13,878
6,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
JayTerrel
Achilles
15
3 / 7 / 15
9,864
705
6,861
14,082
19,926
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 4 / 24
9,965
712
12,254
12,704
4,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
WillowWhips
Jing Wei
18
7 / 5 / 20
11,203
800
12,516
14,133
5,716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
ajSpaRR0w666
Cerberus
20
11 / 1 / 22
12,627
902
16,122
25,694
23,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Boomdcles
Ao Kuang
14
2 / 11 / 11
8,863
633
5,330
19,816
15,928
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
15
2 / 6 / 12
8,883
635
11,338
14,005
5,128
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Epsilon Corn
Cthulhu
17
1 / 5 / 13
9,985
713
18,139
17,715
21,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
Oni_Rizzle
Scylla
17
9 / 7 / 7
10,823
773
16,103
14,231
5,089
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
15
4 / 6 / 8
9,194
657
14,977
15,107
5,664
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
69
35
Kills
18
19
Deaths
35
100
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Boomdcles
Ao Kuang
2
11
11
0.68
W
Cupid
13
2
19
11.25
L
Pele
2
6
12
1.33
L
Cthulhu
Epsilon Corn
Cthulhu
1
5
13
1.5
W
Achilles
JayTerrel
Achilles
3
7
15
1.5
W
1
4
24
3.25
L
Scylla
Oni_Rizzle
Scylla
9
7
7
1.79
W
Jing Wei
WillowWhips
Jing Wei
7
5
20
3.4
W
Cerberus
ajSpaRR0w666
Cerberus
11
1
22
22
L
Cupid
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,472
Damage
65,887
80,491
Taken
80,874
59,595
Mitigated
52,900
38,717
Healing
21,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Boomdcles
Ao Kuang
5,330
1,626
885
3,088
19,816
15,928
0
7,019
12,797
8,346
0
W
Cupid
26,719
12,951
2,684
7,176
13,878
6,223
1,385
8,341
5,537
0
48,940
L
Pele
11,338
1,538
510
1,893
14,005
5,128
45
5,400
8,605
0
17,277
L
Cthulhu
Epsilon Corn
Cthulhu
18,139
330
2,582
1,891
17,715
21,091
0
7,983
9,732
37,530
0
W
Achilles
JayTerrel
Achilles
6,861
1,522
651
1,477
14,082
19,926
0
7,061
7,021
0
14,535
W
12,254
4,260
2,412
5,527
12,704
4,660
2,255
8,734
3,970
27,044
0
L
Scylla
Oni_Rizzle
Scylla
16,103
1,303
243
2,689
14,231
5,089
116
4,485
9,746
30,369
0
W
Jing Wei
WillowWhips
Jing Wei
12,516
6,346
927
3,627
14,133
5,716
1,813
8,821
5,312
0
30,996
W
Cerberus
ajSpaRR0w666
Cerberus
16,122
573
171
14,065
25,694
23,070
48
6,615
19,079
26,319
0
L
Cupid
14,977
7,626
3,548
4,496
15,107
5,664
330
3,489
11,618
0
23,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,741
Gold Earned
47,748
148
Minions Killed
123
0
Camps Cleared
0
1,305,658
Distance Traveled
1,223,519
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,863
633
3
0
0
226,681
0
W
Cupid
12,082
863
53
4
0
248,521
0
L
Pele
8,883
635
13
1
0
269,596
1
L
Cthulhu
9,985
713
52
4
0
256,663
1
W
Achilles
9,864
705
9
1
0
233,824
0
W
Sol
9,965
712
26
2
0
256,807
0
L
Scylla
10,823
773
29
2
0
218,469
0
W
Jing Wei
11,203
800
37
3
0
268,449
1
W
Cerberus
12,627
902
23
2
0
298,057
4
L
Cupid
9,194
657
26
2
0
252,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role