Player Matchup

Charybdis
Charybdis
banglin
Charybdis
Level 21
God Stats
2W - 2L
1,733 SR
Queue Stats
19W - 9L
1,743 Elo+
Party 1
Discordia
Discordia
clotnites
Discordia
Level 19
God Stats
6W - 5L
1,661 SR
Queue Stats
17W - 9L
1,743 Elo+
Party 1
Chaac
Chaac
for_the_wynn
Chaac
Level 86
God Stats
1W - 1L
1,562 SR
Queue Stats
3W - 3L
1,594 Elo+
Party 1
Team Averages
Level 42
1,652 SR
1,694 Elo+

VS

Team Averages
Level 108
1,516 SR
1,547 Elo+
King Arthur
King Arthur
Bearrorism69
King Arthur
Level 28
God Stats
30W - 17L
1,808 SR
Queue Stats
195W - 122L
1,625 Elo+
Party 2
Jing Wei
Jing Wei
GommiTedy
Jing Wei
Level 143
God Stats
5W - 5L
1,345 SR
Queue Stats
166W - 191L
1,409 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Perfect_Sapphire
Morgan Le Fay
Level 154
God Stats
28W - 19L
1,394 SR
Queue Stats
495W - 304L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
banglin
Charybdis
17
6 / 5 / 4
11,909
744
13,072
14,528
7,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
clotnites
Discordia
16
3 / 6 / 6
11,366
710
11,586
11,372
3,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 6 / 9
9,625
602
6,297
18,915
14,429
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bearrorism69
King Arthur
16
4 / 5 / 10
11,815
738
11,679
19,945
19,233
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
GommiTedy
Jing Wei
17
2 / 2 / 9
11,845
740
10,390
13,307
5,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Perfect_Sapphire
Morgan Le Fay
18
11 / 3 / 6
12,608
788
17,022
9,693
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
9
Kills
17
17
Deaths
10
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bearrorism69
King Arthur
4
5
10
1.8
W
Jing Wei
GommiTedy
Jing Wei
2
2
9
3.25
W
Morgan Le Fay
Perfect_Sapphire
Morgan Le Fay
11
3
6
4.67
L
Charybdis
banglin
Charybdis
6
5
4
1.6
L
Discordia
clotnites
Discordia
3
6
6
1
L
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,955
Damage
39,091
44,815
Taken
42,945
24,533
Mitigated
28,880
11,690
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bearrorism69
King Arthur
11,679
604
695
4,649
19,945
19,233
608
5,711
14,234
0
19,003
W
Jing Wei
GommiTedy
Jing Wei
10,390
6,739
0
663
13,307
5,319
468
3,951
9,356
0
60,491
W
Morgan Le Fay
Perfect_Sapphire
Morgan Le Fay
17,022
496
0
1,261
9,693
4,328
1,385
2,361
7,332
52,601
0
L
Charybdis
banglin
Charybdis
13,072
6,797
306
4,485
14,528
7,023
1,227
3,088
11,196
0
62,554
L
Discordia
clotnites
Discordia
11,586
413
324
1,874
11,372
3,081
392
6,692
4,348
38,867
0
L
6,297
1,415
386
4,315
18,915
14,429
251
7,465
11,115
0
18,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,900
Gold Earned
36,268
166
Minions Killed
189
5
Camps Cleared
9
791,379
Distance Traveled
861,954
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,815
738
30
2
0
291,251
1
W
Jing Wei
11,845
740
105
7
6
300,206
3
W
Morgan Le Fay
12,608
788
54
3
3
270,497
1
L
Charybdis
11,909
744
91
6
4
240,770
5
L
Discordia
11,366
710
48
3
1
276,798
5
L
Chaac
9,625
602
27
2
0
273,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role