Player Matchup

Arachne
Arachne
Platinum II
ChiguaChigua
Arachne
Platinum II
Level 126
God Stats
17W - 11L
1,763 SR
Queue Stats
290W - 291L
1,946 MMR
Party 4
Guan Yu
Guan Yu
Gold II
Lysandra12
Guan Yu
Gold II
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 60L
1,799 MMR
Party 3
Eset
Eset
Platinum IV
NewMarkus
Eset
Platinum IV
Level 147
God Stats
5W - 7L
1,683 SR
Queue Stats
280W - 293L
1,818 MMR
Party 3
Neith
Neith
Platinum V
Teiloss
Neith
Platinum V
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,792 MMR
Solo
He Bo
He Bo
Platinum III
Xsan
He Bo
Platinum III
Level 160
God Stats
11W - 9L
1,729 SR
Queue Stats
506W - 505L
1,791 MMR
Party 4
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,635 SR
1,829 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,525 SR
1,677 MMR
Ra
Ra
Platinum I
 
Ra
Platinum I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Camazotz
Camazotz
Platinum III
 
Camazotz
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Gold III
AQÉTIQUINHO
Athena
Gold III
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,760 MMR
Party 2
Vulcan
Vulcan
Platinum IV
EzzyB
Vulcan
Platinum IV
Level 159
God Stats
16W - 8L
1,505 SR
Queue Stats
256W - 265L
1,768 MMR
Solo
Anhur
Anhur
Platinum III
PowerPüffSinön
Anhur
Platinum III
Level 102
God Stats
31W - 36L
1,620 SR
Queue Stats
758W - 748L
1,855 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChiguaChigua
Arachne
16
2 / 6 / 0
10,123
460
12,355
25,803
7,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Lysandra12
Guan Yu
16
0 / 1 / 1
10,033
456
8,683
15,555
17,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Eset
15
1 / 8 / 1
9,798
445
6,315
20,849
15,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Teiloss
Neith
16
0 / 5 / 1
9,885
449
11,151
12,732
4,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Xsan
He Bo
19
0 / 6 / 1
10,944
497
13,057
13,703
3,990
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThothBastet

VS

Bans
ShivaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
11 / 2 / 6
14,454
657
17,028
13,952
7,277
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
 
Camazotz
19
5 / 0 / 13
13,219
601
19,991
20,632
17,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
17
2 / 0 / 12
11,996
545
9,168
24,372
33,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
EzzyB
Vulcan
20
1 / 0 / 4
13,147
598
9,204
8,790
7,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 1 / 3
13,629
620
11,024
18,978
6,960
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
3
Kills
26
26
Deaths
3
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
11
2
6
7
W
Camazotz
 
Camazotz
5
0
13
11.5
W
Athena
2
0
12
8
L
Arachne
ChiguaChigua
Arachne
2
6
0
0.33
W
Vulcan
EzzyB
Vulcan
1
0
4
3
L
Guan Yu
Lysandra12
Guan Yu
0
1
1
0.5
L
Eset
1
8
1
0.19
W
7
1
3
8.5
L
Neith
Teiloss
Neith
0
5
1
0.1
L
He Bo
Xsan
He Bo
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,561
Damage
66,415
88,642
Taken
86,724
48,999
Mitigated
73,391
25,518
Healing
38,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
17,028
1,581
4,646
6,978
13,952
7,277
2,104
5,839
8,028
112,171
0
W
Camazotz
 
Camazotz
19,991
8,838
0
9,846
20,632
17,707
5,566
5,210
15,227
0
97,418
W
Athena
9,168
2,901
0
5,771
24,372
33,714
1,122
6,226
17,820
45,601
0
L
Arachne
ChiguaChigua
Arachne
12,355
7,046
0
7,734
25,803
7,284
0
7,045
18,758
0
76,659
W
Vulcan
EzzyB
Vulcan
9,204
2,691
33
2,703
8,790
7,733
2,286
1,554
7,000
99,769
0
L
Guan Yu
Lysandra12
Guan Yu
8,683
957
450
6,734
15,555
17,271
0
8,966
6,589
0
63,747
L
Eset
6,315
1,252
1,329
2,991
20,849
15,724
0
10,294
10,555
48,453
1,536
W
11,024
5,767
0
8,301
18,978
6,960
5,846
2,142
16,796
0
106,967
L
Neith
Teiloss
Neith
11,151
3,622
0
2,872
12,732
4,730
24
2,539
10,193
0
81,192
L
He Bo
Xsan
He Bo
13,057
466
95
3,313
13,703
3,990
0
6,556
7,147
112,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,783
Gold Earned
66,445
649
Minions Killed
735
0
Camps Cleared
0
2,107,865
Distance Traveled
2,442,128
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,454
657
188
9
0
536,864
6
W
Camazotz
13,219
601
146
7
0
512,440
4
W
Athena
11,996
545
61
3
0
486,226
1
L
Arachne
10,123
460
111
5
0
453,399
10
W
Vulcan
13,147
598
165
8
0
463,455
9
L
Guan Yu
10,033
456
140
6
0
471,996
4
L
Eset
9,798
445
63
3
0
359,942
5
W
Anhur
13,629
620
175
8
0
443,143
6
L
Neith
9,885
449
140
6
0
388,899
2
L
He Bo
10,944
497
195
9
0
433,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role