Player Matchup

Persephone
Persephone
 
Persephone
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
SSsama
Sylvanus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 86L
1,520 Elo+
Solo
Bellona
Bellona
lulucxs
Bellona
Level 6
God Stats
1W - 2L
1,545 SR
Queue Stats
2W - 2L
1,602 Elo+
Party 1
Cliodhna
Cliodhna
piupe
Cliodhna
Level 133
God Stats
0W - 1L
1,298 SR
Queue Stats
17W - 13L
1,571 Elo+
Party 1
Team Averages
Level 97
1,469 SR
1,538 Elo+

VS

Team Averages
Level 87
1,564 SR
1,518 Elo+
Yu Huang
Yu Huang
CosmicFoca
Yu Huang
Level 48
God Stats
9W - 14L
1,223 SR
Queue Stats
204W - 227L
1,396 Elo+
Solo
Ganesha
Ganesha
Jubanator7
Ganesha
Level 121
God Stats
10W - 4L
1,560 SR
Queue Stats
135W - 127L
1,528 Elo+
Party 2
Cernunnos
Cernunnos
SamuraiEddie
Cernunnos
Level 68
God Stats
19W - 5L
1,751 SR
Queue Stats
128W - 141L
1,498 Elo+
Solo
Bacchus
Bacchus
Sargrim
Bacchus
Level 94
God Stats
2W - 0L
1,537 SR
Queue Stats
42W - 43L
1,566 Elo+
Solo
Gilgamesh
Gilgamesh
TryhardLozerXx
Gilgamesh
Level 103
God Stats
10W - 3L
1,748 SR
Queue Stats
71W - 47L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
0 / 1 / 4
9,758
976
8,726
5,700
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
 
Tiamat
15
2 / 4 / 1
9,546
955
9,559
12,012
6,396
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
SSsama
Sylvanus
15
1 / 5 / 3
9,827
983
8,608
19,015
9,441
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
lulucxs
Bellona
15
0 / 9 / 4
9,614
961
4,912
16,215
13,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
piupe
Cliodhna
15
2 / 1 / 3
9,932
993
13,333
7,491
2,162
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

179

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CosmicFoca
Yu Huang
16
2 / 1 / 16
10,163
1,016
13,491
4,630
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Jubanator7
Ganesha
16
0 / 1 / 19
9,852
985
8,758
10,438
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
SamuraiEddie
Cernunnos
17
10 / 1 / 7
11,740
1,174
13,621
9,031
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Sargrim
Bacchus
16
3 / 2 / 15
11,086
1,109
10,586
14,844
18,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
TryhardLozerXx
Gilgamesh
16
5 / 0 / 13
10,331
1,033
9,847
11,944
12,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
90
5
Kills
20
20
Deaths
5
15
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
1
4
2
L
Tiamat
 
Tiamat
2
4
1
0.63
W
Yu Huang
CosmicFoca
Yu Huang
2
1
16
10
W
Ganesha
Jubanator7
Ganesha
0
1
19
9.5
L
Sylvanus
SSsama
Sylvanus
1
5
3
0.5
W
Cernunnos
SamuraiEddie
Cernunnos
10
1
7
13.5
W
Bacchus
Sargrim
Bacchus
3
2
15
5.25
W
Gilgamesh
TryhardLozerXx
Gilgamesh
5
0
13
11.5
L
Bellona
lulucxs
Bellona
0
9
4
0.22
L
Cliodhna
piupe
Cliodhna
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,138
Damage
56,303
60,433
Taken
50,887
32,562
Mitigated
41,278
11,628
Healing
10,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,726
268
0
468
5,700
1,431
0
2,257
3,319
39,324
0
L
Tiamat
 
Tiamat
9,559
910
252
691
12,012
6,396
0
7,699
4,110
26,911
0
W
Yu Huang
CosmicFoca
Yu Huang
13,491
1,275
0
560
4,630
1,743
0
3,171
1,459
33,927
0
W
Ganesha
Jubanator7
Ganesha
8,758
518
0
332
10,438
4,396
0
5,799
4,639
27,590
0
L
Sylvanus
SSsama
Sylvanus
8,608
2,407
3,767
4,709
19,015
9,441
0
10,893
7,654
14,865
0
W
Cernunnos
SamuraiEddie
Cernunnos
13,621
6,838
0
2,542
9,031
3,286
0
3,810
5,221
0
39,928
W
Bacchus
Sargrim
Bacchus
10,586
1,225
1,790
3,781
14,844
18,936
0
8,006
6,838
14,189
0
W
Gilgamesh
TryhardLozerXx
Gilgamesh
9,847
1,639
0
1,878
11,944
12,917
0
6,107
5,837
4,095
14,167
L
Bellona
lulucxs
Bellona
4,912
1,543
976
523
16,215
13,132
0
8,773
7,108
0
8,037
L
Cliodhna
piupe
Cliodhna
13,333
97
0
242
7,491
2,162
0
3,871
3,464
0
31,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,677
Gold Earned
53,172
181
Minions Killed
220
5
Camps Cleared
8
938,598
Distance Traveled
992,911
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,758
976
76
8
3
183,253
1
L
Tiamat
9,546
955
31
3
0
190,876
1
W
Yu Huang
10,163
1,016
68
7
1
192,883
1
W
Ganesha
9,852
985
10
1
0
193,764
2
L
Sylvanus
9,827
983
15
2
0
182,153
0
W
Cernunnos
11,740
1,174
85
9
5
189,115
0
W
Bacchus
11,086
1,109
19
2
0
200,256
0
W
Gilgamesh
10,331
1,033
38
4
2
216,893
0
L
Bellona
9,614
961
8
1
0
157,913
0
L
Cliodhna
9,932
993
51
5
2
224,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role