Player Matchup

Ymir
Ymir
BlueEagle0391
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,265 Elo+
Party 2
Kali
Kali
Cutifyed
Kali
Level 64
God Stats
44W - 44L
1,487 SR
Queue Stats
329W - 367L
1,465 Elo+
Party 1
Chaac
Chaac
DerekJCG
Chaac
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,324 Elo+
Party 1
Neith
Neith
Thorenir
Neith
Level 127
God Stats
1W - 2L
1,298 SR
Queue Stats
265W - 288L
1,454 Elo+
Party 1
Sun Wukong
Sun Wukong
osquito burrito
Sun Wukong
Level 89
God Stats
0W - 2L
1,194 SR
Queue Stats
1W - 12L
1,265 Elo+
Party 2
Team Averages
Level 60
1,396 SR
1,355 Elo+

VS

Team Averages
Level 97
1,510 SR
1,447 Elo+
Hades
Hades
Dr RaaM XB
Hades
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 60L
1,447 Elo+
Party 3
Charybdis
Charybdis
DrTNT1
Charybdis
Level 58
God Stats
13W - 12L
1,597 SR
Queue Stats
192W - 191L
1,449 Elo+
Solo
Vamana
Vamana
MR ALP
Vamana
Level 27
God Stats
14W - 18L
1,462 SR
Queue Stats
17W - 24L
1,337 Elo+
Party 3
Shiva
Shiva
Pathetic Ivro
Shiva
Level 155
God Stats
6W - 4L
1,758 SR
Queue Stats
73W - 74L
1,549 Elo+
Party 3
Cerberus
Cerberus
eZPrieto
Cerberus
Level 100
God Stats
6W - 4L
1,233 SR
Queue Stats
121W - 130L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,263
426
622
8,477
3,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
7
0 / 2 / 0
4,613
461
1,167
5,836
1,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
DerekJCG
Chaac
9
1 / 3 / 2
5,386
539
5,646
9,294
4,260
Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Thorenir
Neith
8
2 / 3 / 0
5,052
505
1,151
3,242
822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
osquito burrito
Sun Wukong
7
0 / 6 / 0
4,305
431
2,045
7,579
2,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
9
7 / 1 / 6
6,376
638
7,809
7,055
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
DrTNT1
Charybdis
12
3 / 0 / 2
6,959
696
3,088
4,254
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
MR ALP
Vamana
11
2 / 4 / 2
6,246
625
3,817
8,572
5,834
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
4 / 0 / 6
6,351
635
6,342
7,264
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
eZPrieto
Cerberus
10
4 / 2 / 7
6,170
617
1,818
8,659
4,788
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
20
20
Deaths
7
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Kali
0
2
0
0
L
Chaac
DerekJCG
Chaac
1
3
2
0.67
W
Hades
7
1
6
10
W
Charybdis
DrTNT1
Charybdis
3
0
2
4
W
Vamana
MR ALP
Vamana
2
4
2
0.75
W
4
0
6
7
L
Neith
Thorenir
Neith
2
3
0
0.67
W
Cerberus
eZPrieto
Cerberus
4
2
7
3.75
L
Sun Wukong
osquito burrito
Sun Wukong
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,631
Damage
22,874
34,428
Taken
35,804
13,332
Mitigated
19,277
4,176
Healing
10,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
622
123
0
548
8,477
3,656
0
3,316
5,161
5,763
0
L
Kali
1,167
253
0
859
5,836
1,632
0
462
5,374
0
20,950
L
Chaac
DerekJCG
Chaac
5,646
555
0
1,494
9,294
4,260
82
2,044
7,250
0
23,828
W
Hades
7,809
920
583
2,538
7,055
2,503
730
261
6,794
29,190
0
W
Charybdis
DrTNT1
Charybdis
3,088
1,407
0
3,152
4,254
1,237
191
36
4,218
0
44,943
W
Vamana
MR ALP
Vamana
3,817
1,640
0
1,924
8,572
5,834
342
0
8,572
0
27,595
W
6,342
2,532
0
830
7,264
4,915
0
231
7,033
0
36,997
L
Neith
Thorenir
Neith
1,151
249
0
450
3,242
822
0
753
2,489
0
14,105
W
Cerberus
eZPrieto
Cerberus
1,818
193
341
1,585
8,659
4,788
54
94
8,565
17,358
0
L
Sun Wukong
osquito burrito
Sun Wukong
2,045
522
165
660
7,579
2,962
344
3,052
4,527
0
15,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,619
Gold Earned
32,102
156
Minions Killed
294
0
Camps Cleared
0
973,610
Distance Traveled
1,015,715
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,263
426
12
1
0
203,853
0
L
Kali
4,613
461
46
5
0
190,148
0
L
Chaac
5,386
539
39
4
0
206,223
1
W
Hades
6,376
638
41
4
0
195,893
1
W
Charybdis
6,959
696
95
10
0
185,886
4
W
Vamana
6,246
625
52
5
0
201,949
1
W
Shiva
6,351
635
66
7
0
216,846
2
L
Neith
5,052
505
33
3
0
164,304
3
W
Cerberus
6,170
617
40
4
0
215,141
4
L
Sun Wukong
4,305
431
26
3
0
209,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role