Player Matchup

Cerberus
Cerberus
Echo Cube676
Cerberus
Level 118
God Stats
1W - 0L
1,377 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Kali
Kali
LPD1405DUXS
Kali
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Raijin
Raijin
Nate Tecca
Raijin
Level 88
God Stats
1W - 0L
1,223 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Zexxtsi
Erlang Shen
Level 124
God Stats
1W - 0L
1,688 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
youngbip
Baba Yaga
Level 120
God Stats
1W - 2L
1,132 SR
Queue Stats
243W - 226L
1,437 Elo+
Solo
Team Averages
Level 114
1,384 SR
1,487 Elo+

VS

Team Averages
Level 51
1,463 SR
1,443 Elo+
Hercules
Hercules
 
Hercules
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
LilDesignerBelt
Camazotz
Level 69
God Stats
0W - 2L
1,313 SR
Queue Stats
5W - 17L
1,293 Elo+
Party 2
Loki
Loki
WreckognizeGame
Loki
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Awilix
Awilix
XTORGEX
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
vToughness
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Echo Cube676
Cerberus
15
2 / 2 / 19
9,211
921
5,620
9,646
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
9 / 3 / 11
9,399
940
7,856
9,460
10,796
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
Nate Tecca
Raijin
14
4 / 1 / 13
8,735
874
8,456
4,117
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Zexxtsi
Erlang Shen
15
9 / 2 / 17
9,318
932
11,904
14,689
13,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
youngbip
Baba Yaga
15
5 / 1 / 17
9,115
912
7,974
4,860
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 4 / 6
7,751
775
7,756
11,233
10,286
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
11
1 / 5 / 2
6,744
674
5,606
9,061
3,990
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 6 / 7
6,970
697
5,863
8,787
3,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Awilix
XTORGEX
Awilix
13
0 / 7 / 4
7,040
704
2,581
9,846
3,708
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
vToughness
Tsukuyomi
14
6 / 7 / 1
8,808
881
7,373
10,235
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
28
29
Kills
8
9
Deaths
29
77
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
6
1
W
Cerberus
Echo Cube676
Cerberus
2
2
19
5.75
W
9
3
11
4.83
L
Camazotz
1
5
2
0.4
W
Raijin
Nate Tecca
Raijin
4
1
13
10.5
L
0
6
7
0.58
L
Awilix
XTORGEX
Awilix
0
7
4
0.29
W
Erlang Shen
Zexxtsi
Erlang Shen
9
2
17
8.75
L
Tsukuyomi
vToughness
Tsukuyomi
6
7
1
0.93
W
Baba Yaga
youngbip
Baba Yaga
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,810
Damage
29,179
42,772
Taken
49,162
39,193
Mitigated
26,432
22,465
Healing
6,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,756
2,394
27
2,416
11,233
10,286
0
4,689
6,544
0
15,221
W
Cerberus
Echo Cube676
Cerberus
5,620
400
89
3,073
9,646
8,339
663
18
9,628
10,781
0
W
7,856
4,312
0
3,873
9,460
10,796
315
0
9,460
0
13,319
L
Camazotz
5,606
1,738
0
1,874
9,061
3,990
0
2,736
6,325
18
9,554
W
Raijin
Nate Tecca
Raijin
8,456
602
2,526
1,875
4,117
1,460
1,719
0
4,117
22,741
0
L
5,863
1,466
407
1,033
8,787
3,693
0
3,183
5,604
0
16,834
L
Awilix
XTORGEX
Awilix
2,581
1,715
0
462
9,846
3,708
0
6,757
3,089
0
7,951
W
Erlang Shen
Zexxtsi
Erlang Shen
11,904
7,349
660
7,991
14,689
13,831
1,089
0
14,689
0
19,528
L
Tsukuyomi
vToughness
Tsukuyomi
7,373
3,388
0
522
10,235
4,755
0
4,685
5,550
0
12,692
W
Baba Yaga
youngbip
Baba Yaga
7,974
331
398
1,980
4,860
4,767
1,249
0
4,860
21,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,778
Gold Earned
37,313
97
Minions Killed
55
0
Camps Cleared
0
871,683
Distance Traveled
795,521
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,751
775
9
1
0
174,052
2
W
Cerberus
9,211
921
24
2
0
188,664
3
W
Kali
9,399
940
14
1
0
144,121
1
L
Camazotz
6,744
674
3
0
0
149,797
0
W
Raijin
8,735
874
29
3
0
158,620
0
L
Loki
6,970
697
18
2
0
178,286
0
L
Awilix
7,040
704
18
2
0
165,049
0
W
Erlang Shen
9,318
932
12
1
0
177,307
0
L
Tsukuyomi
8,808
881
7
1
0
128,337
0
W
Baba Yaga
9,115
912
18
2
0
202,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role