Player Matchup

Merlin
Merlin
BloodCrow619
Merlin
Level 84
God Stats
1W - 1L
1,267 SR
Queue Stats
64W - 73L
1,463 Elo+
Party 1
Medusa
Medusa
BooBomb79
Medusa
Level 152
God Stats
13W - 4L
1,729 SR
Queue Stats
323W - 338L
1,518 Elo+
Solo
Vamana
Vamana
FacelessTengu
Vamana
Level 43
God Stats
2W - 2L
1,577 SR
Queue Stats
22W - 32L
1,418 Elo+
Party 1
Cerberus
Cerberus
RainebowGhost
Cerberus
Level 142
God Stats
2W - 0L
1,742 SR
Queue Stats
165W - 152L
1,586 Elo+
Party 1
Hel
Hel
TheLittleMerbabe
Hel
Level 127
God Stats
4W - 1L
1,412 SR
Queue Stats
91W - 82L
1,572 Elo+
Party 1
Team Averages
Level 110
1,545 SR
1,512 Elo+

VS

Team Averages
Level 119
1,500 SR
1,429 Elo+
Vulcan
Vulcan
Boomatose
Vulcan
Level 99
God Stats
5W - 3L
1,500 SR
Queue Stats
474W - 502L
1,414 Elo+
Solo
Set
Set
CrappyCupcake
Set
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 120L
1,530 Elo+
Party 2
Yemoja
Yemoja
Jos3s
Yemoja
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,292 Elo+
Solo
Thor
Thor
RaggedGrub903
Thor
Level 151
God Stats
0W - 4L
1,500 SR
Queue Stats
127W - 121L
1,409 Elo+
Solo
Ao Kuang
Ao Kuang
mattmayfield12
Ao Kuang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 6 / 7
9,808
701
9,227
10,505
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
BooBomb79
Medusa
20
7 / 6 / 10
13,157
940
20,898
16,389
7,629
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 5 / 8
11,220
801
11,898
25,290
25,644
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
RainebowGhost
Cerberus
19
3 / 4 / 13
11,786
842
16,198
30,346
44,448
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 5 / 11
10,047
718
10,876
15,256
7,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Boomatose
Vulcan
19
7 / 2 / 11
11,233
802
31,994
9,559
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
9 / 4 / 8
10,739
767
12,321
17,333
11,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Yemoja
Jos3s
Yemoja
15
0 / 4 / 14
9,637
688
4,343
16,653
17,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 6 / 9
9,052
647
15,993
14,160
8,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
18
8 / 3 / 15
11,244
803
15,616
17,476
6,961
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
83
19
Kills
26
26
Deaths
19
49
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
6
7
0.75
W
Medusa
BooBomb79
Medusa
7
6
10
2
L
Vulcan
Boomatose
Vulcan
7
2
11
6.25
L
9
4
8
3.25
W
7
5
8
2.2
L
Yemoja
Jos3s
Yemoja
0
4
14
1.75
L
2
6
9
1.08
W
Cerberus
RainebowGhost
Cerberus
3
4
13
2.38
W
1
5
11
1.3
L
Ao Kuang
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,097
Damage
80,267
97,786
Taken
75,181
88,737
Mitigated
48,744
36,858
Healing
35,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,227
357
629
437
10,505
3,871
795
4,167
6,247
25,466
0
W
Medusa
BooBomb79
Medusa
20,898
7,939
670
562
16,389
7,629
2,561
9,065
7,042
0
52,305
L
Vulcan
Boomatose
Vulcan
31,994
11,344
0
261
9,559
4,401
610
3,820
5,739
61,239
0
L
12,321
3,562
3,698
5,605
17,333
11,260
1,283
8,001
9,332
0
22,863
W
11,898
3,052
916
5,067
25,290
25,644
1,289
14,500
10,459
0
21,178
L
Yemoja
Jos3s
Yemoja
4,343
1,321
9,256
4,447
16,653
17,660
267
7,756
8,897
9,111
0
L
15,993
890
1,020
2,213
14,160
8,462
327
7,347
6,813
0
21,807
W
Cerberus
RainebowGhost
Cerberus
16,198
732
1,096
9,822
30,346
44,448
294
14,051
15,921
33,767
0
W
10,876
1,290
12,044
5,615
15,256
7,145
764
10,170
5,030
27,781
0
L
Ao Kuang
15,616
3,187
1,420
7,190
17,476
6,961
913
9,377
8,099
23,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,018
Gold Earned
51,905
200
Minions Killed
118
0
Camps Cleared
0
1,317,392
Distance Traveled
1,363,773
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,808
701
33
2
0
245,563
0
W
Medusa
13,157
940
61
4
0
247,108
2
L
Vulcan
11,233
802
65
5
0
308,325
0
L
Set
10,739
767
19
1
0
269,434
1
W
Vamana
11,220
801
18
1
0
283,701
0
L
Yemoja
9,637
688
7
1
0
252,135
0
L
Thor
9,052
647
10
1
0
262,779
0
W
Cerberus
11,786
842
50
4
0
277,307
0
W
Hel
10,047
718
38
3
0
263,713
0
L
Ao Kuang
11,244
803
17
1
0
271,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role