Player Matchup

Danzaburou
Danzaburou
Assasibn
Danzaburou
Level 120
God Stats
12W - 3L
1,824 SR
Queue Stats
68W - 45L
1,654 Elo+
Party 1
Artio
Artio
Assertedgold79
Artio
Level 101
God Stats
1W - 1L
1,638 SR
Queue Stats
67W - 39L
1,673 Elo+
Party 1
Khepri
Khepri
TRAIL MIX1
Khepri
Level 124
God Stats
1W - 1L
1,249 SR
Queue Stats
11W - 10L
1,645 Elo+
Party 1
Team Averages
Level 115
1,570 SR
1,657 Elo+

VS

Team Averages
Level 71
1,371 SR
1,286 Elo+
Scylla
Scylla
NuniBeastRocks
Scylla
Level 158
God Stats
3W - 1L
1,310 SR
Queue Stats
192W - 195L
1,661 Elo+
Solo
Erlang Shen
Erlang Shen
SniperLuke2000
Erlang Shen
Level 47
God Stats
3W - 5L
1,304 SR
Queue Stats
132W - 196L
1,209 Elo+
Party 2
Cliodhna
Cliodhna
TheWolfMan3000
Cliodhna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 57L
988 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Assasibn
Danzaburou
13
10 / 0 / 6
9,060
906
11,617
5,185
2,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 13
7,607
761
3,960
8,913
9,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
TRAIL MIX1
Khepri
12
5 / 0 / 10
8,311
831
6,028
8,003
7,119
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,018
602
7,828
5,974
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
SniperLuke2000
Erlang Shen
9
0 / 5 / 0
5,547
555
3,764
9,089
5,582
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
9
0 / 9 / 0
5,571
557
2,779
9,479
2,296
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
16
Kills
0
0
Deaths
16
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Assasibn
Danzaburou
10
0
6
13
W
1
0
13
7.5
L
0
2
0
0
L
Erlang Shen
SniperLuke2000
Erlang Shen
0
5
0
0
W
Khepri
TRAIL MIX1
Khepri
5
0
10
10
L
Cliodhna
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,605
Damage
14,371
22,101
Taken
24,542
18,639
Mitigated
9,394
9,350
Healing
2,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Assasibn
Danzaburou
11,617
7,316
0
1,484
5,185
2,017
1,545
1,718
3,335
0
40,227
W
3,960
405
1,392
2,921
8,913
9,503
263
2,104
6,571
10,986
0
L
7,828
915
0
970
5,974
1,516
0
3,240
2,734
28,009
0
L
Erlang Shen
SniperLuke2000
Erlang Shen
3,764
2,258
0
754
9,089
5,582
0
3,810
5,279
0
12,069
W
Khepri
TRAIL MIX1
Khepri
6,028
895
1,352
2,201
8,003
7,119
94
3,609
4,143
12,137
0
L
Cliodhna
2,779
463
0
290
9,479
2,296
0
3,073
6,406
0
6,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,978
Gold Earned
17,136
103
Minions Killed
88
4
Camps Cleared
4
545,871
Distance Traveled
461,011
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,060
906
81
8
3
175,501
2
W
Artio
7,607
761
14
1
0
186,493
2
L
Scylla
6,018
602
51
5
2
154,054
2
L
Erlang Shen
5,547
555
23
2
2
162,463
0
W
Khepri
8,311
831
8
1
1
183,877
4
L
Cliodhna
5,571
557
14
1
0
144,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role