Player Matchup

Hera
Hera
Mirawind
Hera
Level 108
God Stats
10W - 6L
1,662 SR
Queue Stats
33W - 60L
1,386 Elo+
Party 1
Chaac
Chaac
Travisander
Chaac
Level 59
God Stats
1W - 4L
1,159 SR
Queue Stats
25W - 53L
1,295 Elo+
Party 1
Thanatos
Thanatos
vishyawesome
Thanatos
Level 76
God Stats
2W - 10L
1,221 SR
Queue Stats
8W - 30L
1,258 Elo+
Party 1
Team Averages
Level 81
1,347 SR
1,313 Elo+

VS

Team Averages
Level 59
1,482 SR
1,312 Elo+
Thoth
Thoth
COURTBRIAN
Thoth
Level 9
God Stats
0W - 2L
1,691 SR
Queue Stats
118W - 141L
1,183 Elo+
Party 2
Cernunnos
Cernunnos
Exp1osiveKoala
Cernunnos
Level 61
God Stats
15W - 17L
1,466 SR
Queue Stats
50W - 77L
1,369 Elo+
Party 2
Shiva
Shiva
HurriCAINE01
Shiva
Level 106
God Stats
0W - 5L
1,287 SR
Queue Stats
163W - 214L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
4 / 1 / 11
11,890
743
19,068
7,760
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 1 / 11
11,757
735
14,561
14,494
11,522
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
vishyawesome
Thanatos
16
8 / 4 / 9
12,235
765
10,865
11,571
4,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
2 / 6 / 3
10,121
633
6,084
15,904
3,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Exp1osiveKoala
Cernunnos
13
0 / 6 / 4
9,161
573
3,408
14,596
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 6 / 2
11,183
699
13,895
18,421
15,985
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
18
Kills
6
6
Deaths
18
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
2
6
3
0.58
L
Cernunnos
Exp1osiveKoala
Cernunnos
0
6
4
0.33
L
4
6
2
0.83
W
Hera
4
1
11
9.5
W
6
1
11
11.5
W
Thanatos
vishyawesome
Thanatos
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,494
Damage
23,387
33,825
Taken
48,921
19,038
Mitigated
23,602
17,811
Healing
6,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
6,084
776
0
1,230
15,904
3,587
70
6,308
9,328
38,315
0
L
Cernunnos
Exp1osiveKoala
Cernunnos
3,408
1,510
152
2,667
14,596
4,030
80
4,953
9,471
0
20,750
L
13,895
1,761
1,440
1,188
18,421
15,985
0
7,182
10,768
0
43,777
W
Hera
19,068
3,006
178
1,874
7,760
2,818
1,220
1,331
6,429
60,877
0
W
14,561
1,875
213
6,013
14,494
11,522
883
4,317
10,177
0
41,303
W
Thanatos
vishyawesome
Thanatos
10,865
1,243
0
9,533
11,571
4,698
207
1,736
9,835
0
29,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,882
Gold Earned
30,465
168
Minions Killed
129
8
Camps Cleared
5
917,858
Distance Traveled
835,323
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,121
633
47
3
1
269,987
2
L
Cernunnos
9,161
573
31
2
1
255,810
3
L
Shiva
11,183
699
51
3
3
309,526
4
W
Hera
11,890
743
83
5
3
306,293
6
W
Chaac
11,757
735
47
3
2
311,714
3
W
Thanatos
12,235
765
38
2
3
299,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role