Player Matchup

He Bo
He Bo
HumongousPizzas
He Bo
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 77L
1,400 Elo+
Party 1
Gilgamesh
Gilgamesh
OscorMike
Gilgamesh
Level 62
God Stats
24W - 15L
1,749 SR
Queue Stats
77W - 74L
1,412 Elo+
Party 1
Cerberus
Cerberus
Tha_Farm_Boy
Cerberus
Level 49
God Stats
2W - 3L
1,186 SR
Queue Stats
61W - 88L
1,351 Elo+
Party 1
Team Averages
Level 73
1,478 SR
1,387 Elo+

VS

Team Averages
Level 63
1,613 SR
1,359 Elo+
King Arthur
King Arthur
RAGEDMJ
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,338 Elo+
Party 2
Cliodhna
Cliodhna
Ten_Inches_Soft7
Cliodhna
Level 76
God Stats
1W - 3L
1,817 SR
Queue Stats
91W - 113L
1,421 Elo+
Solo
Janus
Janus
doobiedup
Janus
Level 84
God Stats
2W - 3L
1,522 SR
Queue Stats
20W - 33L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 8
10,260
855
12,192
6,920
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
OscorMike
Gilgamesh
14
3 / 3 / 11
9,024
752
5,171
12,124
8,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Tha_Farm_Boy
Cerberus
15
6 / 1 / 11
10,575
881
8,464
13,352
15,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RAGEDMJ
King Arthur
12
1 / 7 / 3
7,421
618
2,860
10,856
6,846
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 6 / 1
9,626
802
8,399
12,817
3,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
doobiedup
Janus
12
1 / 5 / 5
7,879
657
7,221
6,875
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
8
8
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
4
8
3.25
W
Gilgamesh
OscorMike
Gilgamesh
3
3
11
2.83
L
King Arthur
RAGEDMJ
King Arthur
1
7
3
0.36
L
6
6
1
1.08
W
Cerberus
Tha_Farm_Boy
Cerberus
6
1
11
11.5
L
Janus
doobiedup
Janus
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,827
Damage
18,480
32,396
Taken
30,548
26,663
Mitigated
12,056
6,532
Healing
4,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,192
582
0
896
6,920
2,315
1,198
1,172
5,748
41,092
0
W
Gilgamesh
OscorMike
Gilgamesh
5,171
1,254
474
1,065
12,124
8,871
1,507
3,541
8,583
0
18,446
L
King Arthur
RAGEDMJ
King Arthur
2,860
155
141
783
10,856
6,846
0
6,314
4,062
0
9,566
L
8,399
221
206
2,618
12,817
3,429
0
8,854
3,578
0
20,176
W
Cerberus
Tha_Farm_Boy
Cerberus
8,464
648
0
4,097
13,352
15,477
42
2,882
10,470
27,887
0
L
Janus
doobiedup
Janus
7,221
619
0
412
6,875
1,781
0
5,204
1,617
28,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,859
Gold Earned
24,926
137
Minions Killed
101
7
Camps Cleared
3
667,290
Distance Traveled
589,452
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,260
855
66
6
2
207,436
0
W
Gilgamesh
9,024
752
32
3
0
229,823
4
L
King Arthur
7,421
618
17
1
1
195,401
0
L
Cliodhna
9,626
802
27
2
1
201,390
2
W
Cerberus
10,575
881
39
3
5
230,031
1
L
Janus
7,879
657
57
5
1
192,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role